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Showing content with the highest reputation on 05/22/12 in Posts
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IPB Unlimited Skin has been fixed & re-added to selection list (as default). Colour-picker works again2 points
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RO Open Setup About Clone of the default game setup application, shipped with every RagnarokOnline installation. It works on every 32-bit Microsoft* Windows* platform. Source is available for customizations. Known Issues None. Translations English - 100% (primary) French - 100% (Valioukha) German - 100% (Xalion) Brazilian Portuguese - 100% (EvilPuncker) Czech - 100% Japanese - 100% (Mintmoon) Russian - 100% (Jarek) Simplified Chinese - 100% (tinpont) Spanish - 100% (jaBote) Thai - 100% (iSuzutsuki) Traditional Chinese - 100% (Angelmelody) translate OpenSetup into your language Q & A Why does the client not use the Lua settings? Use latest OpenSetup version. If that's already the case, use newer client. Why does OpenSetup not let me to save without Administrator? A few settings are still written to a location in the registry, that needs Administrator rights. I have have issues with OpenSetup, is there something I should add to my report? When you experience the issue, press Shift+Esc inside the OpenSetup window until it closes and provide the generated log file (exename.log) along with your report. Download & Website http://ai4rei.net/p/opensetup (discord available for real-time support) License This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 Unported License.1 point
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E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic1 point
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Shin's Diff Patcher Info: Supports all Windows 32 bit versions (Windows XP SP2 and higher) and probably all 64 bit versions. Features: Plug-in based Uses list view instead of two seperate list boxes for easier selection Shortcuts to simplify your work Resizable window Inline diff descriptions (as long as the plug-in supports it) Auto-save and load of diffs Includes PlainDiffPlugin which provides support for *.diff files Allows items to be sorted either by type, group or diff name Prevents diff collision when selecting diffs that reference the same group CRC file check Data missmatch check Downloads: ShinsDiffPatcher SVN (Version 1.1.3b; 198kb) WeeDiffPlain Plugin Src SVN (Version 1.0; 11kb) Quick Usage 1. Select patch engine. 2. Select client exe. 3. Select diff file (if plug-in needs it). 4. Select output exe. 5. Click on "Patch It!" 6. Done. All patches that you have selected are automatically saved and will be restored the next time you select a diff file. You can also use the following shortcuts: - Ctrl + A = Select all diffs (only one item from each group if any) - Ctrl + D = Deselect all selected diffs - Ctrl + C = Copy all selected diffs into Clipboard Notes: You may think "What? Another patcher? Man..". Yes, another one. I'm not quite satisfied with the currently available diff patchers because they either lack of features or just don't provide the freedom I would like to have. I think I have chosen this name for the patcher because it's kinda convention to use his own name in the title bar (even though the initial name is WeeDiffPatcher). This is just an alpha release since there are some optimizations I would like to complete before I release a final version. I've included the source code for the DiffPlainPlugin to show you how you can implement your own plug-ins in order to get them working with my patcher. I would still like someone else to implement a proper plain diff plug-in because I haven't focused to optimize it to it's best (even though I have removed all possible memory leaks) since I developed this patcher for another plug-in based solution. If you have any suggestions or features that your plug-in needs in the future, don't hesitate to ask.1 point
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Coupon NPC I had the idea from here: http://rathena.org/b...ional-code-npc/ I decided to make my own script. How does this works ? The admin speaks to the npc and he/she can add a new coupon. The code will be generated randomly and automatic and everything will be saved in database. You can set the code length in script. You only need to enter the item id and the amount. If a player speaks to the npc he/she can submit a coupon and get the stuff. The code will be deleted from database after it was used. Notice: Coupon Codes are limited to 128 (array limit) Files coupon_system.txt coupon_npc_1.1.0.txt coupon_npc_1.1.1.txt coupon_npc_1.1.2.txt Changelogs 1.0.0 Release 1.1.0 Added code type feature (normal|md5-hash) 1.1.0 Added prevention for typing 0 into Item ID or Amount 1.1.0 Added a feature for gms to see available coupons 1.1.0 Minor bug fixes 1.1.1 Fixed a bug that caused duplicating items 1.1.2 Added announce if player got a item Features Saves coupons in database randomly generated codes very easy to use How can you help me ? Give me feedback Report bugs Tell me if you like it tr0n1 point
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-You do not know what an IP is -You do not know the difference between LAN and WAN -You do not know what Ports are in regard to 'IP' -You do not even know if you have a router, let alone know how to use it -You do not know how to use google or the search button -You know how to use 'google' or 'search' but REFUSE to use them -You are not willing to try things on your own to see if they work (read: go out on a limb) -You expect someone to 'teach you how to make a server' -You expect to charge players, or make a lot of money -You are lazy -You just "wan make cool server" -You just "wan be GM" -You plan to host and play from the same computer -You are not dedicated If any of these apply to you DO NOT even think about starting a server. If you still really have your heart set on it go LEARN. read, search, google, just don't expect or ask someone to teach it to you. А также, ЕСЛИ ВЫ НЕ МОЖЕТЕ ПРОЧЕСТЬ И ПОНЯТЬ ТЕКСТ, ЧТО НАПИСАН ВЫШЕ.1 point
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So I just thought maybe adding wiki.rathena.org would be another great way to improve rAthena, instead of having to type out rathena.org/wiki, of course you can bookmark it but typing wiki.rathena.org is easier and usually you'd only need to type out wiki.ra because it'll have it cached. This would be in addition of rathena.org/wiki, and not to replace it. Well that's all I got.1 point
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File Name: Old Izlude and Alberta File Submitter: Bahmut File Submitted: 17 May 2012 File Category: Maps & Textures Content Author: Gravity These are the old versions of Izlude and Alberta. Including map files (.gat | .gnd | .rsw) and minimaps (.bmp) Click here to download this file1 point
