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Showing content with the highest reputation on 10/07/17 in Posts

  1. Need the latest kRO Install folder for your private server? Look no further! ----> Download <---- Latest: 2023-04-04 Installation: Official kRO Updated: 04/04/2023 Download Link: https://mega.nz/folder/jUsDgRxQ#ttLmLjPY9p9cfU5_ShWVCw Package contains RSU RO Patcher Lite for kRO and kRO RE by [Ai4rei] This package is maintained by [Akkarin] Note: Due to continued abuse of my webservers, the files have been moved to MEGA. You can download an extractable .zip of an installed kRO directory, or you can download the official installer from kRO's website. Note: If you require older maps that are compatible with 2021 and older clients, download the 2021 .zip. A fan of this topic? Hit the rep button
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  2. Hi, zwar wollte ich bis zum Ende des Jahres mit jeglicher Werbung warten, jedoch finde ich das hier im rA jegliche Werbung eher dem Wunsch nahe kommt unter kritischen Augen bewertet zu werden. Daher schon bereits verfrüht die Info das ich seit wenigen Wochen wieder an einem RO Server bastele. Mein erstes Projekt fing 2009 an und endete mitte 2012 unter gleichem Namen, der ein oder andere kennt unter Umständen noch ExRO, wer nicht, hat nichts verpasst. Seit der Zeit hatte ich eigentlich nichts mehr mit Ragnarok zu tun. Da nun aus ein wenig basteln wieder eine online Geschichte wurde, (man möchte ja dennoch das andere gewisse Sachen live testen und nutzen) scheint es nun auf ein richtiges Server Projekt hinzulaufen. Zwar hörte ich bereits das der deutsche Markt so gut wie ausgestorben ist, und das mit einer zu großen Community nicht mehr zu rechnen ist, aber was soll's. Besser als wenn RO ausstirbt. UNd auch eine kleine Community kann seinen Charme haben. Bedenkt bei euren vll. teilweisen vernichtenden Kritiken das ich erst seit kurzem wirklich aktiv daran arbeite und an vielen Stellen noch Ausbauten nötig sind und für eure Meinungen/Anregungen bin ich immer offen. Best regards Innos™ www.ex-ro.de
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  3. Related with topic Is it possible to be immune to Decrease Agility? New Bonuses bonus2 bResSC,sc,n; Adds a n/100% relative tolerance to status change specified by SC constants. bonus2 bResSC2,sc,n; Adds a n/100% absolute tolerance to status change specified by SC constants. bonus2 bResSC,sc,n; This rate adds the 'relative' rate, only reduce from current player's resistance, not as total resistance rate. Example player's total resistance is 5000 (50%), so if it's added by 5000 (50%) from this bonus, now the total resistance is 2500 (25%). As note, bonus bResEff works with same behavior, as relative resistance rate. This thing that makes you think the bonus bResEff is buggy. bonus2 bResSC2,sc,n; This is maybe the mostly bonus you wanted. Unlike the 'relative' rate, this 'absolute' rate adds total resistance. For same example, player has 5000 (50%) resistance then added by 5000 (50%) from the bonus, player now has 10000 (100%) resistance in total. How to use as item bonus 2115,Valkyrja's_Shield,Valkyrja's Shield,4,30000,,500,,80,,1,0xFFFFFFFE,63,2,32,,65,1,4,{ bonus2 bResSC2,SC_DECREASEAGI,5000; bonus2 bResSC,SC_DECREASEAGI,2500; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{} 2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,55,,1,0xFFFFFFFE,18,2,16,,1,1,0,{ bonus2 bResSC2,SC_AETERNA,5000; bonus2 bResSC,SC_AETERNA,2500; bonus bAllStats,1; bonus bUnbreakableArmor,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} 2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,13,,1,0xFFFFFFFE,18,2,64,,1,1,0,{ bonus2 bResSC2,SC_QUAGMIRE,10000; bonus2 bResSC,SC_QUAGMIRE,2500; bonus bUnbreakableShoes,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} Links Branch Just download from this pull request's link or add .diff so you can get the diff file
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  4. Stopping by to see what has been going on since I stopped doing RO stuff. Heard about the DMCAs on a bunch of projects and went down the rabbit hole again. So how are things going? What things are needed still in terms of matching official? Not sure if anyone will even reply to this
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  5. disablenpc "ord11-12"; //from npc/warps/pvp.txt comment out this line
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  6. Well, I am sleeping now. Hope I helped you. Test it with the zombie ID 1015 and it will work. (Change the Id in mob_avail.txt and in your monster spawn.txt) Good Night
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  7. The problem is (for sure) you choose a mobid which isnt aggressiv like zombie. Change in mob_db the mode or change the mob id to an aggressiv mob. :DD
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  8. The next Development Goal has been posted to the donations page. This donation goal is for the new Refine UI found in the newer clients. This goal will also help to cover our IPS License Renewal invoice that will be sent to us middle of next month
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