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Yuna

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Everything posted by Yuna

  1. Did you figure it out? I have the same problem and Im using the same client.
  2. I would also like to know how to properly fix this error? without just removing the msg line. What causes this error?
  3. I was wondering, if it's possible to give this skill delay animation to an Item? Please reply with proper details on which files to edit, Thank you!
  4. Yuna

    @whosell error

    Trying to add @whosell, this is the patch I'm using. whosell.patch I get this following error while compiling. My svn is from 2019. Any help would be appreciated! atcommand.cpp: In function ‘int atcommand_whosell(int, map_session_data*, const char*, const char*)’: atcommand.cpp:10112:41: error: ‘item_db’ was not declared in this scope std::shared_ptr<item_data> item_data = item_db.searchname( item_name );
  5. Still need a solution for this request. I have the pillar effect in-game, I'm trying to make it remain as I've explained on the post.
  6. Actually it should be possible. I've seen some one do it. Take a look. They made the effect remain after picking up the item.
  7. Hello, I want the pillar effect to remain when you leave the area where the item is dropped and come back. Atm the effect stops once you leave the area. Also, if the pillar effect can remain once you pick up the item. So when you drop the item on the floor again the effect will still be there. I'm hoping this can be achieved through editing SRC. Any help would be appreciated, thank you!
  8. I have an issue with pet loot, the pets that have petloot aren't looting. the client I'm using is 2018-06-21. Has any one had this issue, or know how to fix this?
  9. Hi guys, I want the item results you get through @mi to have itemlinks on 'em, just like how it shows on the image below. I'm not good with src editing so that is why I'm here asking for your help. Please show me how it's done, thank you!
  10. The official airship script is missing an npc as shown in the image. Is there a fix for this? Tried searching but couldn't find anything related to it.
  11. I don't see the skill delay animation on my skill icons after using a skill. Any one know how to fix this? Client I'm using is a 2018 one.
  12. Is it possible to create a weapon type like below for a custom weapon? I've been searching for any topics related to this, but couldn't find any. The weapon type I want to make is specifically for the Taekwon class.
  13. Is it possible to give a certain quest to ALL the characters in an account through a script? For example, when character A received the quest, Character B, C & D (which are in the same account) also receive the quest.
  14. Thanks for the response! I tried it out, but it didn't give any EXP at all..? And no errors. Thank you very much @Litro Endemic ! I used the 1st one, and it worked ?
  15. I'm trying to make a usable item that gives you a set % of exp. For example, if the % is set to 5%, when the item is used it will give you 5% EXP regardless of your level. Can this be done? and please show an example. Thank you!
  16. I have an item that give Zeny when you double click, but it doesn't display the amount of zeny you receive. Anyone know how I can make it display the amount of zeny you get with dispbottom? set Zeny,Zeny+rand(5000,50000);
  17. Just got this error as well. Anyone know the cause to it?
  18. @Functor Hope you could help Genius!! Thank you so much!!
  19. I'm wondering if it's possible to re-position the reward item section to where the arrow is pointing at through hexing the client? Currently the item name overlaps with the npc sprite and it is annoying to read the item name. resulting with something like this:
  20. This is not a scripting issue though. What I'm asking for is a custom modification to the client.
  21. I'd like to disable npc chat from being displayed in the chat window, I know that this is possible through hexing the client. I'm wondering if anyone with hexing knowledge could help me to achieve this. Thank you!
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