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Mr BrycE

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Everything posted by Mr BrycE

  1. i want to add 3rd job costume, but im using eA... any suggestion?
  2. can i put a new folder via patch in Àΰ£Á ??
  3. So... it's like this.. Àΰ£Á· and even the sub folders inside it will be patch? and when choosing directory folder.. i should put it in this.. data/sprite/Àΰ£Á like that?
  4. and ea patch for a file? or only subfolders?
  5. Is there a way so that i can put the sprites/textures? Maybe... can i make a new grf... that only contains data/sprites? and patch it?
  6. yes thor... "Start" button at thor patcher.. it is stucked at saving resources?
  7. i tried patching sprites and texture but... after patching the start button wont show up... in other words...fail? how to patch it... i also put the proper path..
  8. Hi, can i request any kind of script like a Dungeon Quests? or perhaps, Instances, except for those scripts that are on rA Downloads.
  9. Mr BrycE

    voting...

    After Clicking the voting site...that's the error
  10. hmm.. like ruwach/Energy coat, without taarget? is this correct? 479,1,6,4,0,0x0200,0,5,1,yes,0,0,0,weapon,0, CR_FULLPROTECTION,Full Protection ohhh, so its 479,1,6,4,0,0x0100,0,5,1,yes,0,0,0,weapon,0, CR_FULLPROTECTION,Full Protection thanks thanks
  11. Full Chemical Protection... is it possible to change it to only self skill? not with the other players...
  12. Mr BrycE

    OnHour:

    thanks emistry.
  13. Mr BrycE

    OnHour:

    hmmm how about... 8am 12pm 4pm 8pm 12am 4am or hmm...for me to understand can you show me the whole 24hour OnClock?
  14. Mr BrycE

    voting...

    when i tried to vote... this is what i get.. Page Not Found The page you have requested was not found on our server. Please check the address and make sure it is correct, and try again. /cp/?module=votevote?site=Xtreme%20Top%20100
  15. All is well but...i No Errors in Server but.. after i login it will only login and saw the "Server ( 0 ) " Entered... then failed to connect... what's the problem? >.< ohh..Nevermind...it is solved...through the IP needed to be connected to the server
  16. how do i actually put it on the script?
  17. hi. i would like to request a script that gioes like this... in a Map. there's an NPC that needs a Certian Number/Quantiity of items before the party is warped the items must be on its party leader...
  18. Mr BrycE

    OnHour:

