Jump to content

Eurydice

Members
  • Posts

    414
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Eurydice

  1. Drop penalty? There's only EXP penalty and Drops. Please clarify?
  2. Please post a more informative and at least related to the topic, title. db/skill_nocast_db.txt // Forbidden Skills Database // // Structure of Database: // SkillID,Flag // // Legend for 'Flag' field (bitmask): // 1 = Cannot be used in normal maps // 2 = Cannot be used in PvP maps (use this instead of 1 for PK-mode servers) // 4 = Cannot be used in GvG maps // 8 = Cannot be used in Battleground maps // 16 = Cannot be cloned (clones will not copy this skill) // Restricted zones - they're configured by 'restricted <numbe' mapflag // 32 = Cannot be used in zone 1 maps // 64 = Cannot be used in zone 2 maps // 128 = Cannot be used in zone 3 maps // 256 = Cannot be used in zone 4 maps // 512 = Cannot be used in zone 5 maps // 1024 = Cannot be used in zone 6 maps // 2048 = Cannot be used in zone 7 maps // // Example: // 8,6 = Endure cannot be used in PvP and GvG maps (2+4) <skill ID>,<Flag> 462,4 (Kaziel Skill ID, 4 (For GVG Maps)
  3. Did you edit the item_db.txt as well? :x
  4. This is the download section. If you have problems with him take it to the PMs. We don't care about your personal issues, we don't want want your useless posts that are totally unrelated to the topic. Please gtfo, if you have nothing to day related to to his design.
  5. It's a Thor PATCHER SKIN, not a website,
  6. Tested, the item will be returned to the owner's inventory. (I haven't used this mapflag for a while.) o/
  7. It will be unequipped. Or it should be. Now I have to test it. :[
  8. conf/mapflag/restricted.txt and db/item_noequip.txt In rAthena's SVN, Prontera (and all the town maps) is defaulted at Restricted Zone 7. prontera mapflag restricted 7 So add the Baphomet Card to your db/item_noequip.txt. 4147,2048 (Baphomet Card ID,Item restricted in Zone 7) Even if they put the card inside the weapon they cannot equip it as long as they're in Prontera.
  9. Did you recompile your server?
  10. No screenshots? Further description? What does it say when it errors?
  11. Check your lua files if you put them correctly, check the sprites too. I think that's the easiest part for a "developer". Please provide a screenshot too.
  12. 10/10 as usual. Now I want a Light Garden Prontera. *hint hint* ;D JKJK!
  13. Make sure you have all the pallete names correct and in the right folder. :x
  14. BECAUSE... Potato!

  15. Maybe because you're using the wrong setup.exe. I am not sure but I noticed that some clients doesn't like the Blue Ghost Setup.exe and the old Setup.exe will work just fine. I have 3 setup.exes on my RO folder when I was testing clients and lua files. (The old one, blue ghost and Ai4Rei's Open setup.exe) For the lua error, did you diff your client with "Read lua before lub"? To get rid of that don't tick "Read lua before lub" when diffing your client. Annnnnnnd if it's in Korean, make sure you tick the "Translate Client in English" when you diff your client. And if it's still in Korean after that, you may need to put the English/Translated textures in your GRF (here!).
  16. You cannot just use any lua files with your client. Make sure you have the lua files matching your client, choose the lua files before or the same date as your client. If you're using 20110315 then find the lua files on that date or before that. http://subversion.assembla.com/svn/ClientSide/Lua_Project/lubs/Lub%20Files%205.0.2/ Then try again. That fixed my sound effects and /effects not saving. I didn't edit my clientinfo.xml or change my diffs. Or add any files to my data folder. ._.
  17. Try restarting the server. Kapag wala padin baka script mo ang may problema.
  18. I believe that would require a src edit, but I am not sure. :x
×
×
  • Create New...