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Ind

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Everything posted by Ind

  1. it will break the blender. @when: not soon. rathena has the highest priority and it takes most of my time.
  2. Inds CeresCP Featuring KeyWorld's Theme. As you may know I'm the new head developer of the Ceres Control Panel, and I've been writing a completely new CP from the ground up. This thread is meant to introduce the project properly and to receive feedback and suggestions, make yourself comfortable to post all your thoughts. Inds CeresCP : Features Some of the highlights Accounts One account can create subaccounts and manage all of them with a single login. Optional "Create Forum Account" checkbox on registration page, works for most popular forum software (ipb/vb/smf/phpbb/others) [*]Administration Features All CP settings (except db connection ones) and features can be managed from the webpage, no ftp/file editing required, this includes theme settings and languages (you can edit languages and add new language sets directly from the admin pages). New themes and modifications can be installed from the webpage as well by uploading their zip/rar file (no ftp required), the cp will process and install them accordingly. [*]System Features The whole control panel backend was written with a single thing in mind "performance". It uses as little queries as it can use and caches all it can in static files for the fastest available page load. It's faster than any control panel out there including the previous version of ceres and uses much less memory. All features of the previous version of ceres were redesigned and are also included.
  3. Added deadline, july 7th. updated in the main post.
  4. in src/map/unit.c you have this: if (ud->skilltimer != INVALID_TIMER && ud->skillid != LG_EXEEDBREAK && (!sd || !pc_checkskill(sd, SA_FREECAST) || skill_get_inf2(ud->skillid)&INF2_GUILD_SKILL)) return 0; // prevent moving while casting that skill_get_inf2(ud->skillid)&INF2_GUILD_SKILL) block is what makes guild skills not affected by free cast, just remove it.
  5. I found the following in a old bug tracker issue, moving it to developers chat so it is not lost (again).
  6. with a source edit you can modify it to use any color you like, some weeks ago I've added support for a colour message stuff which supports any of the 16 million rgb colours. we current use it for custom reg ("error") messages e.g. in pc.c if( e_tick > 99 ) sprintf(e_msg,"Item Failed. [%s] is cooling down. wait %.1f minutes.", itemdb_jname(sd->status.inventory[n].nameid), (double)e_tick / 60); else sprintf(e_msg,"Item Failed. [%s] is cooling down. wait %d seconds.", itemdb_jname(sd->status.inventory[n].nameid), e_tick); clif_colormes(sd,COLOR_RED,e_msg);
  7. Skotlex replied I realized I forgot to quote his post in the bug tracker O_O http://rathena.org/board/tracker/issue-309-holden-card-combo/
  8. you should be able to identify both smoothly without the need of another 2 commands imo, you can take a look on script.c::set_reg() for reference
  9. I've dropped a PM to skotlex hopefully we'll have a reply soon :3
  10. so you think skotlex would code a whole item hash system out of no reason? i disagree, there should be something or at least there was a good reason for that. i don't think moving forward with this without finding out first is wise
  11. as i was about to wrap up the code of this i stepped by this comment in script.c * Check whether another card has been * equipped - used for 2/15's cards patch [celest] * -- Items checked cannot be reused in another * card set to prevent exploits since i has no idea what kind of exploit it can create i'm liek wtf and stagnated the development on this feature, do any of you know what this could be related to?
  12. i tried to reproduce with my 2011 november client (not same date as yours though D: its 2011-11-16a; i don't have your version.) and couldn't reproduce your problem oo logged in fine
  13. i don't see any problem with anyone posting it as how they'd look like.
