can you pm me the source as well?
Here's my version...
go to src/map/skill.c
find:
// Ashura Strike still has slide effect in GVG
if ((mbl == src || (!map_flag_gvg2(src->m) && !map[src->m].flag.battleground)) &&
unit_movepos(src, mbl->x + x, mbl->y + y, 1, 1)) {
clif_blown(src);
clif_spiritball(src);
replace with:
//Ashura Strike still has slide effect in GVG
if ((mbl == src || (!map_flag_gvg2(src->m) && !map[src->m].flag.battleground))) { // only NJ_ISSEN don't have slide effect in GVG
if (!(unit_walktoxy(src, mbl->x+x, mbl->y+y, 2))) {
// The cell is not reachable (wall, object, ...), move next to the target
if (x > 0) x = -1;
else if (x < 0) x = 1;
if (y > 0) y = -1;
else if (y < 0) y = 1;
unit_walktoxy(src, bl->x+x, bl->y+y, 2);
}
clif_slide(src, src->x, src->y);
clif_spiritball(src);
save and recompile.
can you PM me your source code?