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Meister

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Everything posted by Meister

  1. did you not change this line? static int battle_SAD(struct map_session_data *sd, struct block_list *target, int skill_num) +{ + int dmg = 0; + int flag = map[sd->bl.m].flag.restricted?8*map[sd->bl.m].zone:0; + + if(skill_db[skill_num].flag&1 && !map_flag_vs(sd->bl.m) || + skill_db[skill_num].flag&2 && map[sd->bl.m].flag.pvp || + skill_db[skill_num].flag&4 && map_flag_gvg(sd->bl.m) || + skill_db[skill_num].flag&8 && map[sd->bl.m].flag.battleground || + map[sd->bl.m].flag.restricted && skill_db[skill_num].flag&flag) + { + + switch(target->type) + { + case BL_PC: + dmg = skill_db[skill_num].pc_damage; + break; + case BL_MOB: + if(((TBL_MOB*)target)->status.mode&MD_BOSS) + dmg = skill_db[skill_num].boss_damage; + else + dmg = skill_db[skill_num].mob_damage; + break; + default: + dmg = skill_db[skill_num].other_damage; + break; + } + } + + return dmg; +}
  2. Update please. Due to this revision, http://trac.rathena.org/changeset/17065/rathena all codes were messed up. Thanks!
  3. Probably, they've changed their data.ini to "Name".ini .. its possible to newer clients
  4. Good day! I have this problem whenever I turn the server on to a PK server. Token of Siegfried don't work. But when in normal mode it is working just fine.. And I jump in to conclusion, that the way to have a remedy to it is to mess with the source files.. How to make Token work on PK server? What do I need to change in src file or any other remedy? TY!
  5. I wonder if the PK status changes it. haha!
  6. Is it working for TOWN maps only? I'm using latest revision of rAthena and its not working on other maps except for TOWN maps only.. Can someone confirm me with this? Thanks! And where can I find the line on the src? See attached for the actual SS..
  7. How can I make a dead player inside a map automatically warp out from the said map. I know when mapflag GVG is on. but I don't want to be the map a pk-map. Just where when the player is killed he/she will be warped out on the map immediately.. TY
  8. Does Oboro Skill Timer works perfectly on 2012-05-15? or Does it shows? For Kagerou it shows perfectly for me. But after testing with oboro there seems to be a problem..
  9. Just a question /w regards to Renewal MATK. Is it normal for a sorce to do 70-150 damage for fire bolt, ice bolt to a player ? Level 150: Stat Build: Dex 116 Int 104 Str 49 Vit 100 And the player who is being casted upon by the said skill are also level 150 but Lord Knight, Sura.. They receive such low damage.
  10. How about 2012-05-15? Do you have the strings for it?
  11. You can do that just make sure you update the account folder specially the create one? cause fluxcp renewal needs birthdate input..
  12. Some of the cards has been requested over the forums already but some of them are not finish.. Here's some link.. Link 1: http://rathena.org/board/topic/62873-r-sealed-boss-card-effect/ Link 2: http://rathena.org/board/topic/71577-request-complete-sealed-boss-cards-item-script/
  13. Ayt. Thinking of it will require much job.. Thanks for the replies!
  14. Is there a SVN that supports ep 6 or 9 of old school RO? thanks!
  15. Meister

    Pre-RE EDP

    Now I understand! Thank you so much! Therefore I need just to remove them right? everything to make edp have effect on those said skill?
  16. Meister

    Pre-RE EDP

    Pre-Renewal: Couldn't find any of this information in RODoddler so I had to go to iRO Wiki. Does this mean that soul destroyer, meteor assault, grimtooth don't increase damage when using EDP? On what I understand Melee Assassin Cross includes Sonic Blow Type? and Brawl fight? Therefore, leading to a conclusion that pre-renewal edp has only effect on the following skills: 1. Sonic Blow - Melee 2. Brawl Fight (Base Attack) Skills where EDP doesn't have any effect at all: 1. Soul breaker 2. Meteor Assault 3. Grimtooth Am I correct? Clarify me with this! Thanks!
  17. Meister

    Pre-RE EDP

    Alright, thanks for the info. What about soul breaker and meteor assault? I have escalated this report to the bug reports section.
  18. Meister

    Pre-RE EDP

    Done this. And recompiled my server but the question is.. Does Sonic Blow damage increases at pre-renewal edp ? and also grimtooth? cause when I tried to used grimtooth at pre-renewal /w or w/o edp the damage is still the same. See attached for pics that edp does not increase soul breaker and meteor assault damage on pre-renewal.. and also grimtooth..
  19. Meister

    Pre-RE EDP

    Does pre-re edp doesn't affect SB and grimtooth damage? or does it? cause in rA emulator it doesn't. What should be the official behavior of it? TY!
  20. Meister

    Survey

    1st. Photoshop 2nd. Dreamweaver + xampp + notepad++ 3rd. Thor Patcher 4th. Thor Patcher
  21. See attached to view the overlapping table.. I checked out the character folder via themes and adjusted everything but didn't work. Where is the particular location of this table? Thanks!
  22. Wow oh wow! Looks great! May I know where did you get the background for the 2nd one? Thanks!
  23. Have you tried 2012-06-18? I've tried it recently on my server with custom items but didn't have any problem with it. Including new carts and etc, weapon sprites too
  24. Please be kind and give me critics so that I can improve my photoshop skills. Thanks! I'm a human okay? hihi. Demo Live: Here Thanks!
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