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Emistry

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Files posted by Emistry

  1. Free

    SQL Job Changer

    Introduction:
    Tired of searching for a job changer that never satisfied your need ? Try this out !!
    It allow any combination of classes-tree that you can imagine with your brain.
    Example: Common Job Change Sequences

    Novice >> First >> Second >> High First >> High Second >> ThirdNovice >> First >> Second >> High First >> High SecondNovice >> First >> Second >> High SecondNovice >> First >> Second >> ThirdNovice >> All
    * Standard NPC that commonly found in the forum.
    Example: Rare Job Change Sequences
    Novice >> First >> Second >> Second >> Second >> ThirdNovice >> First >> Second >> Third >> Third >> Third
    * Suitable for server who decide to plan for story-lines that allow players to switch to each jobs before they can reach the final class.

    Setup Guide:
    OnInterIfInitOnce: query_sql( "TRUNCATE `e_jobchanger`" ); // dont remove this line if you're not sure what's it. // Add any combination that you like. AddJob( <current job>,<min. base lv>,<min. job lv>,<bonus statpoints>,<bonus skillpoints>,<resetlvl>,<required zeny>,<next job>,...,<next job> ); end;
    Put any combination that you want, and let the NPC done the rest of the setup.
    *current job - current char job class
    *min. base level - minimum base level to qualify for the job advancement.
    *min. job level - minimum job level to qualify for the job advancement.
    *bonus status point - amount of extra status point given to char for the job advancement.
    *bonus skill point - amount of extra skill point given to char for the job advancement.
    *resetlvl - option to reset based on resetlvl.
    *req_zeny - amount of zeny required for the job advancement.
    the rest - all possible option for classes that you intend to allow current job to change to.

    If you don't know how to setup it using the NPC script above, you can remove/disable all the lines within the OnInterIfInit lines.
    You can modify and execute this sample of SQL Database - Job Changer to generate the data required once and for all eternity.

    Note:
    * Basic knowledge on using SQL Database are required.
    * Don't remove the TRUNCATE line if you're not sure what you're doing.
    * The script suppose to load the setup part once, clear table and re-insert everything. If you removed that, your SQL tables will be a goddamn mess when you loaded for second times and onward.
    * It was suppose to be 2 separated individual script, but I merged it since I am sure there are always some member ask for how to setup the things. Too lazy to answer/spoon-feeding all these questions. So I merged it.
    Future Development:
    If you have any nice suggestion that are useful/interesting, I may consider to implement it in the future.
    Thank in advance.

    890 downloads

    Updated

  2. Free

    GM Rewarder - Shop-based

    Introduction :
    I made this script roughly early of last year( Jan 2015), quite an old script that left unused in my laptop.
    "GM Rewarder" script become much more popular and widely used across the private service, it was first introduced as "Itemizer" script and made by @Latheesan back in eAthena era.
    Many types of Rewarder npc pop up since then. However, some server still having issue with "corruption" due to untraceable records that was removed by NPC if available, or GM often send rewards to their own characters. Beside, most of the Rewarder NPC that exist in forum required more steps/works to create multiple rewards to send to specific players.
    Right after I made this
    , I decided to play around with Rewarder NPC using same type of features, mainly ease in use.So I am here to share this script to everyone.
    Differences :
    NPC that enable GM to setup rewards and sent to players in ease.
    It allow only GM can send multiple rewards to player, only if GM has that items with them.
    Only players able to claim the rewards.
    All transactions will be recorded, even if GM "deleted" the history, it still exist in database.





    * HHooooorayyy, it's my 8000th posts in rAthena


    Notes :
    There are actually got several unique ways to use/improve this NPC. I dont want to spoonfeed to much, so I will just leave this part to your own imagination/creativity.
    However, if you wish to share your idea to use/improve this NPC with the rest of the community, feel free to leave a comment in this topics.
    Who knows, I might implement your idea into this NPC in case I find it suitable with it.

