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Showing content with the highest reputation on 04/11/24 in Posts

  1. Let me know if you have any issue, suggestion or ideas for it. Glad it could help you out.
    1 point
  2. I have multiple generator project, maybe u can try.
    1 point
  3. @PsyOps and @Sapito Sucio you are the best!!!
    1 point
  4. int32 pc_attendance_counter( map_session_data* sd ){ std::shared_ptr<s_attendance_period> period = pc_attendance_period(); // No running attendance period if( period == nullptr ){ return 0; } // Get the counter for the current period int counter = static_cast<int>(pc_readreg2( sd, ATTENDANCE_COUNT_VAR )); + // Check if we have a remaining counter from a previous period + if( counter >= 20 && !pc_attendance_rewarded_today(sd) ){ + pc_setreg2( sd, ATTENDANCE_COUNT_VAR, 0 ); + return 0; + } // Check if we have a remaining counter from a previous period if( counter > 0 && pc_readreg2( sd, ATTENDANCE_DATE_VAR ) < period->start ){ // Reset the counter to zero pc_setreg2( sd, ATTENDANCE_COUNT_VAR, 0 ); return 0; } return 10 * counter + ( ( pc_attendance_rewarded_today(sd) ) ? 1 : 0 ); } I think this is what @Sapito Sucio is trying to tell you to do. Though you have to really understand that attendance forces players to login/attend. On the days you want them active. It would be best if you just use a daily reward script for the purpose of resetting your daily rewards.
    1 point
  5. @Cydh or @Capuche I can't help. May u help him? Rynbef~
    1 point
  6. Should be enabled by default src/config/renewal.hpp Comment this line if it's uncommented //quick option to disable all renewal option, used by ./configure //#define PRERE Uncomment this line if it's commented /// Leave this line to enable renewal specific support such as renewal formulas #define RENEWAL
    1 point
  7. Search for this line in your emulator, and you will find it int counter = static_cast<int>(pc_readreg2( sd, ATTENDANCE_COUNT_VAR ));
    1 point
  8. I just tried on client 2018-06-21aRagexeRE thanks so much @melv0 1. How to change the maximum level of your server? https://gist.github.com/cydh/d82a06472f12c4ec7f38ab3de22fe86b 2. How to make the aura appear at a maximum level other than 99? data\luafiles514\lua files\service_korea\ExternalSettings_kr.lub & externalsettings_kr_sak.lub MaxLevelTable = { BaseLevel = 99, << Edit this part into 255 BaseLevel3rd = 185, BaseLevelExtend2 = 160, BaseLevelUpperJob = 185, BaseLevelHomun = 185, BaseLevelDoram = 185, JobLevelNovice = 10, JobLevelSuperNovice = 99, JobLevelBase = 50, JobLevel2nd = 70, JobLevel3rd = 65, JobLevelExtend2 = 50, JobLevelUpperJob = 60, JobLevelDoram = 55 } and that's it, see magic ingame ?
    1 point
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