I was working on a project just like this one, what i did was use a 3d software to render all the camera angles and actions from TOS, rendering them directly into .bmp files, i got some really nice results like yourself, but the main issue i had was that when downscaled from a bigger .bmp file, the equipment window wouldn't downscale it, so the default bmp resolution would appear really large on the equipment window. I've put this project aside since the trade between work and results was not very promising, i mean, a lot of work to get thinks right, and not a easy way to automate those boring steps, the only way to make it automatic was to use the same animation for every class, and that would make it a little repetitive from a gameplay perspective. PM me so we can share some ideas and maybe figure out better ways to work it all out. All the best in your project buddy and hope it's all freewhen done ( i'm a huge supporter of Creative Commons )
\o/