    Try: OnHour0600: OnHour1000: OnHour1400: OnHour1800: OnHour2200: OnHour0200: What you have.. OnHour08: is really wrong.. =/ So.. replace OnHour08 with what I've written above. OnClock<hour><minute>: OnMinute<minute>: OnHour<hour>: On<weekday><hour><minute>: OnDay<month><day>: doesnt work...i will try the OnClock..
  19. hi.. how can i insert the mf_nodrop..in thos script.. //===== eAthena Script ======================================== //= Izlude Party Arena //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== //= 1.3 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= //= Izlude Party Battle Arena //===== Additional Comments: ================================= //= 1.0 First version. //= 1.0a Fixed a typo. //= 1.1 Replaced effect numerics with constants. [samuray22] //= 1.2 Fixed "OnMobDeath" doesn't work sometime. [inkfish] //= 1.3 Corrected donpcevent typo. (bugreport:4374) [L0ne_w0lf] //============================================================ arena_room,162,88,3 script Ponox 124,{ end; OnInit: waitingroom "Pudge Extermination Quests - Party !",5,"Ponox::OnStartArena",5; enablewaitingroomevent; end; OnStartArena: donpcevent "toarena#party::OnInit"; donpcevent "toout#party::OnInit"; warpwaitingpc "prt_are_in",73,78; donpcevent "toout#party::OnTimer"; donpcevent "Helper#party::OnEnter"; disablewaitingroomevent; end; Onstart: enablewaitingroomevent; end; } prt_are_in,76,87,3 script Helper#party 67,4,4,{ if($arn_partywait == 0) { set $arn_partywait,1; emotion e_gasp,0; mes "[Helper Iriff]"; mes "Good day, challengers!"; mes "You are in the party arena waiting room."; next; mes "[Helper Iriff]"; mes "Only one person at a time is allowed to stay in this waiting room."; mes "Would you like to start a battle now?"; next; switch( select( "No","Yes" ) ) { case 1: set $arn_partywait,0; mes "[Helper Iriff]"; mes "I see."; mes "However, please remember you have only a limited amount of time."; close; case 2: mes "[Helper Iriff]"; mes "Thank you, let me start a battle."; mes "A warp portal leading to the arena room will be open."; mes "I hope you will survive until the end of the battle and engrave your name on the list of honor..."; close2; donpcevent "toarena#party::OnEnter"; donpcevent "Helper#party::OnStop"; donpcevent "arena_p::OnStart"; end; } } else end; OnEnter: enablenpc "Helper#party"; end; OnStop: disablenpc "Helper#party"; end; OnInit: set $arn_partywait,0; end; } prt_are_in,73,78,0 script toarena#party 139,20,20,{ OnInit: disablenpc "toarena#party"; end; OnTouch: if(Zeny < 1000) warp "arena_room",100,75; else { set Zeny,Zeny -1000; set $arn_partywait,0; donpcevent "toout#party::OnStop"; warp "force_1-2",99,26; } OnEnter: enablenpc "toarena#party"; end; } prt_are_in,73,79,0 script toout#party 139,20,20,{ OnInit: disablenpc "toout#party"; end; OnTimer: initnpctimer; end; OnTimer60000: set $arn_partywait,0; enablenpc "toout#party"; end; OnTimer70000: donpcevent "toout#party::OnStop"; donpcevent "Ponox::Onstart"; disablenpc "toout#party"; OnTouch: set $arn_partywait,0; warp "arena_room",100,75; OnEnter: enablenpc "toout#party"; end; OnStop: // broadcastinmap "toout turns off the timer." stopnpctimer; end; } prt_are_in,73,74,0 script arena_out 139,1,1,{ OnTouch: set $arn_partywait,0; warp "arena_room",100,75; end; } force_1-2,99,31,4 script Slipslowrun#party 124,{ OnInit: set $@mapcountpt,0; end; OnStart: initnpctimer; set $arena_minptst,gettime(2); set $arena_secptst,gettime(1); end; OnTimer2000: mapannounce "force_1-2","Good day, my name is Slipslowrun! I am here to assist you in the party arena battles!",bc_all; donpcevent "arena_compass::OnStart"; end; OnTimer3000: mapannounce "force_1-2","The goal of the party arena is eliminating every monster in each room.",bc_all; end; OnTimer4000: mapannounce "force_1-2","There is no order to enter one among 3 rooms at 3 direction. But remember you will eliminate all monsters in a room in order to procceed to the next step.",bc_all; end; OnTimer5000: mapannounce "force_1-2","You have 10 minutes from now. I expect you will do your best! ",bc_all; end; OnTimer60000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 9 minutes ",bc_all; end; OnTimer120000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 8 minutes ",bc_all; end; OnTimer180000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 7 minutes ",bc_all; end; OnTimer240000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 6 minutes ",bc_all; end; OnTimer300000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 5 minutes ",bc_all; end; OnTimer360000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 4 minutes ",bc_all; end; OnTimer420000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 3 minutes ",bc_all; end; OnTimer480000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 2 minutes ",bc_all; end; OnTimer540000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 1 minute ",bc_all; end; OnTimer600000: mapannounce "force_1-2","Time is over! Please make sure you do not leave anything behind you before you leave .",bc_all; end; OnTimer605000: donpcevent "arena_p::OnReset"; mapwarp "force_1-2","prt_are_in",177,138; end; OnTimer606000: OnTimer607000: OnTimer608000: OnTimer609000: OnTimer610000: OnTimer611000: OnTimer612000: OnTimer613000: mapwarp "force_1-2","prt_are_in",177,138; end; OnTimer614000: mapwarp "force_1-2","prt_are_in",177,138; donpcevent "Slipslowrun#party::OnFail"; end; OnFail: donpcevent "Slipslowrun#party::OnTimeoff"; mapwarp "force_1-2","prt_are_in",177,138; donpcevent "arena_p::OnReset"; donpcevent "alloff#party::OnInit"; donpcevent "Ponox::Onstart"; end; OnTimeoff: stopnpctimer; end; On01_end: mapannounce "force_1-2","A door to the east room has opened!",bc_all; end; On02_end: mapannounce "force_1-2","A door to the west room has opened!",bc_all; end; On03_end: mapannounce "force_1-2","A door to the south room has opened!",bc_all; end; On04_start: mapannounce "force_1-2","A door to the 4th room at the east has opened!",bc_all; end; On04_end1: mapannounce "force_1-2","A warp portal at the west has opened! Please clear the 5th room at the end of the west hall! ",bc_all; end; On04_end2: mapannounce "force_1-2","A warp portal at the west north room has opened! ",bc_all; end; On05_end1: mapannounce "force_1-2","A door to the east room has opened~",bc_all; end; On05_end2: mapannounce "force_1-2","A door to the north room has opened~",bc_all; end; On06_end: mapannounce "force_1-2","A door to the east room has opened~",bc_all; end; On07_end: mapannounce "force_1-2","A door at the north has opened~",bc_all; end; On08_end: mapannounce "force_1-2","A door to the west hall has opened~",bc_all; end; On09_end: mapannounce "force_1-2","A west exit has opened!",bc_all; end; On10_end: mapannounce "force_1-2","Boss stage cleared! An exit at the east has opened! Thank you.",bc_all; end; } force_1-2,62,104,4 script arena_p 