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Squishyyy

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Everything posted by Squishyyy

  1. That's a great idea Euphy. I'll look into it! And yea, I was thinking about keeping the pvp enable flag up and taking the dropall off. The person who asked for it told me they wanted the player "as they were" when they died and dropall was a bad idea. So, still figuring things out on that end.
  2. Updated the script a little. Unhelpful comments will also be ignored....and you guys wonder why these projects die so often. Someone posts something they do and people end up bashing their work. And then everyone's like "Oh he gave up . Why can't anyone finish X project." This is why I left rathena's community. And for what it's worth, I still get kicked from IRC pretty much every time I log in there. I find it humorous. Anyway, I attached the file with some adjustments including a horribly half-assed sql command. I was really unsure how to store the characters without creating a lot of overhead. In the end, I chose to create a custom sql table. I don't know a lot about overhead or advanced scripting techniques so I'm doing the best I can. ^^;; laters. HallOfFallenHeroes.txt
  3. you're right about that! The kafra you talk to will eventually 'store' the characters once I fiddle with some SQL stuff and then allow you to free up that client space again while still being able to view them in game from a museum-type perspective. It's a WIP...and ongoing with my server's development. ^^;; And no, no one's going to save you. You're dead. Dead as can be. It's pretty much a mausoleum. I got a lot of work to do, and still trying to figure out whether to go with mapflags or atcommands or custom script commands for the gvg/pvp exception. hrm.
  4. I didn't know where to put this. It's mostly script based, but it has some src changes and conf changes etcetcetc so I figure what the hell put it in the dumpster of modification projects. This permadeath mod/script/whatever I'll just call it mod-- is an idea me and a friend of mine came up with. Basically, when you die, instead of reviving in town your character is warped to jail map and put on display for all to see FOR ALL ETERNITY. You cannot do anything while in this state (because you're dead). It's still a WIP which is why I didn't put it as a release. Anyway, I tried to add the zip file but it won't let me and some of the src files it says "You aren't permitted to upload this kind of file" which kinda sucks. I will say, there's a custom atcommand @leaveguild I added which is why I needed src files, but I suppose I can get to that later. -There's a lot to be done including pvp/gvg/woe compatibility. I mean, you're GOING to die in those scenarios and I'm scratching my head trying to think of a way around it. -There currently isn't any way to visit the Hall of Fallen Heroes i.e. Jail. -Jail should technically be a duplicate or even different map so people can still be jailed. Am I missing anything? I'm really just posting for insight and preliminary response not 'HALPCANTFIXDUNTWURK' replies. They will be ignored. Here's an old screen shot from development...I suppose I'll make a new one later. [edit here's a new one] - did I mention you're the ghostring @_@; Current status: WIP - gvg/pvp permadeath still a problem. (Is it a problem? I guess it is XD. ) hardcoremode.zip
  5. I've heard of some US instances of this several years back. My question is, if it has no legal value but the person is 'working' for gravity where does that leave us? Toss it or Close?
  6. I run 64 bit does that mean it's of no use to me?
  7. Yes, but then you're not really refining the item you're creating a new one....well I guess you're doing that anyway. I didn't mean to say that stackability wasn't in the server, I just meant that I had trouble getting it modified to work correctly.
  8. 2009-10-13 is the last dated xray. No further progress for xray will be made. I contacted the devs myself years ago...
  9. To my knowledge there is no current way to add custom classes ...although I did hear a rumor that there may be in the newest lub files. You just need to decompile them which is no easy task. I myself attempted this task and failed miserably.
  10. @Ziu why do you have fire arrows equippped o_O; in ice dungeon...
  11. As seen here: http://rathena.org/board/topic/56451-weapon-refining-armor-refining-screw-that-potion-refine/ do notice the second photo in the post the potion when refined does NOT get a +1 to it. This is a client side problem and was wondering if any client guru could help me out :3!
  12. Option 2 .... it's time we got rid of txt once and for all. Honestly, I thought this was done years ago. Did you just never finish the job?
  13. yea it gives more HP (or SP for blue potion). I"m not sure of the exact formula but it should be around +100% per refine I completely agree. I've been looking for a client hexer guru/dev to find a way to display the refine, but they seem uninterested atm. I was hoping this thread would spark some interest. EDIT: Some extra notes~ 1. Item required for upgrades are different. Each potion requires a corresponding herb. 2. You cannot upgrade orange potions (no such thing as an orange herb). 3. Potions have entires documented in refine_db.txt. read it. 4. Anyone who wants to pick this up and do some edit fixing or implentation or whatever you're going to do is fine just keep my names in the comments in there and do not take them out. Taking them out would be a bad idea. 5. ^ but basically saying give me credit and don't be dumb.
  14. [uPDATED] 12-27-11 http://pastebin.com/AqGJQe2f Link to diff that should work and has been tested ingame on a local server countless times ^ 1. No support provided by me in this topic or through Private messages or any favors or anything. 2. This includes finding client stuff. I personally found everything I Needed in data.grf :3. Good luck. Known bugs: 1. Refined potions do not show the "+" amount 2. Refined potions stack with regular potions 3. actual effeciency formula is unknown and kinda screwy atm. Version 2.0 Resurrected from 2 years ago, cleaned up and fixed. Images:
  15. LUB to LUA is very difficult. If you already have the lua files I suggest you just use those.
  16. did some work with chunk spy, but still having trouble fml...Going to pull out the big guns now!
  17. reallly? crap well I'll leave the link up there and work on it some more tommorow ... I may have some of the others fixed....oh wait I'm gone tommorow....wednesday then?
  18. Had trouble with two of them - see unconverted files.txt Updated from iRO ymir officials. [EDIT] Link down temporarily
  19. As someone with no involvement in the issue I have read the entirety of this post and have this to say: Rytech: keep it to PMs. Good job with 3CeAM. I respect your issues with eAthena and I hated the way that jguy and other admins treated you in eathena, but I do hope that a second chance will give us a good start! Protimus: Shut up about your damn brAthena. I hadn't even heard of the thing until today. Date of this video? Are you kidding me? You're going to have to give less flimsy evidence than that and stop redirecting blame and accusing random devs of shit that happened ages ago...NO ONE FUCKING CARES !! Now go on and leave. I'm tired of you...you too brainsteal -.-'. P.S. I wouldn't download your emulator. I'm afraid I might get some malware LOL.
  20. Squishyyy

    SQL

    hes using 3ceam are we even supporting that?
  21. Kraken Card MHP + 12%. Able to cast lvl 5 Water Ball Type: Card Mounting: Armor Weight: 1 Miming Card Physical Attacks has a chance of casting Deep Sleep. Type: Card Equipped: Weapon Weight: 1 these two worry me
  22. actually, the leveling curve on MS is quite similar to iRO pre...gayness
  23. Squishyyy

    :3

    that looks like one of toad's drawings ...
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