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kyeme

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Everything posted by kyeme

  1. What skill you are using? Because some skill's have Fixed casting time. Berzebub is only affect the Skills that have Floating casting. Correct me if i'm wrong.
  2. Oo kakatapos ko lang basahin nung sinabi mo sa unang post mo, centos kase eh haha. Saka magpaplano pa lang ako magpa host. Matagal k na ba sa dedi server mo?
  3. haha thanks na share ko lang naging experience ko ask another old dev ganito din experience nila.. kasi since 2007 2009 dpa gaano uso ung Hosting VPS mangilan ngilan lang nkaka alam halos uso pa ang scamman dati uto uto pa dati mga owner ngaung 2011 na nga lang nag litawan yang mga hosting na yan naalala ko lang na hosting dati ung Magistar Hosting basta gnyan name dko na gano maalala tapos ung kay Fransico at kay pili yan lang mga nakkita ko dati pero dko pa alam about dyan nun kaya gamit ko parin PC ko dati dpende yan sa Line ng Globe/Pldt kasi mron dito sa shop ng tayo ng RO para sa barangay lang gngamit lang nila for PVP's at pabarangay event kasi ung nag plano ung mga SK Chairman kaya ganun... ang pangit lang sa nakahost sa PC ang Download Speed mo babagal tapos mga player mo stop dance nun means hindi ka pwdng mag download sa ISPng gamit mo kung ayaw mong mapuno ka ng reklamo... mganda lang Home Host hnd ka delay fast move ka kasi local network gngamit mo pero ung mga taga international sigurado mmurain ka at mag hhnap ng new server.. alam mo nmn sa PH madaming mga buwaya at konti lang ang may alam about sa Internet Technology kaya hnd ganong na ssupportahan ung Internet Speed dito d 2lad sa ibang bansa kaya nilang mag provide ng 1GBPS d2 hangang 10MBPS lang or bili ka ng sarili mong satelite yung Satelite up to 350MBPS lang sya pero <-- 500k +++ Oo nga eh, hind sila mag eenjoy ikaw lang haha. Di ko pa na ttry yang VPS, minsan share mo naman sakin kung saan maganda at madali gamitin hahaha!
  4. Oo na try ko na, PLDT to Globe at Globe to PLDT parehas delay. Hmm medyo delay pero di ka mag eenjoy..
  5. @XelliozRO Kung Globe ka , ang mga player mo na PLDT users ay sobrang delay sayo. Sorry wala ako idea sa problem mo.. @Zack- dami ako natutunan ah hahaha
  6. Ito pre http://rathena.org/board/topic/70841-r16771-client-md5-hash-check/page__pid__139951__st__20#entry139951
  7. Try here from nanakiwurtz project http://rathena.org/board/topic/71122-project-2012-client-translation/
  8. @Sir Emistry I already test the script but the command is for only deleting item in the inventory not in my equipped -> in the equipment slot. So there's no command here? or impossible? I want to delete first the Equipped -> in my equipment slot, before the item in my inventory.
  9. I mean delitem in script command
  10. How can I delete or what is the command for deleting equipment of the player (not in the inventory) example i have 2 pcs Shield in my inventory, and 1 shied (put on)in my Equipment, <<< -- so how can i delete this Shield in my equipment (not the 2 pcs Shield in my inventory) ?
  11. kyeme