111,1,1,{ OnStart: mapwarp "force_1-2","prt_are_in",177,138; disablenpc "force_01_00"; disablenpc "force_02_00"; disablenpc "force_03_00"; disablenpc "force_03_05"; disablenpc "force_03_04"; disablenpc "force_04_03"; disablenpc "force_05_03"; disablenpc "force_05_06"; disablenpc "force_06_07"; disablenpc "force_07_08"; disablenpc "force_08_09"; disablenpc "force_09_10"; disablenpc "force_10_09"; disablenpc "force_09_exit"; enablenpc "force_01start#party"; enablenpc "force_02start#party"; enablenpc "force_03start#party"; disablenpc "force_04start#party"; disablenpc "force_05start#party"; disablenpc "force_06start#party"; disablenpc "force_07start#party"; disablenpc "force_08start#party"; disablenpc "force_09start#party"; disablenpc "force_10start#party"; disablenpc "force_exit#party"; donpcevent "force_01mob#party::OnReset"; donpcevent "force_02mob#party::OnReset"; donpcevent "force_03mob#party::OnReset"; donpcevent "force_04mob#party::OnReset"; donpcevent "force_05mob#party::OnReset"; donpcevent "force_06mob#party::OnReset"; donpcevent "force_07mob#party::OnReset"; donpcevent "force_08mob#party::OnReset"; donpcevent "force_09mob#party::OnReset"; donpcevent "force_10mob-1#party::OnReset"; donpcevent "force_10mob-2#party::OnReset"; donpcevent "force_exitmob#party::OnReset"; donpcevent "Slipslowrun#party::OnStart"; set $arn_partyc,0; set $arn_partywait,0; end; On04_start: enablenpc "force_03_04"; enablenpc "force_04start#party"; end; On06_start: enablenpc "force_05_06"; enablenpc "force_06start#party"; end; On07_start: enablenpc "force_06_07"; enablenpc "force_07start#party"; end; On08_start: enablenpc "force_07_08"; enablenpc "force_08start#party"; end; On09_start: enablenpc "force_08_09"; enablenpc "force_09start#party"; end; On10_start: enablenpc "force_09_10"; enablenpc "force_10start#party"; end; Onexit: enablenpc "force_10_09"; enablenpc "force_09_exit"; enablenpc "force_exit#party"; end; OnReset: donpcevent "force_01mob#party::OnReset"; donpcevent "force_02mob#party::OnReset"; donpcevent "force_03mob#party::OnReset"; donpcevent "force_04mob#party::OnReset"; donpcevent "force_05mob#party::OnReset"; donpcevent "force_06mob#party::OnReset"; donpcevent "force_07mob#party::OnReset"; donpcevent "force_08mob#party::OnReset"; donpcevent "force_09mob#party::OnReset"; donpcevent "force_10mob-1#party::OnReset"; donpcevent "force_10mob-2#party::OnReset"; donpcevent "force_exitmob#party::OnReset"; end; } force_1-2,85,26,1 script force_00_01 45,1,1,{ OnTouch: warp "force_1-2",37,26; end; } force_1-2,114,26,1 script force_00_02 45,1,1,{ OnTouch: warp "force_1-2",162,26; end; } force_1-2,99,40,1 script force_00_03 45,1,1,{ OnTouch: warp "force_1-2",99,66; end; } force_1-2,41,26,1 script force_01_00 45,1,1,{ OnTouch: warp "force_1-2",89,26; end; } force_1-2,158,26,1 script force_02_00 45,1,1,{ OnTouch: warp "force_1-2",110,26; end; } force_1-2,99,63,1 script force_03_00 45,1,1,{ OnTouch: warp "force_1-2",99,36; end; } force_1-2,84,78,1 script force_03_05 45,1,1,{ OnTouch: warp "force_1-2",37,78; end; } force_1-2,115,78,1 script force_03_04 45,1,1,{ OnTouch: warp "force_1-2",162,78; end; } force_1-2,158,77,1 script force_04_03 45,1,1,{ OnTouch: warp "force_1-2",110,78; end; } force_1-2,41,77,1 script force_05_03 45,1,1,{ OnTouch: warp "force_1-2",37,78; end; } force_1-2,25,93,1 script force_05_06 45,1,1,{ OnTouch: warp "force_1-2",26,118; end; } force_1-2,49,130,1 script force_06_07 45,1,1,{ OnTouch: warp "force_1-2",91,125; end; } force_1-2,107,145,1 script force_07_08 45,1,1,{ OnTouch: warp "force_1-2",173,118; end; } force_1-2,158,178,1 script force_08_09 45,1,1,{ OnTouch: warp "force_1-2",133,178; end; } force_1-2,55,178,1 script force_09_10 45,1,1,{ OnTouch: warp "force_1-2",29,178; end; } force_1-2,33,178,1 script force_10_09 45,1,1,{ OnTouch: warp "force_1-2",59,178; end; } force_1-2,95,187,1 script force_09_exit 45,1,1,{ OnTouch: set $arena_minptend,gettime(2); set $arena_secptend,gettime(1); warp "prt_are_in",73,139; donpcevent "#arn_timer_pt::OnEnter"; donpcevent "arena_p::OnReset"; donpcevent "Slipslowrun#party::OnTimeoff"; end; } force_1-2,36,26,0 script force_01start#party 139,1,1,{ OnTouch: donpcevent "force_01mob#party::Onon"; disablenpc "force_01start#party"; end; } force_1-2,63,104,1 script force_01mob#party 111,{ Onon: monster "force_1-2",15,35,"Pudge Minion",1900,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",35,35,"Pudge Minion",1900,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",15,15,"Pudge Minion",1900,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",35,15,"Pudge Minion",1900,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",15,25,"Pudge Minion",2313,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",17,25,"Pudge Minion",2313,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",19,25,"Pudge Minion",2313,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",21,25,"Pudge Minion",2313,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",15,25,"Pudge Minion",2313,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",17,25,"Pudge Minion",2313,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",19,25,"Pudge Minion",2313,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",21,25,"Pudge Minion",2313,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",15,30,"Pudge Minion",2314,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",17,22,"Pudge Minion",2314,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",19,32,"Pudge Minion",2314,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",21,22,"Pudge Minion",2314,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",26,33,"Pudge Minion",2309,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",26,33,"Pudge Minion",2309,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",26,14,"Pudge Minion",2310,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",30,27,"Pudge Minion",2310,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",29,25,"Pudge Minion",2310,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",26,14,"Pudge Minion",2310,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",33,26,"Pudge Minion",2315,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",29,28,"Pudge Minion",2315,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",33,20,"Pudge Minion",2315,1,"force_01mob#party::OnMobDeath"; monster "force_1-2",33,30,"Pudge Minion",2315,1,"force_01mob#party::OnMobDeath"; set $force_01_pt,26; end; OnReset: killmonster "force_1-2","force_01mob#party::OnMobDeath"; end; OnMobDeath: set $force_01_pt,$force_01_pt -1; if($force_01_pt < 1) { enablenpc "force_01_00"; donpcevent "Slipslowrun#party::On01_end"; set $arn_partyc,$arn_partyc +1; if($arn_partyc == 3) { donpcevent "Slipslowrun#party::On04_start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } } end; } force_1-2,162,26,0 script force_02start#party 139,1,1,{ OnTouch: donpcevent "force_02mob#party::Onon"; disablenpc "force_02start#party"; end; } force_1-2,63,103,1 script force_02mob#party 111,{ Onon: monster "force_1-2",163,36,"Pudge Minion",1900,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",184,36,"Pudge Minion",1900,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",184,16,"Pudge Minion",1900,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",163,16,"Pudge Minion",1900,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",171,37,"Pudge Minion",2311,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",177,37,"Pudge Minion",2311,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",184,29,"Pudge Minion",2311,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",184,22,"Pudge Minion",2311,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",177,16,"Pudge Minion",2311,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",170,16,"Pudge Minion",2311,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",169,28,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",171,28,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",173,28,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",175,28,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",177,28,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",177,23,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",175,23,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",173,23,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",171,23,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",169,23,"Pudge Minion",2309,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",187,30,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",187,30,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",187,30,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",187,22,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",187,22,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",187,22,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",173,40,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",173,40,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",181,25,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; monster "force_1-2",181,25,"Pudge Minion",2314,1,"force_02mob#party::OnMobDeath"; set $force_02_pt,30; end; OnReset: killmonster "force_1-2","force_02mob#party::OnMobDeath"; end; OnMobDeath: set $force_02_pt,$force_02_pt -1; if($force_02_pt < 1) { enablenpc "force_02_00"; donpcevent "Slipslowrun#party::On02_end"; set $arn_partyc,$arn_partyc +1; if($arn_partyc == 3) { donpcevent "Slipslowrun#party::On04_start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } } end; } force_1-2,99,66,0 script force_03start#party 139,1,1,{ OnTouch: donpcevent "force_03mob#party::Onon"; disablenpc "force_03start#party"; end; } force_1-2,63,102,1 script force_03mob#party 111,{ Onon: monster "force_1-2",89,81,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",90,81,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",91,81,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",92,81,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",93,81,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",96,85,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",98,85,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",100,85,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",102,85,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",104,85,"Pudge Minion",1258,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",88,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",90,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",92,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",94,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",96,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",98,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",100,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",102,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",104,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",106,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",108,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",110,79,"Pudge Minion",2540,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",91,86,"Pudge Minion",2310,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",108,86,"Pudge Minion",2310,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",91,69,"Pudge Minion",2310,1,"force_03mob#party::OnMobDeath"; monster "force_1-2",108,69,"Pudge Minion",2310,1,"force_03mob#party::OnMobDeath"; set $force_03_pt,26; end; OnReset: killmonster "force_1-2","force_03mob#party::OnMobDeath"; end; OnMobDeath: set $force_03_pt,$force_03_pt -1; if($force_03_pt < 1) { enablenpc "force_03_00"; donpcevent "Slipslowrun#party::On03_end"; set $arn_partyc,$arn_partyc +1; if($arn_partyc == 3) { donpcevent "Slipslowrun#party::On04_start"; enablenpc "force_03_04"; enablenpc "force_04start#party"; } } end; } force_1-2,162,78,0 script force_04start#party 139,3,3,{ OnTouch: donpcevent "force_04mob#party::Onon"; disablenpc "force_04start#party"; end; } force_1-2,63,101,1 script force_04mob#party 111,{ Onon: monster "force_1-2",174,78,"Pudge Minion",1900,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",184,78,"Pudge Minion",1900,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",184,68,"Pudge Minion",1900,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",174,68,"Pudge Minion",1900,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",169,87,"Pudge Minion",2018,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",170,87,"Pudge Minion",2018,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",171,87,"Pudge Minion",2018,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",172,87,"Pudge Minion",2018,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",169,77,"Pudge Minion",2018,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",170,77,"Pudge Minion",2018,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",171,77,"Pudge Minion",2018,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",172,77,"Pudge Minion",2018,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",183,83,"Pudge Minion",2309,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",183,80,"Pudge Minion",2309,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",183,73,"Pudge Minion",2309,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",183,70,"Pudge Minion",2309,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",179,77,"Pudge Minion",2309,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",169,72,"Pudge Minion",2314,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",171,72,"Pudge Minion",2314,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",173,72,"Pudge Minion",2314,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",175,72,"Pudge Minion",2314,1,"force_04mob#party::OnMobDeath"; monster "force_1-2",177,72,"Pudge