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Badarosk0

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Posts posted by Badarosk0

  1. @grenat50

    Very good! I would like to suggest to add verification by gepard's unique id to avoid abuse of double accounts.

    bomberman erro
    [Error]: buildin_delwall: wall "BBM1_29-38" does not exist.
    [Debug]: Source (NPC): 1Bomb#1 at bomberman (29,38)

     

    After finishing some BG, the message "Duplicate application" always appears when trying to enter another bg mode.

  2. 3 hours ago, sader1992 said:

    this src mode only allow the player to redeem the reward , it does not auto redeem for the player , the player must redeem the reward hem self

    the script you use will allow the first account with the gepard id given to redeem the reward , and if he didn't redeem it with that account , he can't redeem it with another account , he only can redeem it with that account (the first account he login with in the day)

     

     

    i will soon create a function for gepard as planed , if you don't want to wait for god knows how long , the key is this , if the player did redeem the reward , the variable #AttendanceDate would be the date of that day

    Yes, what I did just allowed him to click if he didn't get another account on the day. But the next day the sql table was deleted. I think what I did has nothing to do with this problem.

  3. @sader1992 I am testing your script and sometimes it says the player has already redeemed the reward without redeeming it. I tested for 20 days and it occurred sometimes. Did you realize that?

    "You have already collected your reward today." < The message appears a few times without the player redeeming it.

    I created an extra check for Unique_ID when the player logs in:

     

    
    OnPCLoginEvent:
    
            .@charid = 0;
            query_sql("SELECT `last_unique_id` FROM `login` WHERE `account_id` = '"+getcharid(3)+"'", .@last_unique_id$);
            query_sql("SELECT `char_id` FROM `Attendance_unique_id` WHERE `unique_id` = '"+.@last_unique_id$+"'", .@charid);
            if(.@charid != 0)
            {
                //dispbottom "Attendance has already been collected.";
            }
            else
            {        
                //dispbottom "Attendance ready to be collected.";
                query_sql("delete from `Attendance_unique_id` where `unique_id` = '"+.@last_unique_id$+"'");
                query_sql("INSERT INTO `Attendance_unique_id` (`unique_id`,`char_id`) VALUES ('"+.@last_unique_id$+"', '"+getcharid(0)+"')");
                set_attendance_requirement();
            }
    
    end;
    
    OnClock0001:
        query_sql "TRUNCATE TABLE `Attendance_unique_id`";
    end;



     

  4. 4 hours ago, Break said:

    Open ../src/login/account.hpp

    After: 

    
    #ifdef VIP_ENABLE
    
    int old_group;
    
    time_t vip_time;
    
    #endif
     

    Add:

    
    unsigned int lock_id;

     

    Thank you! @Break

     

    For that part, what should I do?

    -------------------------------------------------------------------------------------------------------------------------
    Open ../src/login/account_sql.c

    Search:

    "SELECT `account_id`,`userid`,`user_pass`,`sex`,`email`,`level`,`state`,`unban_time`,`expiration_time`,`logincount`,`lastlogin`,`last_ip`,`birthdate` FROM `%s` WHERE `account_id` = %d",

    Change to:

    "SELECT `account_id`,`userid`,`user_pass`,`sex`,`email`,`level`,`state`,`unban_time`,`expiration_time`,`logincount`,`lastlogin`,`last_ip`,`birthdate`,`lock_id` FROM `%s` WHERE `account_id` = %d",

    Search:

    Sql_GetData(sql_handle, 12, &data, NULL); safestrncpy(acc->birthdate, data, sizeof(acc->birthdate));

    Adding below:

    Sql_GetData(sql_handle, 13, &data, NULL); acc->lock_id = strtoul(data, NULL, 10);

    ----------------------------------------------------------------------------------------------------------------------------------------------------

     

  5. This system is very interesting, but there are some problems.
    - If the player is in alternate clothing and changes to 2rd clothing will give spr error.
     
    - I also noticed problems in the skill tree. It happened that players were no longer able to distribute skill points after resetting the character. I also noticed reports of points disappearing. It was enough to remove this system that everything has normalized and this problems are over.

    - If the players use nodelay it will remove any delay with the clothes of 2rd.

    As I said, the system is very good, they are just details.

  6. On 15/04/2018 at 3:59 AM, hendra814 said:

    Since secret discontinue NEMO update, I don't know where to get new update of NEMO Patcher

    now i have error when enable custom homuculus AI at 2018-03-07 Client.

    I hope some could help me.

