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Kakaroto

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Everything posted by Kakaroto

  1. I am also waiting ...
  2. Ow, it worked ... thanks. 'like'
  3. switch('progress){ case 0: mapannounce .@map$,"O Jubileu foi invocado, peque ele pelo pé",bc_map,0xFFFF90; 'BossID = monster(.@map$,140,72,"--ja--",2530,1,instance_npcname("#jubileu")+"::OnBlackFace"); break; getunitdata 'BossID,.@bossdata; that
  4. Hello, I have a little problem in getunitdata variable, can anyone help me? print: script: OnTimer10000: initnpctimer; .@map$ = instance_mapname("1@face"); .@label = instance_npcname("#BlackLogic") + "::OnSkillunit"; getunitdata 'BossID,.@bossdata; .@x = .@bossdata[6]; .@y = .@bossdata[7]; switch('progress) {
  5. emulator/db/(re,pre-re)/item_trade.txt add: 501,1,60 < GM group 60 or higher can drop. links: https://github.com/rathena/rathena/blob/master/db/re/item_trade.txt https://github.com/rathena/rathena/blob/master/db/pre-re/item_trade.txt
  6. OnStart: attachnpctimer getcharid(3); initnpctimer; end; like this?
  7. thnx, I'll try. arg ... how do it '-'
  8. the emulator is with this problem, I also in my rathena it.
  9. R.I.P eamod... rAthena is the future.
  10. Ask support here: http://www.zephysoft.com/eamod/
  11. Did not work '-'
  12. Hello. I'm trying to create a custom instance, but can not make a npc appear when the given time, and not to show a viewpoint on the mini map, the following error on map_server: Script: 1@glast,1,1,0 script #snfescape CLEAR_NPC,{ end; OnStart: initnpctimer; end; OnTimer1500: donpcevent instance_npcname("#snfBGM")+"::OnEscape"; .@map$ = instance_mapname("1@glast"); viewpoint 1,351,271,1,0x00FF00; for(.@i = 1; .@i <= 5; .@i++) { My other problem is this, I can not instantiate this npc: 1@glast,176,179,4 script Tesouro#snf1 4_TREASURE_BOX,{ .@map$ = instance_mapname("1@glast"); setarray .@gain,912,719,723,730,730,730,7228,7229,7229,6803,15121,8523; setarray .@rate,900,800,800,500,300,200, 300, 500, 200, 100, 10, 10; getmapxy(.@map$,.@x,.@y,1,instance_npcname(strnpcinfo(0))); specialeffect 10; hideonnpc instance_npcname(strnpcinfo(0)); for(.@i = 0; .@i<getarraysize(.@gain); .@i++) { if(rand(1000) < .@rate[.@i]) makeitem .@gain[.@i],1,.@map$,.@x+rand(3)-1,.@y+rand(3)-1; } end; OnInstanceInit: disablenpc instance_npcname(strnpcinfo(0)); end; } 1@glast,62,279,0 duplicate(Tesouro#snf1) Tesouro#snf2 4_TREASURE_BOX 1@glast,200,135,4 duplicate(Tesouro#snf1) Tesouro#snf3 4_TREASURE_BOX 1@glast,97,38,4 duplicate(Tesouro#snf1) Tesouro#snf4 4_TREASURE_BOX 1@glast,267,351,0 duplicate(Tesouro#snf1) Tesouro#snf5 4_TREASURE_BOX In the same npc top that has the viewpoint, it should enable the treasures, but they do not activate: 1@glast,1,1,0 script #snfescape CLEAR_NPC,{ end; OnStart: initnpctimer; end; OnTimer1500: donpcevent instance_npcname("#snfBGM")+"::OnEscape"; .@map$ = instance_mapname("1@glast"); viewpoint 1,351,271,1,0x00FF00; for(.@i = 1; .@i <= 5; .@i++) { enablenpc instance_npcname("Tesouro#snf"+.@i); Can someone help me?
  13. Kakaroto

    Lasagna

    I started the preparation of maps, spawns and everything, and then share here in rathena but stopped these days for lack of time, I am dedicating time to my server, then I come back to finish.
  14. It is to be used in a custom instance.
  15. Hello good afternoon, someone could tell me what's wrong with the sentence of this script? .@skillunit = monster(.@map$,359,294,"",2337,1); setunitdata .@skillunit, 9, 0; setunitdata .@skillunit, 29, 1; unitskilluseid .@skillunit,353,10,1; Error in the map_server:
  16. thx
  17. Well ... I'm trying to update a script to run in the emulator, but I'm getting an error in map_server not know how to solve, can anyone help me? Map_server: Script: OnTimer20000: initnpctimer; getunitdata 'BossID,.@bossdata; .@map$ = instance_mapname("1@glast"); .@x = .@bossdata[6]; .@y = .@bossdata[7]; if(.@bossdata[2]< 'fraction*.@bossdata[3]/5) { -- 'fraction; areamonster .@map$,192,339,209,330,"--ja--",3192,2,instance_npcname("#snffinal")+"::OnMyMobDead"; areamonster .@map$,192,339,209,330,"--ja--",3195,2,instance_npcname("#snffinal")+"::OnMyMobDead"; } Can someone please help me?
  18. Hello, I searched for several hours here in rAthena but not found, so was wondering if anyone would have the Weekly Turn-In Events by iro: http://irowiki.org/wiki/Weekly_Turn-In_Events I appreciate anyone who can give me information or have the system to share.
  19. Thank you, it worked face.
  20. like this? 0x6370020
  21. Hello!!! I wonder if you can hide the Emperium HP bar, I saw that has the option to battle/conf/monster.conf, only that it removes the hp bar all monsters, I want to remove only the emperium is possible? I thank anyone who can help.
  22. Thank you, it worked perfectly.
  23. Hello good afternoon, I have a very strange problem in one instance I am trying condificar for rathena, start it normally, but just this part, when I enter the portal the instance time changes, and npc's are in trouble, they're not hiding. after passing through the portal: warp script: 1@spa,54,28,0 script #gp3warp WARPNPC,1,1,{ if(!'gp5) { warp "1@spa",218,186; } else { if (checkquest(40024) == -1) setquest 40024; warp "dali",49,127; } end; } quest_db: 40024,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test"
  24. emulator/db/(re, pre-re)/skill_cast_db.txt
  25. I agree, I do not think be sharing the best developers in several different emulators have any benefit to anyone, it will only make things more difficult to be made.
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