Minion",2314,1,"force_04mob#party::OnMobDeath"; set $force_04_pt,22; end; OnReset: killmonster "force_1-2","force_04mob#party::OnMobDeath"; end; OnMobDeath: set $force_04_pt,$force_04_pt -1; if($force_04_pt < 1) { enablenpc "force_04_03"; enablenpc "force_03_05"; enablenpc "force_05start#party"; donpcevent "Slipslowrun#party::On04_end1"; } end; } force_1-2,36,77,0 script force_05start#party 139,1,1,{ OnTouch: donpcevent "force_05mob#party::Onon"; disablenpc "force_05start#party"; end; } force_1-2,63,100,1 script force_05mob#party 111,{ Onon: monster "force_1-2",25,68,"Pudge Minion",1900,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",36,68,"Pudge Minion",1900,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",16,88,"Pudge Minion",1900,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",15,78,"Pudge Minion",1900,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",33,88,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",29,87,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",25,81,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",25,78,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",25,72,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",29,70,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",21,70,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",19,76,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",19,83,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",23,89,"Pudge Minion",2311,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",22,85,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",23,85,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",24,85,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",23,86,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",22,86,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",22,71,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",22,72,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",23,71,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",23,72,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; monster "force_1-2",24,71,"Pudge Minion",2312,1,"force_05mob#party::OnMobDeath"; set $force_05_pt,24; end; OnReset: killmonster "force_1-2","force_05mob#party::OnMobDeath"; end; OnMobDeath: set $force_05_pt,$force_05_pt -1; if($force_05_pt < 1) { donpcevent "arena_p::On06_start"; donpcevent "Slipslowrun#party::On05_end2"; } end; } force_1-2,26,118,0 script force_06start#party 139,1,1,{ OnTouch: donpcevent "force_06mob#party::Onon"; disablenpc "force_06start#party"; end; } force_1-2,63,99,1 script force_06mob#party 111,{ Onon: monster "force_1-2",19,135,"Pudge Minion",2313,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",24,135,"Pudge Minion",2313,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",28,135,"Pudge Minion",2313,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",32,135,"Pudge Minion",2313,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",24,127,"Pudge Minion",2314,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",27,127,"Pudge Minion",2314,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",24,128,"Pudge Minion",2314,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",27,128,"Pudge Minion",2314,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",24,129,"Pudge Minion",2314,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",27,129,"Pudge Minion",2314,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,140,"Pudge Minion",2315,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,136,"Pudge Minion",2315,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,132,"Pudge Minion",2315,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,128,"Pudge Minion",2315,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,124,"Pudge Minion",2315,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,120,"Pudge Minion",2315,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,140,"Pudge Minion",2309,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,136,"Pudge Minion",2309,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,132,"Pudge Minion",2309,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,128,"Pudge Minion",2309,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,124,"Pudge Minion",2309,1,"force_06mob#party::OnMobDeath"; monster "force_1-2",16,120,"Pudge Minion",2309,1,"force_06mob#party::OnMobDeath"; set $force_06_pt,22; end; OnReset: killmonster "force_1-2","force_06mob#party::OnMobDeath"; end; OnMobDeath: set $force_06_pt,$force_06_pt -1; if($force_06_pt < 1) { donpcevent "arena_p::On07_start"; donpcevent "Slipslowrun#party::On06_end"; set $arn_partyc,$arn_partyc +1; } end; } force_1-2,92,124,0 script force_07start#party 139,1,1,{ OnTouch: donpcevent "force_07mob#party::Onon"; disablenpc "force_07start#party"; end; } force_1-2,63,98,1 script force_07mob#party 111,{ Onon: monster "force_1-2",104,134,"Pudge Minion",1900,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",104,136,"Pudge Minion",1900,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",104,137,"Pudge Minion",1900,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",104,139,"Pudge Minion",1900,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",111,134,"Pudge Minion",1900,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",111,136,"Pudge Minion",1900,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",111,137,"Pudge Minion",1900,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",111,139,"Pudge Minion",1900,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",98,122,"Pudge Minion",2312,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",90,119,"Pudge Minion",2312,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",98,122,"Pudge Minion",2312,1,"force_07mob#party::OnMobDeath"; monster "force_1-2",108,140,"Pudge Minion",2312,1,"force_07mob#party::OnMobDeath"; set $force_07_pt,12; end; OnReset: killmonster "force_1-2","force_07mob#party::OnMobDeath"; end; OnMobDeath: set $force_07_pt,$force_07_pt -1; if($force_07_pt < 1) { donpcevent "arena_p::On08_start"; donpcevent "Slipslowrun#party::On07_end"; set $arn_partyc,$arn_partyc +1; } end; } force_1-2,173,118,0 script force_08start#party 139,1,1,{ OnTouch: donpcevent "force_08mob#party::Onon"; disablenpc "force_08start#party"; end; } force_1-2,63,97,1 script force_08mob#party 111,{ Onon: monster "force_1-2",172,154,"Pudge Minion",2309,1,"force_08mob#party::OnMobDeath"; monster "force_1-2",174,145,"Pudge Minion",2314,1,"force_08mob#party::OnMobDeath"; monster "force_1-2",174,145,"Pudge Minion",2309,1,"force_08mob#party::OnMobDeath"; set $force_08_pt,4; if(.arn_injustice != 5) { monster "force_1-2",rand(162,184),rand(122,185),"Pudge Minion",2309,1,"force_08mob#party::OnMobDeath"; set .arn_injustice,.arn_injustice +1; set $force_08_pt,$force_08_pt +1; } monster "force_1-2",rand(162,184),rand(122,185),"Pudge