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Showing content with the highest reputation on 12/20/23 in all areas

  1. just pm functor. skype is the key.
    1 point
  2. Recently I heard of the new "offline vending" in official servers And I've been wondering how to achieve that, either it be on a "as close as possible" basis where I have the vending to work with inventory items and then on succesfully creating the vending the items would be removed from player's inventory and he could manage it from the server website (to cancel/change price/etc). Once cancelled or sold get the stuff back by RodEx, like in the video. From what I can see in the video, it looks like they create a fake cart for the player and then add the player's items to that cart and display the normal vending screen with a limited number of 4 items, since that's the max items you can send via RodEx. After proceeding with the vending, it allows you to aim and then creates a copy of your player with a vending (lol ?) Any directions on how to accomplish this would be much appreciated. So far I can create a vending using an atcommand I've created by cloning the contents of void clif_openvendingreq(struct map_session_data* sd, int num) and setting a state variable to bypass the vending control which checks if the vending was opened by using the skill
    1 point
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