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Everything posted by Santafe
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none, i just removed the hidenpc and onclock to test the script, nothing else
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The menu is split into 2 ( meaning, when i click the "3" option, it goes to a new option with 3 and exchange with carrot as a new menu again )
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Yea that actually worked, thanks! but i donno if it would reappear when the OnClock happens, Also @Alayne the menu when I talk to npc seems to be messed up like, "What do you want to do" >> options are : 3 exchange for carrot i cant exchange for anything else but a carrot or a grape
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Hey Alayne thanx for the script, It works quite well but for some reason the npc isnt hidden i can see its shadow xD (guessing thats the 903 NPC ID)
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Hey everyone, I would like to request a unique item exchanger. Lets say there are 4 items a,b,c,d. The exchanger can exchange item "a" for b/c/d / item "b" for a/c/d and so on. This exchanger also appears only at a particular day? like OnFriday with an OnClock ? and also there is an announcement when he arrives and leaves. He disappears after 1 hour (hidenpc?) Thanks and Regards , Santa
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Ah i never knew this got a reply my bad! Thanks for the script / grf just wat i needed
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oh ma gerd works like a charm ty Sader <3 @Alayne thanks for your help too <3
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Hello, thanks for the scrip, the command works but i get this warning and debug everytime i use it : [warning]: script:run_func:AtCommand at prontera (119,42) [debug]: Source(NPC): AtCommand at prontera (119,42)
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Hello everyone, I would like to request a bind at command to warp into a specific place like a mall using @mall, It warps to quiz_02 but it can only be used in towns, If used anywhere else it asks the player to be in a town. Thanks and regards, Santafe
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mission hunting script warning on console
Santafe replied to AinsLord's question in Scripting Support
You have a custom base and job exp so it shows the overflow. Replace 100 in this line : setarray .Modifier[0], // Multipliers for Base Exp, Job Exp, and Zeny rewards. getbattleflag("base_exp_rate")/100,getbattleflag("job_exp_rate")/100,60; into watever rate you have in ur base and job exp rate in the "exp.conf" file. -
*bump*
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Hey everyone, does any 1 still have the script of Guild house rental from eAthena? if so plz share thanks in advance
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Hey everyone, I would like to request a render of rA logo so that i could use it on my login screen saying Powered by rA . (rA or rAthena is fine) Thanks in advance Edit: My bad got it from here
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I think your client is reading grf instead of data. either merge sprites into grf or put it manually into ur data folder and convert it into grf.
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Need Help to Increase Cart Termination damage
Santafe replied to pumks's question in Source Requests
By making it 14 u increased the skill's damage. Try to make the 14 into 18 to 22 or more depending on wat the damage output is. -
Need Help to Increase Cart Termination damage
Santafe replied to pumks's question in Source Requests
I dont understand what your saying but im guessing u mean increase the crit rate of CT. Any skill will miss if the HIT is below the flee rate unless u have seeking atk(Hits flee opponents even with low hit). If ur talking about critical damage then make a weapon that is exclusive to Whitesmith and use this bonus : bonus bCriticalRate,n; and replace "n" with any number. If u say 1 = 1% crit rate 2 = 2% and so on. Hope this helps. I dont think theres any other way to vary the damage like u mentioned. -
Thanks its quite close to wat i want so ill work around with it
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Hello everyone, I would like to request a refiner that refines an equipment for a particular set of coins. Example : Safe refines like normal refiner till +4, for +5 ~ +10 player needs to exchange 10 gold coins per refine. i.e. 10 GC for +6 / 15 GC for +7... till +10 and from 11-20 using platinum coins with similar increment. The player gets a sure refine ( no chance of failing). If it matters in anyway (script wise), I use rAmod
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Need Help to Increase Cart Termination damage
Santafe replied to pumks's question in Source Requests
There are 2 ways to do so. 1. You increase max_cart_weight at this directory >/conf/battle/player.conf and your CT damage increases accordingly. 2. Read the skill description and do what crazyarashi wrote but you need to do unnecessary calculations. the % of weight considered as damage increases as level of skill increases so u just reduce the "16" in i = 10 * (16 - skill_lv); Note: Make sure u dont change 16 to any value below 11 this might cause problems as the CT will do 0 dmg if its 10 or below. -
i dont have skype. tried it and still no avail the localhost works. its just that fluxcp folder doesnt work. i click and the installation doesnt come its just a error page where it says site cannot be reached and DNS not found
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Hey everyone, i just installed wamp and got the phpmyadmin to work. I pasted the fluxcp file in the "www" folder inside wamp. when i open it on my browser at localhost and click on fluxcp file i get a page that says "flux DNS address could not be found" and "The site cant be reached" . all database usernames and pass have been set perfectly but i donno y it isnt working plz help asap :/
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*bump* :/
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Hey guyz, i request a npc that does the following : first says hi then bla bla bl(so i can fill in with my own quotes?) then he asks if player has 5 items(different items) if the player does have it, hell take it from the player and gives him a hunting quest where he has to kill multiple mobs(example: 3 mobs?)(note: it should not have a time limit he can finish it any time he wants) ex: 500 porings 200 lunatics etc, and finally gives a randomized item ( out of a list of 5 items?) and gives an announcement to server saying "Player"Has finished the quest to recieve "xxx"(item name which was obtained? from those 5 items). Thanks in advance *Blump*