Minion",2314,1,"force_08mob#party::OnMobDeath"; if(.arn_terror != 5) { monster "force_1-2",rand(162,184),rand(122,185),"Pudge Minion",2313,1,"force_08mob#party::OnMobDeath"; set .arn_terror,.arn_terror +1; set $force_08_pt,$force_08_pt +1; } if(.arn_mummy != 6) { monster "force_1-2",rand(162,184),rand(122,185),"Pudge Minion",2312,1,"force_08mob#party::OnMobDeath"; set .arn_mummy,.arn_mummy +1; set $force_08_pt,$force_08_pt +1; } if(.arn_skel != 10) { monster "force_1-2",rand(162,184),rand(122,185),"Pudge Minion",2309,1,"force_08mob#party::OnMobDeath"; set .arn_skel,.arn_skel +1; set $force_08_pt,$force_08_pt +1; } if(.arn_hunt != 5) { monster "force_1-2",rand(162,184),rand(122,185),"Pudge Minion",2310,1,"force_08mob#party::OnMobDeath"; set .arn_hunt,.arn_hunt +1; set $force_08_pt,$force_08_pt +1; } end; OnReset: killmonster "force_1-2","force_08mob#party::OnMobDeath"; end; OnMobDeath: set $force_08_pt,$force_08_pt -1; if($force_08_pt < 1) { donpcevent "arena_p::On09_start"; donpcevent "Slipslowrun#party::On08_end"; set $arn_partyc,$arn_partyc +1; } end; } force_1-2,133,178,0 script force_09start#party 139,1,1,{ OnTouch: donpcevent "force_09mob#party::Onon"; disablenpc "force_09start#party"; end; } force_1-2,63,97,1 script force_09mob#party 111,{ Onon: monster "force_1-2",86,180,"Pudge Minion",2315,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",86,176,"Pudge Minion",2315,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",95,183,"Pudge Minion",2315,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",94,175,"Pudge Minion",2315,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",76,178,"Pudge Minion",2315,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",84,179,"Pudge Minion",2310,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",74,181,"Pudge Minion",2310,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",73,176,"Pudge Minion",2310,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",62,178,"Pudge Minion",2310,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",68,177,"Pudge Minion",2310,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",122,177,"Pudge Minion",2309,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",112,179,"Pudge Minion",2309,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",122,178,"Pudge Minion",2313,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",121,177,"Pudge Minion",2313,1,"force_09mob#party::OnMobDeath"; monster "force_1-2",122,177,"Pudge Minion",2313,1,"force_09mob#party::OnMobDeath"; set $force_09_pt,15; end; OnReset: killmonster "force_1-2","force_09mob#party::OnMobDeath"; end; OnMobDeath: set $force_09_pt,$force_09_pt -1; if($force_09_pt < 1) { donpcevent "arena_p::On10_start"; donpcevent "Slipslowrun#party::On09_end"; set $arn_partyc,$arn_partyc +1; } end; } force_1-2,29,178,0 script force_10start#party 139,1,1,{ OnTouch: donpcevent "force_10mob-1#party::Onon1"; disablenpc "force_10start#party"; end; } force_1-2,63,95,1 script force_10mob-1#party 111,{ Onon1: switch(rand(1,2)) { case 1: monster "force_1-2",16,179,"Pudge Minion",1960,5,"force_10mob-1#party::OnMobDeath"; break; case 2: monster "force_1-2",24,179,"Pudge Minion",1961,3,"force_10mob-1#party::OnMobDeath"; break; } set $force_10_1_pt,1; end; OnReset: killmonster "force_1-2","force_10mob-1#party::OnMobDeath"; end; OnMobDeath: set $force_10_1_pt,$force_10_1_pt -1; if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::Onon2"; end; } force_1-2,63,96,1 script force_10mob-2#party 111,{ Onon2: monster "force_1-2",16,179,"Pudge Minion",1542,1,"force_10mob-2#party::OnMobDeath"; monster "force_1-2",16,179,"Pudge Minion",2309,1,"force_10mob-2#party::OnMobDeath"; monster "force_1-2",16,179,"Pudge Minion",2310,1,"force_10mob-2#party::OnMobDeath"; monster "force_1-2",16,179,"Pudge Minion",2311,1,"force_10mob-2#party::OnMobDeath"; monster "force_1-2",16,179,"Pudge Minion",2312,1,"force_10mob-2#party::OnMobDeath"; monster "force_1-2",16,179,"Pudge Minion",2313,1,"force_10mob-2#party::OnMobDeath"; set $force_10_2_pt,6; end; OnReset: killmonster "force_1-2","force_10mob-2#party::OnMobDeath"; end; OnMobDeath: set $force_10_2_pt,$force_10_2_pt -1; if($force_10_2_pt < 1) { donpcevent "arena_p::Onexit"; donpcevent "Slipslowrun#party::On10_end"; set $arn_partyc,0; } end; } force_1-2,59,178,0 script force_exit#party 139,1,1,{ OnTouch: donpcevent "force_exitmob#party::Onon-1"; disablenpc "force_exit#party"; end; } force_1-2,63,94,1 script force_exitmob#party 111,{ Onon: monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"You like it, huh?",1472,1,"force_exitmob-#party::OnMobDeath"; monster "force_1-2",95,177,"Sorry",1420,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Tristram II",1562,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"I am hungry",1468,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Bye",1419,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Take care",1394,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Sexy Body",1578,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Pressure",1471,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Take it easy",1491,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Are you gonna hurt me?",1555,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Merchant",1428,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Ms. Kim",1472,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Martial Art",1472,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Part-timer",1420,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Boss",1562,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Old Yellow Box",1474,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Bat",1419,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Extra",1394,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Milk Merchant",1578,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Darling",1471,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Oh noes!",1491,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"I am not a Wraith",1566,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Mom Wraith",1566,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Dad Wraith",1566,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMobDeath"; end; OnReset: killmonster "force_1-2","force_exitmob#party::OnMobDeath"; end; } prt_are_in,181,135,3 script Staff#party-1 67,{ mes "[staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { mes "[staff]"; mes "Uh huh!"; mes "You already have enough arena points."; mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; mes "[staff]"; mes "Let me guide you outside. I hope you had a good time."; close2; specialeffect2 EF_HIT5; warp "ma_dun01",38,111; end; } prt_are_in,77,135,3 script Staff#party-2 67,{ if($arena_minptend < $arena_minptst) { if($arena_secptend < $arena_secptst) { set @record_minpt,60 - $arena_minptst + $arena_minptend -1; set @record_secpt,60 - $arena_secptst + $arena_secptend; } else { set @record_minpt,60 - $arena_minptst + $arena_minptend; set @record_secpt,$arena_secptend - $arena_secptst; } } else { if($arena_secptend < $arena_secptst) { set @record_minpt,$arena_minptend - $arena_minptst -1; set @record_secpt,60 - $arena_secptst + $arena_secptend; } else { set @record_minpt,$arena_minptend - $arena_minptst; set @record_secpt,$arena_secptend - $arena_secptst; } } set @gappt,(60 * $top_ptmin + $top_ptsec) - (60 * @record_minpt + @record_secpt); mes "[staff]"; mes "Wow, you did a good job~ "; mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; mes "[staff]"; mes "is "+@record_minpt+"minutes "+@record_secpt+"seconds."; mes "Congratulations!"; next; mes "[staff]"; mes "The fastest party among people who cleared party arena time force battle is ^3131FF"+$arena_pttopn$+"^000000."; next; mes "[staff]"; mes "^3131FF"+$arena_pttopn$+"^000000's running time was ^3131FF"+$top_ptmin+"^000000minutes ^3131FF"+$top_ptsec+"^000000seconds."; next; set .arn_party,getcharid(1); if (@gappt < 0) { mes "[staff]"; mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { mes "[staff]"; mes "Then let me reward you with some arena points....eh?"; mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; mes "[staff]"; mes "You can check the amount of arena points you have in the arena waiting room."; next; mes "[staff]"; mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; } else { set arena_point, arena_point + 40; mes "[staff]"; mes "Let me reward you some arena points."; mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; mes "[staff]"; mes "Let me guide you to the entrance of arena."; mes "See you later~"; close2; } if(getpartyleader(.arn_party,2) == getcharid(0)) { donpcevent "#arn_timer_pt::Onstop"; donpcevent "alloff#pt::Onon"; donpcevent "Ponox::Onstart"; } specialeffect2 EH_HIT5; donpcevent "cast#pt::Onnomal1"; warp "ma_dun01",38,111; end; } else { emotion e_omg; mes "[staff]"; mes "Wow! You have renewed the record!"; mes "What a great job!"; next; if(getpartyleader(.arn_party,2) == getcharid(0)) { mes "[staff]"; mes "You can record you and your party members on ^FF0000the hall of Arena Time Force Battle party ^000000."; mes "When you enter a name, the name will be remained on the top unless someone make a new record."; next; mes "[staff]"; mes "Please enter a name within 10 letters which can represent you and your party members."; next; switch( select( "Ok.","Let me think." ) ) { case 1: input .@arnparty$; mes "[staff]"; mes "You have entered ^3131FF"+.@arnparty$+"^000000. Is it correct?"; next; switch( select( "Yes","No" ) ) { case 1: set $top_ptmin, @record_minpt; set $top_ptsec, @record_secpt; set $arena_pttopn$,.@arnparty$; donpcevent "Vendigos::Onlinerec_pt"; mes "[staff]"; mes "Your record has been entered."; next; break; case 2: mes "[staff]"; mes "Please take your time and think up a nice name."; close; } break; case 2: mes "[staff]"; mes "Please take your time and think up a nice name."; close; } } if (arena_point > 29900) { mes "[staff]"; mes "Then let me reward you with some arena points....eh?"; mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; mes "[staff]"; mes "You can check the amount of arena points you have in the arena waiting room."; next; mes "[staff]"; mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; } else { mes "[staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 100; mes "[staff]"; mes "Let me reward you some arena points."; mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; mes "[staff]"; mes "Let me guide you to the entrance of arena."; mes "See you later~"; close2; } if(getpartyleader(.arn_party,2) == getcharid(0)) { donpcevent "#arn_timer_pt::Onstop"; donpcevent "alloff#pt::Onon"; donpcevent "Ponox::Onstart"; } specialeffect2 EF_HIT5; warp "ma_dun01",38,111; end; } } prt_are_in,66,143,3 script #arn_timer_pt 139,{ OnEnter: initnpctimer; end; OnTimer2000: mapannounce "prt_are_in","This broadcast informs you about the restriction for party arena.",0,0xFFCE00; end; OnTimer3000: mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; end; OnTimer4000: mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; end; OnTimer60000: donpcevent "cast#pt::Ontimeover2"; donpcevent "arn_warp_pt::Onout"; donpcevent "#arn_timer_pt::Onstop"; donpcevent "alloff#pt::Onon"; donpcevent "Ponox::Onstart"; end; Onstop: stopnpctimer; end; } prt_are_in,1,1,1 script arn_warp_pt -1,{ Onout: areawarp "prt_are_in",73,131,20,20,"arena_room",100,75; end; } force_1-2,62,104,4 script cast#pt 139,{ Ontimeover1: mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; Onnomal1: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; Onnomal2: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; Ontimeover2: mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; end; } force_1-2,100,60,3 script alloff#pt 139,{ Onon: mapwarp "force_1-2","prt_are_in",126,139,0,0; donpcevent "force_01mob#party::OnReset"; donpcevent "force_02mob#party::OnReset"; donpcevent "force_03mob#party::OnReset"; donpcevent "force_04mob#party::OnReset"; donpcevent "force_05mob#party::OnReset"; donpcevent "force_06mob#party::OnReset"; donpcevent "force_07mob#party::OnReset"; donpcevent "force_08mob#party::OnReset"; donpcevent "force_09mob#party::OnReset"; donpcevent "force_10-1mob#party::OnReset"; donpcevent "force_10-2mob#party::OnReset"; donpcevent "force_exitmob#party::OnReset"; //disablenpc "force_01mob#party"; //disablenpc "force_02mob#party"; //disablenpc "force_03mob#party"; //disablenpc "force_04mob#party"; //disablenpc "force_05mob#party"; //disablenpc "force_06mob#party"; //disablenpc "force_07mob#party"; //disablenpc "force_08mob#party"; //disablenpc "force_09mob#party"; //disablenpc "force_10mob-1#party"; //disablenpc "force_10mob-2#party"; enablenpc "force_01start#party"; enablenpc "force_02start#party"; enablenpc "force_03start#party"; disablenpc "force_04start#party"; disablenpc "force_05start#party"; disablenpc "force_06start#party"; disablenpc "force_07start#party"; disablenpc "force_08start#party"; disablenpc "force_09start#party"; disablenpc "force_10start#party"; disablenpc "force_exit#party"; disablenpc "force_01_00"; disablenpc "force_02_00"; disablenpc "force_03_00"; disablenpc "force_03_05"; disablenpc "force_03_04"; disablenpc "force_04_03"; disablenpc "force_05_03"; disablenpc "force_05_06"; disablenpc "force_06_07"; disablenpc "force_07_08"; disablenpc "force_08_09"; disablenpc "force_09_10"; disablenpc "force_10_09"; disablenpc "force_09_exit"; disablenpc "arena_p"; donpcevent "Slipslowrun#party::Ontimeroff"; disablenpc "Slipslowrun#party"; disablenpc "arn_warp_pt"; set $arn_partywait,0; set $arn_partyc,0; donpcevent "#arn_timer_pt::Onstop"; enablenpc "Slipslowrun#party"; enablenpc "arena_p"; end; OnInit: if(!$top_ptmin && !$top_ptsec) set $top_ptmin,10; end; }
  20. Mr BrycE