    898 downloads

    Updated

  3. Free

    Manage @alootid - @alootid2

    Introduction:
    Due to the limitation of alootid that can only loot up to 10 items by default. (can change at /src/).
    However players are always greedy, they want to loot almost everything, but not every items, so 10 slots can't fill their desires.
    So this custom manager are introduced.
    It help player to setup different combination of alootid settings. (Different hunting monster/maps could switch to different settings) player no longer worry what their previous alootid settings was. player can switch/save any settings whenever they want. alootid settings could be auto loaded when they join the game. * In short, just a macro to use to the alootid atcommand. To make it less confusing to player, disable the alootid and start using alootid2 instead.
    Usage:
    @alootid2 list @alootid2 <save/add/remove> <#> <item1> ... <item10> @alootid2 <load/clear/reset> <#> @alootid2 set <#> name <name> @alootid2 set <#> autoload <1/0> Example:
    chatbox: @alootid2 save 3 609 608 607 Usage: @alootid2 save <3> - save successfully. chatbox: @alootid2 load 1 Your autolootitem list has been reset. Autolooting item: 'Green_Herb'/'Green Herb' {511} Autolooting item: 'Apple'/'Apple' {512} Autolooting item: 'Banana'/'Banana' {513} Autolooting item: 'Grape'/'Grape' {514} Autolooting item: 'Carrot'/'Carrot' {515} Usage: @alootid2 load <2> - loaded successfully. chatbox: @alootid2 list <1> - 501, 502, 503, 504, 505, 506, 507, 508, 509, 510 <2> - 511, 512, 513, 514, 515 (autoload upon login) <3> - 609, 608, 607 Usage: @alootid2 list - found 3 settings. Preview:


     

    526 downloads

    Updated

  4. Free

    Healer - Selective Buff

    A healer that allow player to receive the buffs they want.
    Player could decide the combination of buff they want.

    * Notes: For demo purpose, I only write a simple script to demo the rough idea, imagine the buff system you could do with your own creative imagination. 
    Feel free to share with us if you have any nice idea.
     
    Preview:
     
     

    650 downloads

    Updated

  5. Free

    Item Collector NPC / Item Sink Strategy

    Introduction :
    The NPC is designed to accept items from players, with contributions being non-recoverable but meticulously logged. A straightforward ranking system showcases players based on their item contributions. Game Masters have the flexibility to leverage and reset these rankings for custom events or creative initiatives at their discretion.

    **  Consider this a deviously delightful item sinking event for your server, complete with devilish flair and strategic mischief. 

    438 downloads

    Updated

  6. Free

    Normal + VIP Storage

    Enable Account with GM Level 20 and above ( default ) to have extra slot for Storage.
    the GM Level are configurable in the diff..
    Original Post Link
    http://www.eathena.w...dpost&p=1496268
    made by AnnieRuru at eAthena

    570 downloads

    Updated

  7. Free

    RentItem2

    A Script command that extent the usage of

    rentitem
    it work just like item2 command..but with rental period.

    *rentitem2 <item id>,<time>, <identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>; *rentitem2 "<item name>",<time>, <identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>;
    original post link :
    http://www.eathena.w...1

    395 downloads

    Updated

  8. Free

    iRO Spooky machine - Refine Event

    Introduction :
    Talk to the machine and it will give you a Cracked Buckler shield. Equip the shield and talk to the machine.
    It will attempt to upgrade it as high as it will go. Depending on what upgrade level the item breaks at you will get a free item! If the buckler is upgraded to +10 or higher it gives a mystery costume!



    References :
    Official Website
    IRO Wiki


    473 downloads

    Updated

  9. Free

    Usable Refinery Ores

    Description
    Players are able to click on the Ores items to refine the selected equipment. They can refine their Equipment at anywhere anytime they want.
    Based on requirement of Weapon Level and Type, different ores might be needed as well as Zeny.
    Preview

    856 downloads

    Updated

  10. Free

    iRO - Ben Recycle NPC

    Ben Recycle  in Prontera allows players to turn certain equipment into Rough Elunium and Rough Oridecon.
     
    How to use:
    func_AddItem(<equipment_id>, <item1>, <amount1>, <item2>, <amount2>); // WEAPONS func_AddItem(1421, 757, 4, 756, 4); func_AddItem(1822, 757, 2, 756, 2); func_AddItem(1625, 757, 5, 756, 5); func_AddItem(1819, 757, 3, 756, 3); func_AddItem(1269, 757, 4, 756, 4); func_AddItem(1142, 757, 3, 756, 3); func_AddItem(1624, 757, 5, 756, 5); func_AddItem(1626, 757, 5, 756, 5); func_AddItem(13404, 757, 5, 756, 5); func_AddItem(13027, 757, 6, 756, 6); func_AddItem(1821, 757, 1, 756, 1); func_AddItem(1268, 757, 5, 756, 5); // ARMORS func_AddItem(2422, 757, 3, 756, 3); func_AddItem(2104, 757, 1, 756, 1); func_AddItem(5124, 757, 2, 756, 1); func_AddItem(2406, 757, 3, 756, 3); func_AddItem(5122, 757, 2, 756, 1); func_AddItem(5126, 757, 2, 756, 1); func_AddItem(2504, 757, 2, 756, 1); func_AddItem(2353, 757, 15, 756, 15); func_AddItem(2514, 757, 6, 756, 6); func_AddItem(2404, 757, 2, 756, 1); func_AddItem(2315, 757, 2, 756, 1); func_AddItem(2102, 757, 2, 756, 1); func_AddItem(2114, 757, 2, 756, 2); Additional:
    // if enable shop UI (only work if items can sell to npc shop) .shop_npc$ = "ben_recycle_shop#iro";  
    Mirror Link: https://pastebin.com/cCBdevB5

