Hi,
In my server the airship stops working when the invasion must start. I dont know how to fix it. I already posted it as a bug in the bug tracker, but nobody answer for 11 days. The script is not modified and its exactly the same that is in the svn.
https://rathena.svn....ts/airships.txt
NPC: YunoIzl_Airship
OnTimer15000:
set .mobinv, .mobinv+1;
if(.mobinv >= 9 && rand(1,3) == 3) {
stopnpctimer;
enablenpc "Airship#airplane02";
donpcevent "Airship#airplane02::OnInvasion";
}
mapannounce "airplane_01","We are heading to Izlude.",bc_map,0x00FF00;
end;
Anyone has the same problem? How can i fix it.
Thanks!