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Everything posted by Mr BrycE
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Error in Line 24 parse_line: expect command, missing function name or calling undeclared function explode(.@tribe$,.@menu$,":");
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where should i add this..xD
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bump for this topic... a safe script please...so we wont waste time changing the long character names xD
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@frenzmu yes your right.. so i guess i need to find a paid scripter for this... thanks for the info..
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Thanks again man..
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correct me if im wrong.. like this? OnRestrict: if ( getgroupid() == 99 ) end; dispbottom "You will be banned for 1mn for saying the restricted word in 5 seconds."; sleep2 5000; atcommand "@nuke " + strcharinfo(0); atcommand "@ban +1mn " + strcharinfo(0); end; }
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woot...forgot about that one..its working now. thanks man.. i cant reload that easily im so sorry.. xD Oh oh.. Joseph, can you make it like....this time when they say that word it will be typed like this .. *** can you do that? or can you add GM lvl :-) im always saying the word hahah...
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>.< is it possible or it requires $$ to be made...
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before posting that it doesnt work i already tried that...and test if the words will ban me. nothing happens..
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@Emistry do i need to diff my client with this one? i remembered that the diff has Enable Swearing filter? also, the link that you gave is it really working? because i saw the comments and i think its not 100% working...hmmm...
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there's an error i already do tabs.. line after and before the 1st end; hmm after removing errors.. it doesnt work >.<
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can i reuqest an NPC that it can mute or ban a player when they say a certain word better if word's' in that area...
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Troubles with Resolution : Game always in fulscreen.
Mr BrycE replied to Auryn's question in Client-side Support
run as admin your setup.exe xD -
@Joey I try this today..ill update if it works... hi.. just like you said that there's a chance of resetting those stats when a player use a reset npc.. so we decided to make a custom ring for them..that gives buffs when equipped. thanks for the help...
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hi.. my client seems to have a click delay im using 2011-03-15 and ive searched on how to remove it but... i think it requires... OllyDbg program i tried to find the codes that they have given here: "http://www.eathena.ws/board/lofiversion/index.php?t276312.html" how to use the OllyDbg >.<
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Its working.. nc thanks...! Thank you guys. EDIT: Oh how about removing the special effects when unequipped? {},{},{} < this last box right? what will i add to it...
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when i put this... { while(isequipped(20210)) { specialeffect2 348; sleep2 5000; specialeffect2 513; sleep2 5000; specialeffect2 486; sleep2 5000; specialeffect2 455; sleep2 5000; } },{},{} it doesnt show all at once...its showing one by one xD but depends when the effect is permanent.
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ok hmm what does sleep2? is it a duration for 5 secs?
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hi..i would like to request a script for A Nation war script if Possible >.< maybe it can be added to RO Preffered Map: Map from BG the one with the capture the flag i forgot the name>.< I hope this request will finish soon it can be a good start when joining a nation war script that i will be requesting "http://rathena.org/b...lantribe-names/ " so here's the Details.. A: Nation War proceeds only Every Saturday 9-10pm Nation War is opened once the Nation War starts B: Nation War runs for total of 120 min. (30min. each in the lobby before and after the War) Lobby : Unable to enter when screen shows remaining time of less than a minute For mandatory party formation and preparation to move to the battle field Unable to enter the lobby after the battle (Remaining time disregarded C: The number of participants Limited entry of depending on GM Settings Entry to the battle field is limited up to (GM Settings) each nation If the number of characters do not reach maximum of "100"(GM setting maximum player), additional entries are available for both Nations in the line of difference in players between two countries do not exceed 5% When (gm setting maximum player) "100th" player enters Mission War, same party members can also enter even if their entry order is over 100 D: Battle Completion Shows the result(Win and Lose) screen( like battlegrounds 1 or 0 ) Show the detailed result screen 30 seconds later Move to the lobby after reward item selection - Automatic disconnection after the battle when players do not leave within 3 minutes. Battle field closed at the end of the battle. Maintain lobby for 30min Remaining characters in the lobby after 30 minutes and will be moved to the Server Selection screen 2. PARTICIPANTS CONDITIONS A: Only the characters level of 95 or (GM Setting) will be able to participate Must be a member of either Custom NationA or Custom NationB B: Required 1 million Zeny in the character inventory when entering the nation war 3. PARTY A: Up to 7(depends on server) characters can be formed as a party in the lobby before the Mission War Characters without a party until one minute before the start of the game will automatically be given a party (Mandatory party formations for characters that does not belong to any party) B: In the case of characters entered in the middle of the Nation War, party selection is done by each characters. 