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About iamkevin

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  1. thanks sir, i was able to removed the warning sign with your help but i got this warning: [Warning]: status_read_soullink_db: Expected a constant with SL_ prefix, got Header. [Info]: status_read_soullink_db: Done reading 15 custom soul links.
  2. @Secrets how to remove this warning in my server? tjanks
  3. iamkevin


    digitalocean, but doesnt provide a foru,
  4. [Error]: buildin_callfunc: Function not found! [dispell]
  5. iamkevin

    Prontera with Side Shop

    Anyone here has a prontera map with a shop area? thanks!
  6. iamkevin

    MAC Filter

    Hi may i request a src modification or update in our rAthena.. that provides mac filter features so that we can limit multiple clients into our liking.? thanks
  7. iamkevin

    Convert any headgear/garment to costume

    is this working in the latest rathena? same problem occurred
  8. iamkevin

    Compilation Warning Error?

    Is this a problem with my compiler? thank you so much
  9. iamkevin

    Compilation Warning Error?

    Help with this pls? im using the latest GCC7 and im using the latest Repo tthanksss
  10. iamkevin

    Single Stirp Help

    * i am using the latest Git of rAthena. * How to Fix this? thanks! i added this to my skill.c //Special message when trying to use strip on FCP [Jobbie] if( sd && skill_id == ST_FULLSTRIP && tsc && tsc->data[SC_CP_WEAPON] && tsc->data[SC_CP_HELM] && tsc->data[SC_CP_ARMOR] && tsc->data[SC_CP_SHIELD]) { clif_gospel_info(sd, 0x28); break; } if ( sd && tsc && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_ROGUE && rand()%100 < 50 && (( skill_id == RG_STRIPWEAPON && tsc->data[SC_CP_WEAPON] )|| (skill_id == RG_STRIPSHIELD && tsc->data[SC_CP_SHIELD] )|| (skill_id == RG_STRIPARMOR && tsc->data[SC_CP_ARMOR] )|| (skill_id == RG_STRIPHELM && tsc->data[SC_CP_HELM] )) ) { int item_id = 7139; // Glistening Coat int ii; ARR_FIND( 0, MAX_INVENTORY, ii, sd->status.inventory[ii].nameid == item_id ); if ( ii < MAX_INVENTORY ) { pc_delitem( sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); switch ( skill_id ) { case RG_STRIPWEAPON: status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER ); sc_start( NULL, bl, SC_STRIPWEAPON, 100, skill_lv, d ); break; case RG_STRIPSHIELD: status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER ); sc_start( NULL, bl, SC_STRIPSHIELD, 100, skill_lv, d ); break; case RG_STRIPARMOR: status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER ); sc_start( NULL, bl, SC_STRIPARMOR, 100, skill_lv, d ); break; case RG_STRIPHELM: status_change_end( bl, SC_CP_HELM, INVALID_TIMER ); sc_start( NULL, bl, SC_STRIPHELM, 100, skill_lv, d ); break; } clif_skill_nodamage( src, bl, skill_id, skill_lv, i ); break; } } Now i am having this error:
  11. Can this be used in client date 2013-08-07?
  12. iamkevin

    Custom Weapon

    It can also show costume garment, and armors too
  13. iamkevin

    Please Item Info Help

    None, you have to do it manually, change it in iteminfo.lub or idnumdesctable.txt and item_db.txt
  14. iamkevin

    -Skill Delay for certain skills.

    It affects all skill delay
  15. iamkevin

    Help in Item Bonus

    Thanks, it seems that it doesnt suppory single single for cast delay. Yes it is.. anyway can i do this? gives 5% chance to gain HP while performing magic attack to enemy?