[sOLVED] Okay, found myself (had some problem with my server compilation, that's why he took me too much time and asked some help). Well, it was my custom modification, if it happens on someone, check EVERY "sd" or "mvp_sd", and test each time if it exists and don't put too fast a mod that you found on the forum, be carefull, it'lll save time. Well, anyway, sorry for this useless post :/. [/sOLVED]
Hi, My version : r17524 My probleme : map crash when a monster die : -after suicide (like marine sphere) -using !killmonster while we are fighting Maybe other ways.
#0 0x0816f5cc in mob_dead ()
No symbol table info available.
#1 0x081a1bfb in status_damage ()
No symbol table info available.
#2 0x080f7eb6 in skill_castend_nodamage_id.part.51.45797 ()
No symbol table info available.
#3 0x08120771 in skill_castend_nodamage_id ()
No symbol table info available.
#4 0x08121932 in skill_castend_id ()
No symbol table info available.
#5 0x08063efa in do_timer.2661 ()
No symbol table info available.
#6 0x0805fd80 in main ()
No symbol table info available.
If someone can help me ? Maybe I have to configure in a different way my gdb ? Should I copy/past this function for you to be sure I didn't change this function ? Thanks EDIT : So, it seems it happens when a monster die when nobody was killing him. EDIT 2 : Finally, I totally forgot, but I add some custom modification on this function, I'll search on this way, but if someone could highlight some "possibility" :/ EDIT 3 : I have the item and the exp before the server crash, and my custom modification are on the item drop :x. EDIT 4 : I have the annoucement when a monster die and there is a rare item (put at 100%).