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Hi Smoke, This is incorrect... they really have no clue how to DDOS, instead they spend $10-$20 a month for a booter they find on a specific forum and just perform SYN attacks or UDP floods for a certain amount of time at a time.1 point
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this lub files contains 39 or more custom items. if im not mistaken you can edit your original lua files or unless your trying to rip custom items of other servers?1 point
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hmm, theres maybe a way to display the date when the char was created, the charlog saves it: 2012-05-22 05:40:53 name: blabla char_msg: create new char this is how the sql table looks.1 point
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Hi glemor123, MediaFire has an Xpress Uploader for Linux distros: Fedora and Ubuntu. I would recommend the use of Google.com for the guides on how to use the Xpress Uploader on a Linux-based system. http://www.mediafire.com/software/express/tour.php1 point
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i dont think there is a way for this...we cant calculate how long a players has been online for the past 2 month... we wont know how long they have online during the 2 month...1 point
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Choose your desired client. Download and Run Shins diff patcher. And change the patch engine (found at the bottom-left of the program) to WeeDiff Generator. It is very noob friendly.1 point
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poring_c01,100,100,0 script TotalTimeOnline 910,{ mes "[Acc Infos]"; mes "For your account, you have been online a total of:"; mes callsub(S_SecToTime, @login_time ? (#secs_online + (gettimetick(2)-@login_time)) : #secs_online); mes "Playtime today: " + callsub(S_SecToTime, (gettimetick(2)-@login_time)); query_sql "SELECT logincount FROM login WHERE account_id='"+playerattached()+"'", .@logincount; mes "Login Count: " + .@logincount; close; S_SecToTime: set .@seconds, getarg(0); set .@seconds, .@seconds - set(.@weeks, .@seconds / 604800)*604800; set .@str$, .@str$ + .@weeks+((.@weeks==1) ? " week":" weeks")+", "; set .@seconds, .@seconds - set(.@days, .@seconds / 86400)*86400; set .@str$, .@str$ + .@days+((.@days==1) ? " day":" days")+", "; set .@seconds, .@seconds - set(.@hours, .@seconds / 3600)*3600; set .@str$, .@str$ + .@hours+((.@hours==1) ? " hour":" hours")+", "; set .@seconds, .@seconds - set(.@mins, .@seconds / 60)*60; set .@str$, .@str$ + .@mins+((.@mins==1) ? " min":" mins")+", and "; set .@str$, .@str$ + .@seconds+((.@seconds==1) ? " second":" seconds"); return .@str$; OnPCLoginEvent: set @login_time, gettimetick(2); end; OnPCLogoutEvent: if (@login_time) set #secs_online, #secs_online + (gettimetick(2)-@login_time); end; }1 point
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finished pt-BR translation http://pastebin.com/acTx5jJy1 point
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I translated the error from ÆÄÀÏ ¾øÀ½ to 파일 없음 which is equal to No Files.. make sure your client is diff to read data folder first..(I think XD)1 point
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High Jump is a teleporting skill. Everymap where you can't use, the wings(Can't remember the name, but is the iten that teleport you on a randon place), tje High Jump won't will work.1 point
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do you have those fonts files in your data folder? http://supportmii.com/ro1/Clients/Judas_Setups/Clientside/fonts.7z1 point
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' зачем копипастить сообщение сантехника с форума афины? Да и к тому же я со многим тут не согласен. Могу обосновать.1 point
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Thanks for your interest in this project! @Maki: I will definitely add cel shading, but it has to wait until around september. I have a schedule for this project which I have to complete first. @Mysterious: I don't plan to support all available packet versions until now. The best solution is to support the most recent packets, based on the state of this client and let macro directives handle the current active version, most likely how it actually is with rAthena. However, the architectur will be different. Meyraw had a pretty nice idea. Each packet was defined as a struct, containing all relevant packet information. Something like this: struct packet_0x111 { unsigned short cmd; int index; #if PACKET_VER 20120101 char blah; #endif .... } The packet above is made-up and and doesn*t exists, btw. @Project: It actually becomes interesting, because I have started to implement further stuff besides the rendering. I've started with sprites and their animations and I can't believe that it took a whole day to find an acceptable solution for rendering the sprite billboards. As you may already know, billboards always face the camera. But what happens if the latitude of the camera changes and you're near a wall/object? Right, the billboard will be clipped by the wall. Something like this will be the outcome: http://www.abload.de...012_22j0yyy.png When you look at the original client, it looks like this: http://www.abload.de...ero0053jy5v.jpg My billboard obviously is clipped. The original client has some kind of evil magic to let the sprite be always on top of these objects (well, not so magically, but ugly). However, the best workaround I have come up so far is to modify the z value of the billboard vertices based on the camera angle and the distance from the camera to the sprite. It's not exactly the same way how Gravity does it, but it's still pretty satisfying. Here's the outcome: http://www.abload.de...012_21jfluw.png Here's some code how it could be implemented in a shader, if needed: out.position = mul(worldViewProjMatrix, in.position); out.position.z -= latitude * 2.5f / distance(out.position, cameraWorldPosition); Latitude is between 0° and 90°. The constant 2.5f has no magic behind it. The output looks better with it. Don't forget that the operation above should only be made for the upper vertices, since you might get in trouble if there is only a plane behind the character. You might end up the same way as the original client: http://www.abload.de...ero00728ja5.jpg With my client: http://www.abload.de...012_23d8e5k.png If someone needs further information, don't hesitate to ask via PM. Concluson: My solution seems to be faster and looks better then the originals. There is also no distortion with high angle views. I'm pretty satisfied.1 point