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Kakaroto

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Everything posted by Kakaroto

  1. switch('progress){ case 0: mapannounce .@map$,"O Jubileu foi invocado, peque ele pelo pé",bc_map,0xFFFF90; 'BossID = monster(.@map$,140,72,"--ja--",2530,1,instance_npcname("#jubileu")+"::OnBlackFace"); break; getunitdata 'BossID,.@bossdata; that
  2. Hello, I have a little problem in getunitdata variable, can anyone help me? print: script: OnTimer10000: initnpctimer; .@map$ = instance_mapname("1@face"); .@label = instance_npcname("#BlackLogic") + "::OnSkillunit"; getunitdata 'BossID,.@bossdata; .@x = .@bossdata[6]; .@y = .@bossdata[7]; switch('progress) {
  3. emulator/db/(re,pre-re)/item_trade.txt add: 501,1,60 < GM group 60 or higher can drop. links: https://github.com/rathena/rathena/blob/master/db/re/item_trade.txt https://github.com/rathena/rathena/blob/master/db/pre-re/item_trade.txt
  4. OnStart: attachnpctimer getcharid(3); initnpctimer; end; like this?
  5. thnx, I'll try. arg ... how do it '-'
  6. the emulator is with this problem, I also in my rathena it.
  7. R.I.P eamod... rAthena is the future.
  8. Ask support here: http://www.zephysoft.com/eamod/
  9. Hello. I'm trying to create a custom instance, but can not make a npc appear when the given time, and not to show a viewpoint on the mini map, the following error on map_server: Script: 1@glast,1,1,0 script #snfescape CLEAR_NPC,{ end; OnStart: initnpctimer; end; OnTimer1500: donpcevent instance_npcname("#snfBGM")+"::OnEscape"; .@map$ = instance_mapname("1@glast"); viewpoint 1,351,271,1,0x00FF00; for(.@i = 1; .@i <= 5; .@i++) { My other problem is this, I can not instantiate this npc: 1@glast,176,179,4 script Tesouro#snf1 4_TREASURE_BOX,{ .@map$ = instance_mapname("1@glast"); setarray .@gain,912,719,723,730,730,730,7228,7229,7229,6803,15121,8523; setarray .@rate,900,800,800,500,300,200, 300, 500, 200, 100, 10, 10; getmapxy(.@map$,.@x,.@y,1,instance_npcname(strnpcinfo(0))); specialeffect 10; hideonnpc instance_npcname(strnpcinfo(0)); for(.@i = 0; .@i<getarraysize(.@gain); .@i++) { if(rand(1000) < .@rate[.@i]) makeitem .@gain[.@i],1,.@map$,.@x+rand(3)-1,.@y+rand(3)-1; } end; OnInstanceInit: disablenpc instance_npcname(strnpcinfo(0)); end; } 1@glast,62,279,0 duplicate(Tesouro#snf1) Tesouro#snf2 4_TREASURE_BOX 1@glast,200,135,4 duplicate(Tesouro#snf1) Tesouro#snf3 4_TREASURE_BOX 1@glast,97,38,4 duplicate(Tesouro#snf1) Tesouro#snf4 4_TREASURE_BOX 1@glast,267,351,0 duplicate(Tesouro#snf1) Tesouro#snf5 4_TREASURE_BOX In the same npc top that has the viewpoint, it should enable the treasures, but they do not activate: 1@glast,1,1,0 script #snfescape CLEAR_NPC,{ end; OnStart: initnpctimer; end; OnTimer1500: donpcevent instance_npcname("#snfBGM")+"::OnEscape"; .@map$ = instance_mapname("1@glast"); viewpoint 1,351,271,1,0x00FF00; for(.@i = 1; .@i <= 5; .@i++) { enablenpc instance_npcname("Tesouro#snf"+.@i); Can someone help me?
  10. Kakaroto

    Lasagna

    I started the preparation of maps, spawns and everything, and then share here in rathena but stopped these days for lack of time, I am dedicating time to my server, then I come back to finish.
  11. It is to be used in a custom instance.
  12. Hello good afternoon, someone could tell me what's wrong with the sentence of this script? .@skillunit = monster(.@map$,359,294,"",2337,1); setunitdata .@skillunit, 9, 0; setunitdata .@skillunit, 29, 1; unitskilluseid .@skillunit,353,10,1; Error in the map_server:
  13. Well ... I'm trying to update a script to run in the emulator, but I'm getting an error in map_server not know how to solve, can anyone help me? Map_server: Script: OnTimer20000: initnpctimer; getunitdata 'BossID,.@bossdata; .@map$ = instance_mapname("1@glast"); .@x = .@bossdata[6]; .@y = .@bossdata[7]; if(.@bossdata[2]< 'fraction*.@bossdata[3]/5) { -- 'fraction; areamonster .@map$,192,339,209,330,"--ja--",3192,2,instance_npcname("#snffinal")+"::OnMyMobDead"; areamonster .@map$,192,339,209,330,"--ja--",3195,2,instance_npcname("#snffinal")+"::OnMyMobDead"; } Can someone please help me?
  14. Hello, I searched for several hours here in rAthena but not found, so was wondering if anyone would have the Weekly Turn-In Events by iro: http://irowiki.org/wiki/Weekly_Turn-In_Events I appreciate anyone who can give me information or have the system to share.
  15. Thank you, it worked face.
  16. like this? 0x6370020
  17. Hello!!! I wonder if you can hide the Emperium HP bar, I saw that has the option to battle/conf/monster.conf, only that it removes the hp bar all monsters, I want to remove only the emperium is possible? I thank anyone who can help.
  18. Thank you, it worked perfectly.
  19. Hello good afternoon, I have a very strange problem in one instance I am trying condificar for rathena, start it normally, but just this part, when I enter the portal the instance time changes, and npc's are in trouble, they're not hiding. after passing through the portal: warp script: 1@spa,54,28,0 script #gp3warp WARPNPC,1,1,{ if(!'gp5) { warp "1@spa",218,186; } else { if (checkquest(40024) == -1) setquest 40024; warp "dali",49,127; } end; } quest_db: 40024,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test"
  20. emulator/db/(re, pre-re)/skill_cast_db.txt
  21. I agree, I do not think be sharing the best developers in several different emulators have any benefit to anyone, it will only make things more difficult to be made.
  22. look at the beginning of the timing ... there will have 1:00 am
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