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Showing content with the highest reputation on 06/24/12 in Posts

  1. I found the following in a old bug tracker issue, moving it to developers chat so it is not lost (again).
    2 points
  2. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
    1 point
  3. View File 34 Kamishi's Clothes Dyes (Updated 2018!!) Support All classes including new Mounts, Oboro, Kagerou and costumes! Yay!. =3 The palettes are ranged from 0 to 35. For this pack to look the best you must use my corrected classes sprites ! These palettes are from my big 700 palette pack ! If you want more clothes dyes, you may consider asking for one of my Paletting services (More than 700 Palettes, Races and Colors! :3). Thank you very much! Submitter KamiShi Submitted 06/24/2012 Category Palettes Content Author Kami-shi  
    1 point
  4. This is a personal project i was working on while i was analyzing the ragnarok network protocol. It started several years ago, and could only read wpe .pac captures, and displayed some basic output of the network traffic. Now it displays 95% of all packets, and shows all the data structures inside each packet. furthermore, it now uses a dll injected into the client, which sends all packet data to the parser for real-time analysis The Parser can use diffrent modes to output or record data captured from the packets, the image above being "full_info" And this is a simple test showing a capture of NPC data, to reconstruct scripts in real-time and saves to file. This mode is intended to ease dialog capture from official servers with new npc's that rAthena does not have. But the main function is to analyze the network protocol,to see the order packets are transmitted and to allow new client features to be added quicker. I rewrote the parser at the begining of this year, with a more OOP based style, but some sources of packet data are not working/missing dll injection - working good capture with winpcap(taking packets direct from network card) - broken with bad connections, due to tcp retransmission, which i cannot figure out wpe .pac reading - still to be added back svn location : https://www.assembla...ubversion/nodes As with most of my projects, PHP needs to be installed as this is PHP Command line scripting. for this to work you have 2 options 1) edit the bat file, and change 'php' to the location of your php.exe 2) add your php folder to windows paths, so you can call php from anywhere.. http://www.php.net/manual/en/faq.installation.php#faq.installation.addtopath If anybody has any interest or wants to help improve, send me a message YomRawr <3
    1 point
  5. Hi All, Find attached a basic copy of a data folder capable of functioning with the latest RAthena Releases. Included: 553/263 Cloth/Hair Colours 46 Hairstyles Client Lua Rev #129 Basic Translated Textures 2011-03-15aRagexeRE.exe Patched Basic kRO Fonts Basic kRO item sprites http://www.mediafire...9n1yvv9sr8x3tt7
    1 point
  6. If it isn't too much work, it'd be useful to have a few more character commands that work regardless of online/offline status. It's both annoying and inefficient (script-wise) to keep checking whether to attachrid or do an SQL query, since attachrid doesn't work for offline characters (obviously) and SQL queries don't update immediately for online characters. And when setting character/account variables, there's the additional check whether to do an SQL update or insertion. Altogether it'd just be a lot more convenient to have these commands, or something similar: Like setd, set a character or account variable for a specified character/account ID. This would work without attachrid(), and regardless of online/offline status. The variable prefix should automatically determine whether the supplied ID is character or account. * setc <character ID>,"<variable name>",<value>; * setc <account ID>,"<variable name>",<value>; Like getd, and same as above.* getc(<character ID>,"<variable name>") * getc(<account ID>,"<variable name>") Also, extend rid2name() and getcharid() to work for offline characters. Opinions?
    1 point
  7. Hello All Member For rATHENA im newbie in design but i need u guys rate and comment hehehe here my 1st Flux CP Design.Before this me got post 2 type design(ceres cp) please rate 1 - 10 here my design
    1 point
  8. Hello rathena member this is my broadcaster script Features : With 40 Color Admin menu : Enable npc , Disable npc , setting price. http://pastebin.com/GCuVJk0P
    1 point
  9. It's been awhile since I posted any work. This request was originally done for a server that contacted me for a paid service. The context might confuse you, but this is how the owner wanted it to be; spacey/starry, lovey, and colorful. [media=] [/media]
    1 point
  10. Relic - реликвия, почитаемый священный предмет, охраняемый в храмах. Обладающая реликвией фракция будет получать её бонус, т.е. если ID реликвии 1363 (Bloody Axe), то все члены фракции будут получать: { bonus bStr,10; bonus bSpeedRate,25; }
    1 point
  11. Hi Bahmut, You're right; my mistake. Thanks for the correction. Hi RaGERO, If your backup server allows SSH access, you can install the cron task on there and just add the variable '-h'. mysqldump -h 123.123.123.123 -u USERNAME -p, --password=PASSWORD DATABASE_NAME > FILE_NAME.sql Replace the 123.123.123.123 with the correct MySQL Host IP; and all the capital letters with the correct information.
    1 point
  12. Hi emong, There should be no problems with installing PCRE on a VPS; wouldn't make any sense to have any problems installing a library for compiling purposes.
    1 point
  13. Second one down: http://www.usamimi.info/~saecreate/?cat=13〈=en
    1 point
  14. First of all put the .spr and .act in data/sprite/npc/ Then go to lua files/datainfo/jobname.lua Let's consider you have for example f_npcname.spr and .act Then at the end add: [jobtbl.JT_f_npcname] = "f_npcname", Then open lua files/datainfo/npcidentity.lua and add at the end: ["JT_f_npcname"] = 658, Why 658? Well there's a gap between 658 and 699 so that way you wont need to replace another npc with your custom one. But still, the ID is up to you, wether you want to replace another one or not, it's fine as long as the ID doesn't go over 999. And that's all, if you've done all that then #658 will be your new npc.
