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Hanashi

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Posts posted by Hanashi

  1. hmm... you just don't put 9999999 at the end by the way @SkyDragon

    what i'm trying to say do it as what the structure of database does....

    // Structure of Database:
    Max Level,Class list,Type,Exp for Lv 1,2,3,4,5,6,7,8,9,10,11,12

    like i want max  job level 5 on gunslinger

    5,25,1,10,20,30,40,50		//✓
    
    5,25,1,10,20,30,999999		//✗

     

  2. under db create another copy of import-tmpl folder and rename it to import . under import/job_exp.txt supports exp table up to 1000 base level and 255 job level

    and you have to change some in order for your custom exp table to work

    sample:

    //Base - Pre-renewal 1000 Levels
    //99,x,0,10,18,28,40,85,123,168,220,278,400.....
    
    //Job - Pre-renewal 255 Levels
    //70,x,1,288,368,568,696,1206,1774,2192,3196....
    // Structure of Database:
    // Max Level,Class list,Type,Exp for Lv 1,2,3,4,5,6,7,8,9,10,11,12

    class list : jobID ex. novice= 0, swordsman= 1

    type : 0 = base level 1= job level

    if you want to change it to 1000 base level and 255 job level for star emperor and  soul reaper:

    //Base - Pre-renewal 1000 Levels
    1000,4239:4240,0,10,18,28,40,85,123,168,220,278,400,481,613,731...
    
    //Job - Pre-renewal 255 Levels
    255,4239:4240,1,288,368,568,696,1206,1774,2192,3196,5080,7352,8580...

     

  3. Fix Summoner Hairstyle(MALE)


    The Hairstyle works with My Kamishi's 34 hair color(Rework-MALE) in which ignores the color of the eye and ...some of the fur

    10 hairstyles 

    This is my first sprite release

    if there are any issues with my work

    feel free to notify me

    leave a like if you like my work and helps me get motivated and share


    • Submitter
    • Submitted
      06/28/2019
    • Category
    • Content Author
      Gravity, Ashihanna

     

    • Upvote 3
  4. Kamishi's 34 hair color(Rework-MALE)


    The Hair color works with my Fix Summoner Hairstyle(MALE) which ignores the color of the eye and ...some of the fur

    This is my first hair color palette release

    if there are any issues with my work

    feel free to notify me

    leave a like if you like my work and helps me get motivated and share


    • Submitter
    • Submitted
      06/28/2019
    • Category
    • Content Author
      Kamishi, Ashihanna

     

    • Upvote 3
    • Love 1
  5. i manage to turn highlight for skillslot into. qs file and run it successfully on nemo but not for this one . . .can i request to turn this hexed code to. qs file thank you ?

    i think i post my request in wrong section sorry?

     

  6. i found another option

    instead of trying to disable or hiding extended minimap

    i just disabled the map to use the extended minimap"

    add map you want to disable under your client

    data/exceptionminimapnametable.txt

    sample:

    izlude_d#

    and if you want to change the disable dialog  then go

    data/msgstringtable.txt

    In this map You can't memorize and zoom the minimap.# <-change this line to whatever you like

    sample:

    Extended minimap feature is not available.#

  7. case solved:

    D2 1D 68 B4 FF B4 00 8B C1  <-look for this line

     

    RED channel - CA
    GREEN channel - DF
    BLUE channel - FB

    For example, we want to change it by blue color. We need to modify bytes to:

    D2 1D 68 00 00 FF 00 8B C1

    credits to @Functor

    for giving me hints on how to hexed client ?

    • Love 1
    • Like 1
  8. i know there's no issue on just little warning but kinda distract me and i would appreciate if anyone can fix it :3

    Warning    C4800    'std::size_t': forcing value to bool 'true' or 'false' (performance warning)    csv2yaml    ...\src\tool\csv2yaml.cpp    144 

    this is line 143 to 147 under csv2yaml.cpp

        if( !process( "PET_DB", 1, pet_paths, "pet_db", []( const std::string& path, const std::string& name_ext ) -> bool {
            return pet_read_db( ( path + name_ext ).c_str() );
        } ) ){
            return 0;
        }
  9. found the keyboard button but not for the map /help

    here's for the keyboard button

    keyboard button

    73 68 6F 70 00 00 00 00 6B 65 79 62 6F 61 72 64 00 00 00 00 73 6E 73 <-look for this line
    73 68 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 6E 73 <- change it to this line

     

    • Like 2
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