    432 downloads

    Updated

  11. Free

    Super Convex Mirror

    Description :
    The NPC are capable to search for MVP in the whole server or specific maps.
    Back in eAthena, there exists a script command (forgotten the name, perhaps a mobcount(...) with parameter changed) which allow us to check for specific monster id exists in the map or not, but it was removed.
    Then we could use mobcount(...) script command to get similar results, but we need to manually append an NPC event to each monster.
    Now, we could also do the same by using getunits(...) / getmapunits(...) script commands.
    Of course there are pro and cons for each version, I'll just leave it to you to decide for yourself whether to use it or not.
    The origin of script came from @Brian
     
    Preview :

     
    Settings :
    // Enable player to warp to MVP? // 0 = disabled // 1 = enabled // 2 = enabled + SC_BOSSMAPINFO .warp_to_mvp = 2; Enable this setting if you wish to allow NPC to warp into the monster map.
    // enable this setting to fully utilize the NPC script. (use at your own risk) // read more info at /conf/battle/monster.conf setbattleflag("dynamic_mobs", 0); By default, the dynamic_mobs configuration are set to yes. This help you save some server resources if the maps aren't access by any players recently by saving the monster data into the cache.
    The downside of using dynamic_mobs, monsters are cached, NPC can't search for the monster data if they are cached. FYI, monsters that spawned by NPC scripts aren't cached.
    // list of MVP map. setarray .map$, // enable this if you want it search whole server. (unable to use warp to mvp option) // "all", Enable this if you wish to enable to NPC to search the whole server, incase you missed what other maps have MVP (including showing mvp from restricted areas, like Guild Dungeon) 
    FYI, searching the whole server would take a longer time, use at your own risk.
     
    Notes :
    The NPC are capable to search any MVP monsters in the map, including monster summoned by Bloody Branch, or Class Change Skill (from Sage's Abracadabra), as long as the monster have MVP EXP.
     
    Why do we need this if we already have Convex Mirror Item?
    I am sure everyone has used Convex Mirror before, but there are few reason that its frustrating to use it:
    Each convex mirror only can search current map of player. Convex mirror are wasted if the map doesn't have any MVP or killed. Convex mirror can't search for monster that summoned by NPC script. This NPC could serve as compensation for player, imagine the use case where you spend a Convex Mirror to know which MVPs are still alive instead of letting it go wasted knowing that the MVP in current map is dead or not found.
     

    473 downloads

    Updated

  12. Free

    LMPQ - Ludi Maze Party Quest

    Introduction:
    This LMPQ exists in MapleStory, I am just copy the idea of how it work, and try to port it into RO.
    However, its far from perfect, originally I planned to get a custom map with x-mas theme, something like toy factory since it kinda match with MapleStory's Ludibrium town/dungeons. 
    But plan failed, tried to approach several person to help me with some of the client side stuff, but not everyone have the free time or interested or maybe not willing to work on free maps/clientside release nowaday.
    Anyhow, maybe you could just replace with your own custom map, or even better if you could share with everyone like I share the scripts. The more the merrier!
    So, if anyone willing to help me with custom maps/client side edit, let me know ? . Sometime collaborating with others could make great contents for release to other member.
     
    How it work:
     
    The objective of this party quest is to collect at least a certain tickets by killing monsters and to reach Ludibrium Maze 16 (henceforth known as Room 16).  Navigating through the maze needs a firm foundation of how the rooms operate. When you have successfully entered into the maze, your party will be thrown into a random room. Each type of monster drops a random amount of tickets at certain rate. Some rooms consists of mystery treasure box that summon monsters upon destroyed. These summoned monster has better loot value,  which are important factor to complete the PQ in a short period of time. The more passes you have, the more experience points you will obtain at the end of the PQ. There exists trick to conquer this PQ in a very short duration, I'm not gonna reveal/spoil how is it, and l'll just leave it to you to explore it.
     
    Mirror Link : Pastebin
     
     
     
     

    154 downloads

    Submitted

  13. Free

    Infinity Gauntlet - Snap

    Spoiler Alert !!! 
    The following content consists of info for the recent Avengers: Endgame movie. 
    View and download at your own discretion, I am not responsible for anything if you're so weak heart and so easily get spoiled with such contents.
    Real fans never afraid of spoiler contents! 
    Use at your own risk ....
     
    Mirror Link: https://pastebin.com/6GX0LmW2

    167 downloads

    Updated

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