    1 point
  15. Okay, here i'll provide some informations about branches/bs-coreoptimize. I just set up several milestones i want to reach in the future. The most of them are performance optimizations, as well was cleaning up messed up stuff (messed up == (crappy / unusable | usability fail). ) I'll try to keep the branch runnable / compileable the whole time, but you've been warned - the branch is not proposed to use in production environments - due to heavy changes in several essential subsystems. Every "completed" Milestone will be announced and after some testing (i'll probably tag it so you can give feedback before its getting applied to mainline.) will be merged back 'down' to trunk (and probably upcomming versions / branches...). So here's the List: #1 Milestone Core Related Add Threading Abstraction (Windows / Linux / BSD) Add Synchronization Abstraction (Windows / Linux / BSD) Add Atomic (CAS/ADD/EXCHANGE) Abstraction (MSC/GCC on x86 and x86_64) Add Generic threadsafe Memory-Pool implementation for preallocation (with asynchronous reallocator) to guarantee a fast / cost effective on demand allocation and reduce the memory fragmentation during runtime. Add generic 'athenastyle' configuration parser (to get rid of (n)x fscanf based parsers in every app.) this version is also 'improved' by allowing ini style declaration and comments, as well as Sections. Improve timing source (gettick) ~ Improve accuracy ~ Reduce overhead ~ Redcuce syscalls (On 32bit releases: Add warning/hint that the tickcount will overflow all ~24,8 day to restart the server before that happens!) Add IOBuffer subsystem (threadsafe / for new network subsystem) Add new Network subsystem to replace old 'socket' stuff ~ Improve Performance ~ Reduce Latency Using platform specific API's: Windows => IO Completion Ports (overlapped stuff Linux 2.6.9+ => epoll FreeBSD => kqueue other => select (as fallback) ~ More details when its getting implemented Add asynchronous workers (so stuff can be done in threads) For example: handling npc SQL querys async. so it wont block the server anymore. (Script will be yielded until result's got back from SQL/Worker thread.) Build / Release Related [T] Autoconf (configure): choose 64bit build by default, when building on 64bit platform. (So --enable-64bit will be dropped, and --disable-64bit will be added to enforce 32bit build in/on 64bit environments.) [T] Autoconf (configure): add LTO (Linktime Optimization) detection / support for newer gcc / binutils versions. Autoconf (configure): drop --enable-rdtsc (when new timing source / method gets implemented) Reading / using the tsc counter as time source is unsafe when running on older cpus or under several virtualized environments .. Autoconf (configure): (gcc platforms) due to changes done with atomic operations, require at least i686 (which is an old Pentium PRO or K6-III ..) Autoconf (configure): add --with-maxconn option to override the default max conn limit of the new network subystem (defualt: 16384) [T] Makefiles: cleanup build output (convert to kernel style build output.) [T] Makefiles: cleanup core dependency handling in subprojects (such as loginserver or charserver..) ~ by generating the common(core) as a static lib (ar) and link the subprojects against it. [T] Makefiles: cleanup core header file dependencies in subprojects, simply require all core/common headers. VC10: Cleanup / recreate the Solution ~ Building common(core) as static lib as well as the 3rdparty deps and link all subprojects against it. ~ Add 64bit target support for Windows platforms. Generic / Other Replace binary ZLib disitribution for windows with source (to be able to produce 64bit windows binarys). Replace / Update MySQL distribution from 5.0.20 to 5.5.x 32bit as well as 64bit (to support 64bit windows binarys). Color Legend: Green Text => Finished Tasks Red Text => Dropped Tasks (due to incompatibilities or such..) Prefix / Symbol Legend: [T] => Merged/Applied to trunk (feature available @ trunk) I'll keep you posted .. You can reach me via PM or IRC (irc.rathena.org #rathena / Nick: Sirius_Black) Florian
    1 point
  16. Processor: http://www.newegg.co...N82E16819103960 Motherboard: http://www.newegg.co...N82E16813131735 Memory: http://www.newegg.co...N82E16820233180 Graphics: http://www.newegg.co...N82E16814130782 It's the best choice for me... Corei7 is better than AMD: http://ibxk.com.br/2...48732913104.jpg Why I chose AMD and not Corei7? If you want core i7, you need be careful when choice the other pieces, because it have a lot incompatibilities and can lead to high temperatures. Particularly I think the core i5 is better than corei7 in this thing. @Off You will buy for me as a Christmas present this year, right?
    1 point
  17. r16203 I'd like to inform you that i've removed to old Plugin-system. It was no longer maintained It was not version safe (noone has taken care about it when changing internals.) It was not really used by anyone It does not provide api's to "extend" everything you probably need (for example adding skills ..) so you'd have to change the subcomponents code in any case to allow that, that makes this Plugin system really useless We're discussing a newer Plugin interface in the future, and maybe there'll be a more usable Solution soon Florian P.S. If the removal will cause you any big trouble, please dont hesitate to contact me via PM.
    1 point
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