    OnHour:

    oh ok.. thanks sir! i will try this..i have to wait though.xD
  21. Mr BrycE

    OnHour:

    hi.. i want this dice event to trigger on this time of hours only.. 6am 10am 2pm 6pm 10pm 2am //########################################################################## //By: ____ _ __ __ ____ _____ # // | \ ___ __ __ _ | | \ \ / /_ _ _ / ___\ / ____| # // | || | / _ \\ \ / /| || | \ \ / /| || \ | || | ___ | (___ # // | || || __/ \ \/ / | || |__ \ \/\/ / | || \| || |___|\ \___ \ # // __|____/__\___|__\__/__|_||____|_____\_/\_/__|_||_|\__|_\_____/_____) | # //|_____________________________________________________________________/ # // # //########################################################################## // # //== Dice Event # // # //########################################################################## // # //== Automatically starts a dice event every 30 minutes of every hour # // # //== Prize- Change 13723 to any item ID you want the winner to recieved # // # // Code Modify by : WordsUp // Credit still for mAisakaTaiga //########################################################################## - script Dice#announcer -1,{ OnInit: disablenpc "prtevent"; hideonnpc "Dice#evnt1"; end; OnHour08: announce "BriceRO Dice: We are going to have a Dice event.",0; sleep2 10000; announce "BriceRO Dice: For those who wants to join, Please proceed to the center of El Dicastes and enter the Warp Portal.",0; sleep2 10000; announce "BriceRO Dice: After 1 Minute the Portal will close.",0; sleep2 10000; announce "BriceRO Dice: So please go to the middle of El Dicastes and enter the Warp Portal now if you want to join.",0; enablenpc "prtevent"; initnpctimer; end; OnTimer30000: announce "BriceRO Dice: Last 30 seconds.",0; sleep2 5000; announce "BriceRO Dice: If you want to join please enter the Warp Portal beside me here in El Dicastes.",0; end; OnTimer50000: announce "BriceRO Dice: Last 10 seconds.",0; end; OnTimer55000: announce "BriceRO Dice: 5.",0; end; OnTimer56000: announce "BriceRO Dice: 4.",0; end; OnTimer57000: announce "BriceRO Dice: 3.",0; end; OnTimer58000: announce "BriceRO Dice: 2.",0; end; OnTimer59000: announce "BriceRO Dice: 1.",0; end; OnTimer60000: announce "BriceRO Dice: Time's up.",0; end; OnTimer61000: disablenpc "prtevent"; donpcevent "Dice#evnt1::OnEnable"; stopnpctimer; end; OnTimer62000: announce "Dice: The next Dice event will begin after 30 minutes.",0; end; } //-------------------------------------------------- dicastes01,198,178,0 warp prtevent 2,2,quiz_01,204,90 //-------------------------------------------------- quiz_01,204,93,6 script Dice#evnt1 715,{ //-------------------------------------------------- mes "[briceRO Dice]"; mes "Please tell me your name"; next; input .@name$; if(.@name$ != strcharinfo(0)) { mes "[briceRO Dice]"; mes "Are you sure thats your character name?"; close; } mes "[briceRO Dice]"; mes "Congrats. You've won."; close2; announce "BriceRO Dice: We have a winner, "+.@name$+".",0; getitem 6153,200; getitem 675,5; warp "que_moon",99,35; hideonnpc "Dice#evnt1"; end; OnEnable: mapannounce "quiz_01","BriceRO Dice: We are about to start the Dice event.",0; sleep2 10000; mapannounce "quiz_01","BriceRO Dice: But before we start the event here's how to play the game. . .",0; sleep2 10000; mapannounce "quiz_01","BriceRO Dice: I'm only gonna say this once so read carefully.",0; sleep2 10000; mapannounce "quiz_01","BriceRO Dice: I'm going to pick a number, 1 to 4. Then I'll do a count down from 5 to 0.",0; sleep2 10000; mapannounce "quiz_01","BriceRO Dice: All you have to do is go to the box of the number you want.",0; sleep2 10000; mapannounce "quiz_01","BriceRO Dice: Example, If I get the number of 4, All the players standing on numbers 1 to 3 will be warped back to town.",0; sleep2 10000; mapannounce "quiz_01","BriceRO Dice: We will do it again and again until we only have 1 player left on the map.",0; sleep2 10000; mapannounce "quiz_01","BriceRO Dice: Oh yeah! Before I forget you MUST GO INSIDE THE BOX, because if you're caught standing on the stairs you'll be automatically disqualified.",0; sleep2 10000; mapannounce "quiz_01","BriceRO Dice: That's that.. Now let's play...",0; sleep2 10000; goto L_Start; end; L_Start: if(getmapusers("quiz_01") == 1) goto L_Champ; if(getmapusers("quiz_01") == 0) goto L_None; if(getmapusers("quiz_01") > 1) { announce "BriceRO Dice: . . . . .",0; set $@number, rand(1,4); sleep2 10000; announce "BriceRO Dice: I have a number now. Please go to the box of the number you want.... GO!",0; sleep2 10000; announce "BriceRO Dice: 5",0; sleep2 5000; announce "BriceRO Dice: 4",0; sleep2 4000; announce "BriceRO Dice: 3",0; sleep2 3000; announce "BriceRO Dice: 2",0; sleep2 2000; announce "BriceRO Dice: 1",0; sleep2 1000; announce "BriceRO Dice: Time's up.",0; donpcevent "evnt#1::OnEnable"; announce "BriceRO Dice: Winning number "+$@number+".",0; if(($@number != 1) && ($@number != 2) && ($@number != 3)) goto L_Lose1; if(($@number != 1) && ($@number != 2) && ($@number != 4)) goto L_Lose2; if(($@number != 1) && ($@number != 3) && ($@number != 4)) goto L_Lose3; if(($@number != 2) && ($@number != 3) && ($@number != 4)) goto L_Lose4; end; } L_Lose1: areawarp "quiz_01",183,81,191,59,"que_moon",99,35; areawarp "quiz_01",195,81,203,59,"que_moon",99,35; areawarp "quiz_01",207,81,215,59,"que_moon",99,35; goto L_Start; end; L_Lose2: areawarp "quiz_01",183,81,191,59,"que_moon",99,35; areawarp "quiz_01",195,81,203,59,"que_moon",99,35; areawarp "quiz_01",219,81,227,59,"que_moon",99,35; goto L_Start; end; L_Lose3: areawarp "quiz_01",183,81,191,59,"que_moon",99,35; areawarp "quiz_01",207,81,215,59,"que_moon",99,35; areawarp "quiz_01",219,81,227,59,"que_moon",99,35; goto L_Start; end; L_Lose4: areawarp "quiz_01",195,81,203,59,"que_moon",99,35; areawarp "quiz_01",207,81,215,59,"que_moon",99,35; areawarp "quiz_01",219,81,227,59,"que_moon",99,35; goto L_Start; end; L_Champ: mapannounce "quiz_01","BriceRO Dice: Come to me and tell me your name.",0; hideoffnpc "Dice#evnt1"; end; L_None: announce "No One Wins the Dice Event ewww!. Closed",0; hideonnpc "Dice#evnt1"; end; } - script evnt#1 -1,{ OnEnable: areawarp "quiz_01",182,94,228,88,"prontera",155,182; areawarp "quiz_01",185,87,188,82,"prontera",155,182; areawarp "quiz_01",197,87,200,82,"prontera",155,182; areawarp "quiz_01",209,87,212,82,"prontera",155,182; areawarp "quiz_01",221,87,224,82,"prontera",155,182; end; } // -- Mapflags quiz_01 mapflag nowarp quiz_01 mapflag nowarpto quiz_01 mapflag noteleport quiz_01 mapflag nosave quiz_01 mapflag nomemo quiz_01 mapflag nobranch quiz_01 mapflag noloot quiz_01 mapflag noskill quiz_01 mapflag nopenalty
  22. i will test all of them...
  23. Oh i see, thanks for that
  24. how do i actually put 48 hours there? because i saw this: // Define duration in msec of the day (default: 7200000 = 2 hours) // Set to 0 to disable day cycle (but not @day GM command). // Except 0, minimum is 60000 (1 minute) day_duration: 7200000 // Define duration in msec of the night (default: 1800000 = 30 min) // Set to 0 to disable night cycle (but not @night GM command). // Except 0, minimum is 60000 (1 minute) night_duration: 1800000 can i based on that one? in setting up the minutes? and in order for me to put the proper numbers on at_timeout:
  25. Hi, Just like the Title Says.. I want to Limit the @autotrade of my Server up to a Specific Hours Only...
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