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Showing content with the highest reputation on 01/16/19 in all areas

  1. View File DekanRO Premade Design __________***PLEASE READ***__________ These graphics were made for a server that never made it live. I wasn't paid and the person who hired me is fine with me releasing them. LZMA-capable extractor is needed (ie 7zip) to extract the files. It comes with a patcher, loadings. loginscreen, background image, logo and there's also a forum skin for IPB 3.0. However, I am not sure at this point if I ever finished it/how it looks. Feel free to do whatever with the graphics. Use parts of it or fully, use them as a base or else - but please : ________________________________________ Rules: Do not sell these graphics to anyone. Do not ask me to fix, adjust or change something. The PSDs might be chaotic and not cleaned as there was no need for it (never sold them) If you upload them somewhere else, please credit me and/or link back to me. Contains: Forum Skin for IPB 3 Loadingscreens Loginscreen with loginscreen interface edit Logo (not really changeable though) Patcher Background Image Contact Discord: 방탄#4526 Submitter Daifuku Submitted 01/01/2019 Category Graphics Resources Video Content Author Daifuku  
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  2. Greetings, I would like to share some of my scripts here, so I decided to make a github repository for scripts. It's not much but I will gradually update/increase the size of my collection ^^ You can report bugs in my github and also make requests there, I will make it in my free times ( Depends on the request ) Note : I use a lot of personal functions(I like to make my script as short as possible - lazy) and I don't know if some parts of the scripts have the missing functions just bump me in github if it's missing. Github Repository : Click Me Rathena Requests/Others : Dynamic MVP Points Item Swap Function Costume Drop Autoloot Setting Invasion Script Instance @cooldown Recycle NPC Custom Illusion Moonlight 17.1 Illusion Custom Latest Update : March 13, 2021
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  3. Thank you very much, this has worked! I made it move to the nearest enemy (outside range) when one in range to attack doesn't exist. I used path_search_long(NULL, sd2->bl.m, sd2->bl.x, sd2->bl.y, md->bl.x, md->bl.y, CELL_CHKWALL)) to check what can be reached and it seems to work although it seems to have problems going around obstacles. That's not a problem, I'm going to be playing manually afterall, so I can always just move the stuck character if it happens, although if there is a fix for this that would be of course even better. So next up is implementing skills slowly one at a time but first, characters not in "tanking" mode should follow the tank to ensure they are in range to use their skills. I'm going to simplify this and make it a rule for myself that it's always the party leader who is doing the tanking, whether I'm playing that character or it's automatic -that makes most sense anyway as the tank determines which way the party will be heading. So now I need a way to get the party leader of a specific player, so I can send them to follow it, then I'll need a way to check if they have a specific skill or not and if yes, use it on the leader's target for attack skills. I might be able to get that done on my own, but I got stuck on an unexpected thing. Even though I added autopilot: true to my groups.conf file for players, it still only works on the GM account, any idea what could cause that? I have no problems with the other commands so I guess custom ones are different somehow? I can't test the feature with multiple characters as is although I guess I can make all my accounts admins but I rather not. Oh, this is case sensitive I bet. I had "ACMD_DEF(Autopilot)," in the def file, that has to be the problem. Indeed, it was. I missed it because it wasn't case sensitive ingame. More progress : following the leader now works. Only skills are left to tackle now. Thanks for all the help one more time! Edit : changing the max walk path from 32 to 128 fixed the issue of getting stuck. So moving and normal attacking is fully functional now.
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  4. add this file on map folder veil.bmp
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  5. It's my first time using rAthena and making my own server I was following the guide who has on GiftHub but was not understanding much. So I researched and found your video I did everything exactly like you did, but this happens when i build solution (sorry for the PT-BR in Visual Studio)
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  6. 1000 downloads

    Unofficial Fallen Angel Wing (FAW) Enchants This script should do exactly what is written on iRO wiki's FAW Enchants page, but you can easily change some settings as specified below. Also, kindly press that reputation button if you find this helpful. This is my first script release, so why not encourage me to release more by pressing that button? Custom Settings: .chancetype If set to 1, lower-level enchants are more likely to be enchanted. If set to 0, all levels have an equal chance to be enchanted (true random). // 1 = 60% low, 30% mid, 10% high for 1st & 2nd enchant slot && 40% low, 30% mid, 20% high, 10% special for 3rd enchant slot// 0 = Equal Chance.chancetype = 1; .cost Cost for enchanting. //Cost for Enchanting. It's free in iRO //.cost=0; .cost2 Cost for resetting enchants. //Cost to reset | Costs 1Mz in iRO .cost2 = 1000000; .autoequip If set to 1, it lets the player to equip the garment while the script is running. Set to 0 to disable. //Turn on Equip Selection if garment is unequipped? 1 = Yes .autoequip =1; Additional Notes: You may want to change the effects of the Fatal Enchants as rAthena's effects are different from iRO's. //iRO Fatal effect4863,Fatal1Lv,Fatal1Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,4; bonus bCritical,1; },{},{}4864,Fatal2Lv,Fatal2Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,6; bonus bCritical,2; },{},{}4865,Fatal3Lv,Fatal3Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,8; bonus bCritical,3; },{},{}4866,Fatal4Lv,Fatal4Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,10; bonus bCritical,4; },{},{}
    Free
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  7. just changed basic things like the level, maximum zeny ... problem solved, can close the topic.
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  8. È帰 ´ÞºûÀÇ È¯»ó Paste it in Notepad++, select Encoding>Character sets>Korean>EUC-KR, 흐린 달빛의 환상 and translate it. Blurred vision of the moon
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