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Virtue

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Everything posted by Virtue

  1. How do i set nochat mapflag that if you are a GM Level above 10 you can create chats ? and how do i set this so that Groomy also removes mado gear from mechanics case SC__GROOMY: val2 = 20 + 10 * val1; //ASPD. Need to confirm if Movement Speed reduction is the same. [Jobbie] val3 = 20 * val1; //HIT val_flag |= 1|2|4; if( sd ) { // Removes Animals if( pc_isriding(sd) ){ pc_setriding(sd, 0); pc_setoption(sd, sd->sc.option&~OPTION_DRAGON); } if( pc_iswug(sd) ) pc_setoption(sd, sd->sc.option&~OPTION_WUG); if( pc_isridingwug(sd) ) pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER); if( pc_isfalcon(sd) ) pc_setoption(sd, sd->sc.option&~OPTION_FALCON); if( sd->status.pet_id > 0 ) pet_menu(sd, 3); if( merc_is_hom_active(sd->hd) ) merc_hom_vaporize(sd,1); if( sd->md ) merc_delete(sd->md,3); } break;
  2. Lilith, I have talked to one of the most skilled map artists out there. and I am willing to wait for you to put these ideas to life. looking forward to it.
  3. thanks just hit me up a msge when you're ready and lets collaborate for the maps so we can make it into reality.
  4. I got a very big suggestion for this hope you will like it. • Faction / Race Leader. - Faction/Race members get to vote for a Faction/Race Leader or they can fight for it( my idea is not quite finished yet ) - Faction/Race Leader has a special aura buffs ( 12x12 Radius / like a guild master aura buff ) gives a certain bonus suited for each faction / race. - Faction/Race Leader has a special broadcast that only the Faction / Race members will receive. ( it would be wonderful if it would be like the @guildmsge see below ) *@factionmsg* *credits to the creator of the @guildmsg command. I edited it a little bit to change the color.* • Faction / Race Relics. - Factions / Races get to fight for relics that gives buffs / bonuses to factions members ( if this is possible it would be great ) if it is currently placed at their temples. • Faction / Race Ruins & Temples. - Factions/ Races gets to put the relics in temples inside the ruins. - Temples have a limited time that can hold the relic safely. and after the given time relics can now be snatched via raids. - Temples will have Faction / Race Guardians to protect the relics. - Relic Stones it would be like the Guardian Stones @ WoE SE before you can get the relic out of the temple you have to destroy 4 or 5 Relic Guardian Stones. *Ruins & Temple Map initial layout below* ( i would and will order the maps for this and give it to this project if this would be approved by Lilith ) *Cirles are the temples, the lines would be the access to the temples, temples would be elevated. stars are where they get to put the relics. and the starts will be surrounded by 4 or 5 Relic Guardian Stones. • Faction Raids - Faction / Races will fight for the ownership of the relics.
  5. I'll try that thanks.
  6. I got a little bit of problem with manhole. Runeknights can still use their Runes ( example. Wyrd Rune ) while on manhole.. can any body help me with this?
  7. its just a simple mall with some of the renewal equipments. Link - http://pastebin.com/6wZNWXSU
  8. how did you change your guild limit? did you edit the one in src/char/int_guild.c too? i've got no problem when i changed mine. maybe i could help you
  9. Players keep having gravity errors on portals inside the agit sometimes also in the dungeons when using @warp anyway to fix this?
  10. case NC_SELFDESTRUCTION: { short totaldef = tstatus->def2 + (short)status_get_def(target); md.damage = ( (sd?pc_checkskill(sd,NC_MAINFRAME):10) + 15 ) * ( skill_lv + 1 ) * ( status_get_sp(src) + sstatus->vit ); RE_LVL_MDMOD(100); md.damage += status_get_hp(src) - totaldef; } break; can anyone or does anyone know how to make selfdestruction ignore all? (Damage ignores reductions of demi-human, elemental, Size and Def.) because when i edit this at the skill db nothing changes. thanks
  11. I am really wondering if I could make an Item that if it is in a players inventory it gives stats. like str+ 1 then when refine it gives str +2 and so on. and if possible this item can be refined with this http://rathena.org/b...ng/page__st__20 or atleast that it need 3 items to be made into the next level and so on. I don't know what to search / look for that is why I am posting here. I'm not even sure it i posted this at the right section. if i did post this at the wrong one, please pardon me. thanks in advance to those who will help. and how do I edit this if( sc->data[sC_SAFETYWALL] && (flag&(BF_SHORT|BF_MAGIC))==BF_SHORT ) { struct skill_unit_group* group = skill_id2group(sc->data[sC_SAFETYWALL]->val3); if (group) { /** * in RE, SW possesses a lifetime equal to 3 times the caster's health **/ #ifdef RENEWAL if ( ( group->val2 - damage) > 0 ) { group->val2 -= damage; d->dmg_lv = ATK_BLOCK; return 0; } else damage -= group->val2; skill_delunitgroup(group); #else if (--group->val2<=0) skill_delunitgroup(group); d->dmg_lv = ATK_BLOCK; return 0; #endif } status_change_end(bl, SC_SAFETYWALL, INVALID_TIMER); } to atleast 5x the caster's health.
  12. How do I put delay to the @request command, players keep spamming it.
  13. will you not make your All in One shop to have a duplicate npc?
  14. //-- WM_LULLABY_DEEPSLEEP 2422,3000,5000,0,2000:4000:6000:8000:8000,0,2000,0
  15. how do i fix deep sleep's cooldown, because it is so spammable?
  16. how do i fix safetywall? apparently Extrimity Fist by passes safetywall. and how do i make sanctuary heal the emp? I am using r16090.
  17. El Dicastes is a map. it should be atleast at the 07302011 kRO. not custom tho. the kraken and the other mobs are also there and withour error if you have the updated kRO/iRO data's should work w/o errors.
  18. i did something and used your script and source to give no negative / minus refine. but it leaves the weapon attack of the weapon unless you relog.
  19. how can i make this only for using HD Bradiums and Carniums? and if possible they only receive -1 penalty and stops when the equipment reaches back to refine level 10 while on the Bradiums and Carniums only it just gives -3 refine and does not stop at refine level 10.
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