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Flaid

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Everything posted by Flaid

  1. The in the first post posted script is correct...
  2. 1. { bonus3 bAutoSpell,"NPC_BLOODDRAIN",1,5; },{},{} 2. Correct. 3. { bonus3 bAutoSpell,"CG_TAROTCARD",1,1; },{},{}
  3. You gotta change the code 0x37B5 to 0x3395 Here's an example for Kasa 1833,KASA,Kasa,Kasa,135,70128,1,5599,7709,2,1004,1309,104,70,111,74,65,78,108,55,10,12,2,0,63,0x3395,150,800,600,288,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1
  4. Flaid

    Pets.

    Yes. The first {} is to always use the script and the last one is to just run the script when the pet is loyal.
  5. Flaid

    Pets.

    1815,EVENT_RICECAKE,Rice Cake,0,9028,0,511,80,60,50,100,250,20,2000,150,1,0,500,500,200,{},{ bonus bAllStats,20; }
  6. File Name: Black Kades File Submitter: Flaid File Submitted: 03 Apr 2012 File Updated: 03 Apr 2012 File Category: Mobs I hope you all will enjoy this black Kades. Click here to download this file
  7. Flaid

    Black Kades

    910 downloads

    I hope you all will enjoy this black Kades.
    Free
  8. Thank you, lol.
  9. Wenn du base_exp_rate auf 450 setzt sind die rates 4,5x so viel EXP wie normal. Ich versteh nicht so ganz wieso du kompiliert hast. Das musst du nur machen wenn du Änderungen in der Source vornimmst. Nach der Änderung von base_exp_rate musst du nur den server neu starten und die Änderunge werden übernommen.
  10. This is the code to cast it while attacking. 4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700; bonus3 bAutoSpell,"MC_MAMMONITE",10,500; },{},{}
  11. 4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700; skill,"MC_MAMMONITE",10; },{},{}
  12. 1. 4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"ASC_EDP",1,100; },{},{} 2. { bonus2 bSubRace,RC_DemiHuman,15; },{},{} 3. { bonus2 bAddRace,RC_DemiHuman,15; },{},{} 4. { bonus2 bSubEle,Ele_Water,15; bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Fire,15; bonus2 bSubEle,Ele_Wind,15; bonus2 bSubEle,Ele_Poison,15; bonus2 bSubEle,Ele_Holy,15; bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Spirit,15; bonus2 bSubEle,Ele_Undead,15; },{},{}
  13. Sorry to post here even if this is solved but on Rozeniiz code it's set to 150% more HP instead of the 125% you wanted.
  14. Dispell is blocked already with the 25% anti magic. For Tarot Card, I am not sure if this would work but try to set it as magical skill. db/re/skill_db.txt search for Tarot card and replace it with the following: 489,9,6,1,0,0x41,0,5,1,no,0,0,0,magic,0, CG_TAROTCARD,Tarot Card of Fate
  15. I have no idea about rA, they were added on an iRO maintaince. 06/28/2011 - Maintenance. Pretty old already.
  16. New sprite and hats? So this should be posted on the graphic section, I guess. Else, if you need the code... 20000,NewMercenary,NewMercenary 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create MOBIDHERE,1800000; },{},{} Don't forget to change the mob id. All you have to do is make a new monster and add it's ID there.
  17. New guild dungeon.
  18. Brauchst du nur die headgears oder sonst noch was? Sons lad ichs dir einfach mal hoch. Sag einfach was du alles brauchst.
  19. Naja du hast dir ja auch kRO - also Korean Ragnarok Online geladen, versuchs doch mal mit der englischen Version, da sollte wieder alles passen. Schau mal -HIER-
  20. Better put your lua files into your normal data instead of your .grf, I've had the same problem with skins, after putting it all into my normal data it worked just fine.
  21. Hey, das ganze sieht ja soweit echt vielversprechend aus. Muss T-Bash zustimmen, ne API wär ja echt was feines. Arbeitest du weiterhin an diesem Projekt? Ich mein hast dich ja schon ne weile nicht gemeldet hier.
  22. Mit chinesischen Buchstaben? Wieso benennst du die sprites und act files nicht einfach um? Ich versteh dein Problem grad nicht...
  23. Yes, they are. Most of them just don't have stats yet, here's a snippet. 2249,PYURIEL,Pyuriel,Pyuriel,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2250,LORA,Lora,Lora,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2251,GIOIA,Gioia,Gioia,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2252,ELVIRA,Elvira,Elvira,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2253,DAEHYON,Daehyon,Daehyon,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2254,SOHEON,Soheon,Soheon,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2255,KADES,Kades,Kades,143,2466698,0,0,0,1,700,1000,479,262,100,100,100,100,100,100,10,12,2,0,67,0x37B5,150,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2256,RUDO,Rudo,Rudo,135,501489,0,0,0,1,700,1000,96,196,100,100,100,100,100,100,10,12,0,8,66,0x37B5,150,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  24. Go to your db/re/skill_tree.txt find a trans class and copy the skill to the baby class, you'll have to use the first number of the babies tho because that's the ID. Here's an example for baby assassin: 4035,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault#
  25. Check here, it has been added to RMS. http://ratemyserver.net/index.php?page=re_mob_db&mob_id=2249
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