    mga boss

    Please post in english...... How he can edit the script for all castle's @vans29 Filipino Support >> http://rathena.org/board/forum/81-dito-mag-request-ng-script-at-database/
  12. IMO..for now yes..but once they add a new function to support sending of modified Hash code to server..well that's a hole.. can u help me i don't know how to config it ~.~ check my post is this working on 2010-07-30 Client? cuz other client have bug on wrong password i want to make it on 2010-07-30 please!! @GreenBox. Please support 2010-07-30 client's on the md5 hash +1 Please support this on 2010-07-30 client please
  13. Not Working This script is from (credits to) ~AnnieRuru~ . If the killer is a Homunculus, I want to announce like: announce "Homunculus Vanilmirth has pawned Kyeme.",0; - script PvP -1,{ OnInit: // Config set .sound, 0; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only set .announce, 1; // announce to : 0 - global, 1 - map set .announcemap, 0; // announce the map name in the announcement ? : 0 - off, 1 - on set .announcekill, 1; // announce who pawn who's head : 0 - off, 1 - on set .msg_die, 0; // show message who kill you when die : 0 - off, 1 - on set .msg_kill, 0; // show message you kill who when killed someone : 0 - off, 1 - on set .gmnokill, 60; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off set .killone, 1; set .killtwo, 2; set .killingspree, 3; set .dominating, 4; set .megakill, 5; set .unstoppable, 6; set .wickedsick, 7; set .monsterkill, 8; set .godlike, 9; set .holyshit, 10; set .continue, 1; // after beyond-godlike, every <this number> kills will make announcement again setarray .maptrigger$, // only these maps will trigger this script "pvp_y_1-2"; // uncomment this to allow load all maps // Config ends ------------------------------------------------------------------------------------------ // to prevent bug happen if ( .announce < 0 || .announce > 1 ) set .announce, 0; if ( .continue < 1 ) set .continue, 1; if ( .gmnokill <= 0 ) set .gmnokill, 100; set .maptriggersize, getarraysize(.maptrigger$); end; // script start. OnPCKillEvent: //if ( getgmlevel() >= .gmnokill ) end; getmapxy .@map$, .@x, .@y, 0; if ( .maptrigger$ != "all" ) { for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) { if ( .@map$ == .maptrigger$[.@i] ) break; } if ( .@i == .maptriggersize ) end; } attachrid killedrid; if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) { if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid); if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0); } attachrid killerrid; set @PlayersKilledStreak, @PlayersKilledStreak +1 ; if ( @PlayersKilledStreak == .killone ) setarray .@streakname$,"killone.wav"," "; else if ( @PlayersKilledStreak == .killtwo ) setarray .@streakname$,"killtwo.wav"," "; else if ( @PlayersKilledStreak == .killingspree ) setarray .@streakname$,"killingspree.wav","(Killing Spree)"; else if ( @PlayersKilledStreak == .dominating ) setarray .@streakname$,"dominating.wav","(Dominating)"; else if ( @PlayersKilledStreak == .megakill ) setarray .@streakname$,"megakill.wav","(Mega Kill)"; else if ( @PlayersKilledStreak == .unstoppable ) setarray .@streakname$,"unstoppable.wav","(Unstoppable)"; else if ( @PlayersKilledStreak == .wickedsick ) setarray .@streakname$,"wickedsick.wav","(Wicked Sick)"; else if ( @PlayersKilledStreak == .monsterkill ) setarray .@streakname$,"monsterkill.wav","(Monster Kill)"; else if ( @PlayersKilledStreak == .godlike ) setarray .@streakname$,"godlike.wav","(Godlike)"; else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) ) setarray .@streakname$,"holyshit.wav","(Beyond Godlike)",". Someone Kill "+( (sex)?"him":"her" ) +"!"; if ( .@streakname$[1] != "" ) { announce strcharinfo(0) +" ["+ @PlayersKilledStreak +"] has pawned "+ rid2name(killedrid) +"'s head! "+ .@streakname$[1] +" "+( (.announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.announce,0x00FF00; } attachrid killedrid; if ( @PlayersKilledStreak >= .holyshit ) set .@streakname$,"Beyond Godlike"; else if ( @PlayersKilledStreak >= .godlike ) set .@streakname$,"Godlike"; else if ( @PlayersKilledStreak >= .monsterkill ) set .@streakname$,"Monster Kill"; else if ( @PlayersKilledStreak >= .wickedsick ) set .@streakname$,"Wicked Sick"; else if ( @PlayersKilledStreak >= .unstoppable ) set .@streakname$,"Unstoppable"; else if ( @PlayersKilledStreak >= .megakill ) set .@streakname$,"Mega kill"; else if ( @PlayersKilledStreak >= .dominating ) set .@streakname$,"Dominating"; else if ( @PlayersKilledStreak >= .killingspree ) set .@streakname$,"Killing Spree"; if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) ) announce strcharinfo(0) +" has ended "+( (sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):""),16|.announce,0x00FF00; else if ( @PlayersKilledStreak >= .killingspree ) announce rid2name(killerrid) +" has ended "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):""),16|.announce,0x00FF00; set @PlayersKilledStreak,0; end; OnPCLoginEvent: if ( .maptrigger$ != "all" ) end; OnPCLoadMapEvent: set @PlayersKilledStreak,0; end; } Help please~
  14. Try mo to http://rathena.org/board/topic/56709-a-suit-that-can-change-a-character-sprite/
  15. If the character still has items in its inventory it can not be deleted. For special cases like for example the character has a GODLY item and deleted the Character. This is where the suggestion will take place Like:
  16. or you can use 0=Neutral bonus2 bSubEle,0,7 Yeah its the same.
  17. Can i have pvp script when you killed by homunculus (if the killer is homunculus) that announce in map "You have been killed by Homunculus +Homunculus Name+" Thank you in advance.
  18. kyeme

    about time

    Sunday = 0 4 - Week day (0 for Sunday, 6 is Saturday)
  19. Try to check your Computer Time.
  20. @Brynner what is ur (date) lua/lub files for 2012-06-18 client Just asking thanks
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