https://rathena.svn..../rathena/trunk/
there is no compiled svn that available to download and run...
download a latest / fresh svn from the link above...
and compile it at your own.
Swt...just wonder this is the wrong section...and another similar topic you created ==''
http://rathena.org/board/topic/69245-latest-svn-compilation/page__p__129019#entry129019
dont create another topic while you already have a similar topic here
http://rathena.org/b...754#entry128754
wait for the respon or else revise what you have add into your server and caused this..
could be custom items / client incompatible... or outdated data...etc....
it is your SQL Table....
if you are running in eAthena / 3Ceam ...then..nothing we can help you about it..
in rAthena we use Group ID as main and not using GM Level anymore ...
but GM Level still can be configure inside the configuration file.
http://rathena.org/board/topic/58877-r15572-new-gm-commands-permissions-system/
hmm... ? did it show you problem ? 4 continous curley at the end of script doesnt mean the script got problem sometimes...
and did you run it and test it ?
the curley doesnt look got any problem at all...
https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/src/config/renewal.h
disable this
/// renewal ASPD [malufett]
/// (disable by commenting the line)
///
/// leave this line to enable renewal ASPD
/// - shield penalty is applied
/// - AGI has a greater factor in ASPD increase
/// - there is a change in how skills/items give ASPD
/// - some skill/item ASPD bonuses won't stack
#define RENEWAL_ASPD
you can try this...just abit reconstruction..
http://pastebin.com/raw.php?i=uj5HWxnB
btw..i dont really why you are using initnpctimer / stopnpctimer because you doesnt have any OnTimer Label inside it, so i dont know what you want to do with it.
and you ask player to whisper a NPC named "mf" ?
then you should add a
OnWhisperGlobal
Label to that npc, and i didnt saw it anywhere inside the script.
to announce only within a map...do like this.
this will announce the message in the map specified.
mapannounce "mapname","Message",0;
or
this will announce the message within the map where the attached player located.
announce "Message",bc_map;
well..i have tested around...43 times if i am not mistaken...nothing goes wrong..still work fine with it.
anyway, i am going to add auto shut down even if no one join / able to answer it so that it wont stay open all the time.
wait for the next release , i will release it when i got time... currently busy with my school exam and events.