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How to remove bard songs remove renewal visual effect
jmsngls replied to jmsngls's question in Client-side Support
I've seen lot of Pre-Renewal servers using 20190530 client version but the green aura is not showing and no casting soundeffect I checked the servers again using 2019+ clients, they have this visual effect too xD. -
How to remove bard songs remove renewal visual effect
jmsngls posted a question in Client-side Support
I already diff to display old bard song effects using warp and nemo both have same result. Client version 2021-11-03, even my 2019-05-30 showing this green aura and whenever I cast songs it has a cast sound effect too. I need to remove this green aura effect and casting sound effect since Im running in Pre-Renewal mode. -
Quests, Games: Euphy's Quest Shop with Success Rates
jmsngls replied to Mabuhay's topic in Game, Event, Quest Script Releases
Is it possible to add a requirement such +7 equipment? -
Thank you sir Emistry it works!
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got answers from nitrous last September 8. then use
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Hello, can someone help me convert this script prize giving from mail to just getitem. for(.@i=0;.@i<getarraysize(.players);.@i++){ mapannounce .map$,convertpcinfo(.players[.@i],CPC_NAME) + " Won!",bc_all; for(.@n=0;.@n<getarraysize(.item_win);.@n+=2){ .@cid = convertpcinfo(.players[.@i],CPC_CHAR); mail(.@cid, .sender$, .title$, .body$, .@zeny, .item_win, .count_win); } } I tried this method but its not working getitem .Prize,.PrizeAmt; OnInit: set .Prize,7227; set .PrizeAmt,10;
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Moonlit Water Mill skill effect when using bard/dancer song
jmsngls replied to imat1's question in Source Support
I also get this issue, anyone figure this out where to fix it? It's not disappearing until you relog. -
Help flux error Message: Failed to import/replace rows from table
jmsngls replied to qtdan's question in Web Support
if error still occur try to use this fix, it works on my end ? https://github.com/rathena/FluxCP/issues/295 -
How can I add bonus item when you're in a specific map?
jmsngls replied to jmsngls's question in Source Requests
Hello, what I mean is players will receive bonus items like Siege Potion Box when doing hourly points Here's what in my src pc.cpp int64 hourly_points = pc_readregistry(sd, reference_uid(add_str(sd->hourly_system.point_name), 0)); int64 get = hourly_points + sd->hourly_system.point; pc_setregistry(sd, reference_uid(add_str(sd->hourly_system.point_name), 0), get); char msg[CHAT_SIZE_MAX]; sprintf(msg, "You Got [ %d ] Hourly Point , You have now [ %d ] Hourly Points.", sd->hourly_system.point , static_cast<int>(get)); Im new to src I dont know what are the scripts to type condition in src. condition: if player is in prontera he's going to get bonus Siege Potion Box if not, just the normal hourly point @Fou-lu, regarding with your question on my topic, it was answered already ? -
How can I add bonus item when you're in a specific map?
jmsngls posted a question in Source Requests
Hello I'm new to src modification, I have this hourly system based on src, I would like to add bonus item if the player is on the specific map. example i will get the hourly points but when im in Prontera map I will get the bonus item (potions). Here's what in my src pc.cpp int64 hourly_points = pc_readregistry(sd, reference_uid(add_str(sd->hourly_system.point_name), 0)); int64 get = hourly_points + sd->hourly_system.point; pc_setregistry(sd, reference_uid(add_str(sd->hourly_system.point_name), 0), get); char msg[CHAT_SIZE_MAX]; sprintf(msg, "You Got [ %d ] Hourly Point , You have now [ %d ] Hourly Points.", sd->hourly_system.point , static_cast<int>(get)); Im new to src I dont know what are the scripts to type condition in src. condition: if player is in prontera he's going to get bonus Siege Potion Box if not, just the normal hourly point -
Has anyone experience this delay on their server every 2 days?
jmsngls replied to jmsngls's question in General Support
My VPS specs is vCore 2, 8GB RAM, ubuntu 18.04 I have low packets and ping always but after 2days of running server it flick delays like that -
Has anyone experience this delay on their server every 2 days?
jmsngls posted a question in General Support
Hello have anyone also experience this kick of delay on their server? I have low ping and no packetloss its stepping back/delay split seconds. I experience this every 2days I run the server, my only solution is restarting the server but after 2 days it will back again to this kind of delay on the server. Please see video below: https://streamable.com/ngq9wu -
Has anyone made something like this already? clone a player using npc script? like you can change which player manually by changing char id in script?
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Hello, how can I set my Barricade in KOE map no friendly fire by emp holder, can be cast skill like normal barri in woe. I current use this as no friendly fire but cannot use skill on it just normal attack by enemy guild if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) { struct map_session_data *sd = BL_CAST( BL_PC, s_bl ); if ( ( ( (TBL_MOB*)target )->mob_id == 1905 && !strcmp( mapindex_id2name(sd->mapindex), "ra_koe" ) ) && ( sd->status.guild_id == mapreg_readreg( add_str("$koegid") ) || battle_getcurrentskill(src) > 0 ) ) return 0; } I get it from annieruru KOE patch used in emperium so can't be attacked by emp holder.
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Tool: sader's Garment Files Generator
jmsngls replied to sader1992's topic in Sprites & Pallette Downloads
Its working! However when I sit/attack/mount/reins the costume doesnt know where to place anymore, anyone experience this? and whats your solution?