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Showing content with the highest reputation on 11/22/16 in all areas

  1. FluxCP Site Design (3 months) Please suggest modifications and systems. ---> I'm working on custom shop donations. ---> Language Pack for index and custom modifications (Done) Please Rate (1/10) Full Site - Logged (Left Menu) + Ranking + Donate + Chars + ... Login Box (Left) Register - With Datepicker Char Info + Reset View + Reset Map + Unequip itens + Change Slot Char Screen Account + (Control Panel Logs + Game Logs + Trade Logs (TABS)) + Kafra + Change Sex + Change Email + transfer credits + change pass Freebies Addon Vending Addon Hall Of Fame + Vote 4 Points (no pic) + Support Tickets (no pic)
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  2. Related with topic Is it possible to be immune to Decrease Agility? New Bonuses bonus2 bResSC,sc,n; Adds a n/100% relative tolerance to status change specified by SC constants. bonus2 bResSC2,sc,n; Adds a n/100% absolute tolerance to status change specified by SC constants. bonus2 bResSC,sc,n; This rate adds the 'relative' rate, only reduce from current player's resistance, not as total resistance rate. Example player's total resistance is 5000 (50%), so if it's added by 5000 (50%) from this bonus, now the total resistance is 2500 (25%). As note, bonus bResEff works with same behavior, as relative resistance rate. This thing that makes you think the bonus bResEff is buggy. bonus2 bResSC2,sc,n; This is maybe the mostly bonus you wanted. Unlike the 'relative' rate, this 'absolute' rate adds total resistance. For same example, player has 5000 (50%) resistance then added by 5000 (50%) from the bonus, player now has 10000 (100%) resistance in total. How to use as item bonus 2115,Valkyrja's_Shield,Valkyrja's Shield,4,30000,,500,,80,,1,0xFFFFFFFE,63,2,32,,65,1,4,{ bonus2 bResSC2,SC_DECREASEAGI,5000; bonus2 bResSC,SC_DECREASEAGI,2500; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{} 2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,55,,1,0xFFFFFFFE,18,2,16,,1,1,0,{ bonus2 bResSC2,SC_AETERNA,5000; bonus2 bResSC,SC_AETERNA,2500; bonus bAllStats,1; bonus bUnbreakableArmor,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} 2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,13,,1,0xFFFFFFFE,18,2,64,,1,1,0,{ bonus2 bResSC2,SC_QUAGMIRE,10000; bonus2 bResSC,SC_QUAGMIRE,2500; bonus bUnbreakableShoes,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} Links Branch Just download from this pull request's link or add .diff so you can get the diff file
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  3. Hello my friend! I have been part of the RO for more than 10 years, I have run several private servers. Currently I'm working on a new version of online database for the RO world. However, I'm going back to the ragnarok online world and intend to reopen another server. Today I have a great experience as a software developer and I want to contribute to the rathena community, which many years ago helped me with my private servers (for fun). The main point of my question regarding the rathena project is that I am very sorry for the lack of documentation to know where to start or which bugsfixes I could contribute. I can contribute more than implementing bugs ... I know everything in the RO world without having to consult anything. I'm only thinking about contributing to the project, because I've used it for many years without any contribution. Now is the time to help! I have already looked at the project and I also cloned it, however all the documentation I see is for people who want to create their private server and not to contribute code. That was the main reason for me to open this topic. I just need a help with the initial foot tip to understand the design structure, how to run the automated tests and also the default for pull request. I found your stance a bit wrong because I did not know the RO world. I am here to help.
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  4. Updated page: View Character Equipped items session:
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