  14. Contest updated, we added a 5th item.
  15. Hello~! We're looking forward at making our facebook and twitter pages look fancy, as you can currently see we have little to no customizations at both (and the avatar at the facebook one just...sucks.) and that's what this contest is for. Although we're not able to provide cash rewards we'll try to counterbalance that by offering winning entries the ability to place their signature anywhere they like on the image, which we believe will grant some sort of exposure being our pages are highly used (the facebook one currently receives, on average, 5 new likes every day). There are 5 items we'll be looking forward to get through this contest and you may submit submit as many entries as you like to as many items. We're looking for the 5 following items: Facebook Avatar Facebook Timeline Image Facebook Feed Meta Image (50x50 pixels) -- the image is displayed along any links to rathena in the timeline. Twitter Avatar Twitter Background Image Information We'll not be establishing rules on the maximum size of the images. A example of signatures we fancy are the ones in the in-game ro cards, but again you're free to design them as you prefer. We'll not be setting a deadline for now, we'll setup a deadline after a certain number of entries is received. To submit your entry/entries just post to this thread (you may use the board attachment function if you like). If you have any questions or thoughts you'd like to share please reply to this thread. Thank you for your time! Update June 30th DEADLINE The topic and the contest will be closed sometime in July 7th.
  16. Monthly Digest #2 Hello and welcome, this is rAthena's second development digest. Below is a small report for May 5th - June 11th period (past 37 days). Development Team Cleanup We recently did a clean up in the development team, moving inactive developers into the CC group. Inkfish is no longer a Core Developer GodLesZ is no longer a Core Developer CalciumKid is no longer a Script / DB Developer Chilly is no longer a Script / DB Developer Mercurial is no longer a Script / DB Developer Z3R0 is no longer a Script / DB Developer All removed developers were granted the option to return as their previous positions should they come to be active again. Development Team Igniz joined as Core Developer Trojal was promoted to Core Developer Euphy joined as Script / DB Developer Flaid joined as Script / DB Developer Rikimaru joined as Script / DB Developer Matheus joined as Script / DB Developer Development Highlights @set command @loadnpc triggers OnInit labels npc/custom/ overhaul Plugin System removal Dewatta and El Dicastes NPCs and Quests Sirius_Black's bs-coreoptimize notable features merged down to trunk LTO support Build output cleanup Atomic operations, Threading, Spinlock implementation (not yet used though) Misc. Stats During the period there were 188 commits. Of these 188 commits 89 were bug-fixes.
  17. of course i can just drop me a word > (i didn't read the whole topic so i have little idea what you want tho /me lazy).
  18. This is an suggestion made through the bug tracker by saithis which I'm merely reposting. In my personal opinion perhaps we could make OnInstanceInit events be run through all npcs in a instance map as they're created and from there they keep going? -- random idea which hasn't been given much thought. This topic is for discussion/designing the feature, make yourself comfortable to post what you think.
  19. As you may know we are always open to staff applications, this topic however is to give emphasis to 3 positions we're desperately in need of. Documentation Manager Information Update SVN files and Wiki pages as new content is added, in essence we'd like the documentation manager to keep an eye on the trac timeline and as content is added/modified he adds/updates documentation on them. Documentation Manager is given magical powers within the wiki and write access to the svn (to edit/add documentation files solely) Documentation Manager is a one-person position. Script Developers Information We want as many as we can get. If you think you're skilled throw an application in for script developer. We have a very small script team working and they're overwhelmed, help us distribute and reduce their the work load. DB Developers Information Again, We want as many as we can get. If you have experience with DB files and reasonable knowledge regarding items, skills, new content, etc. throw an application in. NOTE: There are no script OR DB developers. You'll always have to fit in both sections. Furthermore we need samples of your work. Otherwise we can't judge if you're qualified or not. Application without samples (or at least a link to samples) will be rejected without reading them. [Kenpachi] Submitting your Application Simply follow the link and fill the form properly. http://rathena.org/b...p?app=contactus Thank you for your time!
  20. que eu lembre a maioria dos lugares que cria data usa o strftime coiso e ate onde eu sei ele pega os nomes dependendo da lingua do sistema operacional onde o server ta rodando
  21. as the developer who is most active on the bug tracker i say no o.o its a pain to have to go thru core and skills having a dozen new subcategories is a nightmare.
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