    Thanks

    I have the same problem. Homunculos stopped working from this client. I've already tried using the latest kRO AI version and the problem continues. I realized that if you enable the diff in the nemo for custom homuncles the client does not open anymore. It seems to generate some crash.

  7. On 23/09/2017 at 1:12 AM, Secrets said:

    Soon™

    goLTLZ1.png

    I've checked that there are servers using, I'm interested in acquiring, does anyone sell this system? They could create something that encourages them financially to develop. I would be willing to.

  8. On 15/09/2017 at 4:45 PM, Hidan said:

    Entendi, Muito obrigado, estava com essa duvida, pois postaram esse sistema junto com os outros sistema de conquistas e a nova raça doram, desde 2014, pensei que ja tinham lançado.

    Sebe me informar quem faz esses sistemas e vende ? inluindo o sistema de refine tambem? 

    Obrigado pelo esclarecimento.

    I am also interested to buy if someone sells.

  9. On 30/09/2013 at 10:08 PM, Asura said:

    Hi badarosko1,

     

    You need to install gcc in order to compile.

    
    yum -y install gcc

     

    On 20/10/2013 at 10:59 PM, Dev Blaze said:

    Install first gcc Edward is correct 

     

    yum -y install gcc

     

    or

     

    yum install subversion make gcc mysql-devel pcre-devel zlib-devel

    I use CentOS and I decided to do this:
     

    scl enable devtoolset-4 bash
    which gcc
    gcc --version
    ./configure --enable-debug=gdb
    ulimit -c unlimited
    make server


    Now one problem I'm having is when to turn on gdb. I am doing this:

    gdb map-server
    run



    The problem is that it seems to me that it only binds the map-server and does not connect char and login. I get the error at the end of the build:

    [Error]: make_connection: connect failed (socket #11, error 111: Connection refused)!

    Is there any way to connect all 3 at once? How do I enable debug gdb? I searched everywhere and did not find anything.
     

  10. I performed the rAthena upgrade to the latest version, so I realized that I would need to upgrade my gcc from 4.8 to 5+.

    I upgraded to gcc 5.4 and compiled the emulator without any problems.

    But from now on he does not care anymore. The map server does not start. I use centos 7.

    When I connect the map-server the following message appears and it hangs:

    [Warning]: You are running rAthena with root privileges, it is not necessary.
    ./map-server: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by ./map-server)
    ./map-server: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by ./map-server)


    CentOS7.jpg.cdb9bc81e91aa9b68f2687422e709f3d.jpg

     

    Does anyone know how to solve this problem? 

    EDIT:

    sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-5 1
    sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-5 1

    Solved.*

  11. On 04/08/2017 at 3:27 AM, yuchinin said:

    New version uploaded. Pending for approval.
    //= 1.2.2 Remove function (arrfind_fishdb , arrfind_fishdb)
    //=       Change function name (arrfind_fishdb > arrfind_db, arrget_fishdb > arrget_db)
    //=       Remove function name arrfind_db and arrget_fishdb and added it to common library
    //= 1.2.2a Add a hard fish example

    A very good, I am waiting for the new version to be approved. Very good event! Thank you!

    EDIT: Hello, I'm trying to use your fishing event, however it's not working. Clicking on the Spot Test does not happen. I'm using the new version. Does the setVariable and getVariable functions exist in rAthena?

     

    Resolved when I did this:
            //if(is_function("aimode")){
            //    aimode(.@gid,"aggro");
            //}

  12.  

    Hi, I'm having trouble running the event. When I click on the Spot Test nothing happens and I get the following error:

    [Debug]: script debug : 0 110150052 : Monster Controller: Not Found
    [Debug]: script debug : 0 110150481 : Monster Controller: Not Found
    [Info]: npc_parse_function: Overwriting user function [arrfind_fishdb] (npc/realro/eventos/disguise.txt:588)
    [Info]: npc_parse_function: Overwriting user function [arrget_fishdb] (npc/realro/eventos/disguise.txt:598)

  13. On 2017-5-19 at 8:10 AM, Lai said:

    Hi there.

     

    Anyone knows how to remove client side, fixed cool down.

     

    On the server side:
    I do not have any Cool down on this skill.

    I did not set any Global cool downs.

    Client:

    2017-01-**

    cooldown.png.1495c8ba15cac9275d9af506b17f0bf7.png


    Lai this is actually taking place in 2017+ clients. For me a cooldown appears on the client side. There is nothing to do with skill_cast_db.
    I really do not understand yet how this might be influencing.

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