4. LEAVE AND RE-ENTRY RULES A: Leave Leaving the party: Withdrawal from the party and leave from the battle field Leave of the party leader: Withdrawal from the party, mandate leader role, and leave from the battle field(Party disorganization for two persons party) Possible to leave to End Game or Server Selection B: Re-entry Entry by waiting order - At the moment of entering the lobby, characters are forcedly moved to the battle field followed by the waiting order 5. ACTION RESTRICTION A: Lobby Unable to move to Character Selection screen PK is not allowed Unable to use "sc_end all" from an item script Guild Withdrawal / Guild Dismiss / Guild Master mandate are not allowed Substitute Mini Map with entry order and standby instruction UI like when a base is under attack a blinking signal is animating on the minimap Unable to use Costume items (Inapplicable) When CustomNationA must be Black clothes Dye When CustomNationB must be Red or Violaet Clothes Dye Unable to use FLy wing/Buttferfly wing or any other teleporting items Entry is not allowed if waiting time at the lobby is less than a minute Sustain character possession amount of 1 million Zenny as minimum PvP is not allowed if remaining time is less than 3 min. B: Battle Field Unable to move to Character Selection screen PK / PvP with allies and opponents prohibited No Death Penalty Trade with opponents not allowed Unable to use "sc_end all" from an item script Substitute Mini Map with entry order and standby instruction UI like when a base is under attack a blinking signal is animating on the minimap Unable to use “Open Shop Item” When CustomNationA must be Black clothes Dye When CustomNationB must be Red or Violaet Clothes Dye Unable to use FLy wing/Buttferfly wing or any other teleporting items Entry is 4not allowed after exceeding 90% of the Nation War time Yggdrasil Leaf can only be used 5 times maximum 6. BOOST A: Applicable only in Nation Wars HP increase by 500% Damages between characters increase by 400% Defense rate increases during the PK 500% increase on HP Increase Buff or an Item 500% increase on HP Potion item or a custom Item No changes in potion recovery volume / Heal skill / HP Auto-Recovery option 7. SCORE A: Score National score gained in Nation War, used to decide win or lose When both Nations destroy neutral position simultaneously(Called game), the score is given to the side that gave a damage the last or when the base are all conquered they have 3mins to conquer another small base inorder to not to be called a "Called Game" B: Ways to acquire Basic scores are given to both sides once the war begins Occupying the base of opponent’s or neutral base Destroying opponent’s Main Base Destroying opponent’s conquered base Destroying Guardian of opponent’s or neutral base 8. POINT A. Point Points gained in Mission War, it is able to use up different from scores. B. Ways to Acquire Basic points are given to both sides once the war begins Certain amount of points regenerates every 3 minutes in the event of position occupation Position(Large): 500 NationWarPoints Position(Medium): 200 NationWarPoints Position(Small): 100 NationWarPoints C. How to Use Summoning Guardian (Available to party leaders only) to protect the base if no guardian the oppenent can direclty hit the base 9. WIN/LOSE RESULT CALCULATION A. Attaining Maximum Score When one nation reaches the max score given for each War wins B. Called Game When one nation occupies all positions and bases wins C. Decision In the event of limited time ends, a nation with higher score wins Score calculations by a decision are as followed: Destroying opponent’s Main Base Occupying base of opponent’s or neutral base Destroying Guardian of opponent’s or neutral base 10. BASE AND POSITION A. Base Exists in each nation which is a starting point in the battle field Base is composed as following: Main base(Emperium): A symbol represents the possession to the base - If Emperium is destroyed, a claim to the base will be transferred to the opponent nation that destroyed the Base Ensign War Gate: An entrance to the base. Allies can go in and out the base without restrictions, but opponents must destroy War Gate to enter Resurrection NPC: Special type of NPC that are given at the beginning of the battle Ways to occupy a base Destroy War Gate Destroy Base Ensign (Emperium) When the base is occupied, following events are applied: All in-base Resurection are automatically destroyed and belong to them now. Base Ensign belonging to the occupying nation is automatically summoned in other words they now have 2 Main Bases. Buff NPC will not be Removed, but its ownership will be transferred to the occupying nation Destroyed War Gate will be automatically repaired and its position will be transferred B. Position Positions are located at particular points in the battle field. They are classified by sizes; Position (large), Position (medium), and Position (small) Position is composed as following: Base Core: A symbol represents the possession to the position. A pop-up window for confirming the occupation will appear when Base Core is clicked. A claim to the position will be transferred to the nation according to confirmation Base Barrier: A barrier surrounding Base Core. In order to click Base Core, Base Barrier must be destroyed. Base Barrier attacks opponents within the radius (For neutral Base Barriers, it will attack all characters of both sides) Base Guardian: A monster protecting the position. Guardians are different in sizes, appearances, and offensive strength according to the size of each position. A guardian attacks opponents around it (for neutral Base Guardians, it will attack all characters of both sides) Ways to occupy positions When Base Guardian exists Destroy Base Guardian Base Barrier will automatically be destroyed Click Base Core The position will be occupied When Base Guardian does not exist Destroy Base Barrier Click Base Core Position will be occupied Re-occupation time limit For 30 seconds after the destruction of the barrier, the nation which destroyed the Barrier is given a prior right over clicking Base Core Click Base Core Position will be occupied Base Barrier and Guardian will not exist after occupying the position, and ways to summon the barrier and guardian are as following: To summon Base Barrier o If the occupying character clicks Base Core, a confirmation window pops up. The barrier will be summoned after the confirmation To summon Base Guardian Summoning of Base Guardian is possible only when Base Barrier is summoned When a party leader of occupying nation clicks Base Core, summon confirmation window appears. The guardian will be summoned after the confirmation and can i have a reply that this is all possible..
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where should i exactly the sc_end sc_berserk:
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where should i put it? on my Item ? {},{},{}?
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Pano po paganahin yung macro ko? yung flag macro
Mr BrycE replied to Meister's topic in Tulong para sa Client
can i have the link for that 123-130revisions? i always see 226 >.< -
I bet a Thousand Pesos for this Fight! and Lost! -.- My cousin is getting ready to open up his wallet to pay me! but we both shocked(yah even my cousin was shocked) that Bradley WOn! the hell!?? and Agree to this one... If your a Judge your an Instant Billionaire when there's a fight like this! ahha...
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Hi. How can i add Special Effects in an Item? Example: Hokage Hat on the OnEquip Script when Equipped a Special Effect will shown. and i noticed that some effects are not permanent they are fading help me on this please...
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Pano po paganahin yung macro ko? yung flag macro
Mr BrycE replied to Meister's topic in Tulong para sa Client
Here's mine. 2011-03-15 lua files revision # 226