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Games, Events, Quests

Scripts that provide games, events, or quests can be found under this category
Examples: Catch the Poring, Hide and Seek, Russian Roulette, Headgear Quests

133 files

  1. Free

    Mini-Game Center

    A Collection of mini games and events for gambling.
    Currently Consist of just 1 NPC will be updating every time i add more, taking request

    943 downloads

    Updated

  2. More information about "Malangdo Weapon Enchanter"

    Free

    Malangdo Weapon Enchanter

    Un encantador del episodio de Malangdo que funciona con Malangdo Coins y Sea God's Wrath.
    Más información en el siguiente link:
    http://xcution-ro.com/foro/index.php?topic=579.0

    538 downloads

    Submitted

  3. Free

    Zombie Mode (inspired by Call of Duty 4)

    Menu for GM to enable/disable the Game. On default the script runs on pvp_n_1-4
    Contains a Readme, the script itself and a mp3 as bgm.
    ~5 players required to start the event
    ~1 player is randomly choosed to be the first zombie
    ~Every player, killed by a Zombie, will also become a zombie
    ~1 round = 5 minutes, mapanouncements about time remaining and humans alive
    ~Some skills are forbidden (see the readme)
    ~Zombie's receiving special buffs (lasting for 10 seconds, rebuff all 10 seconds --> to avoid abusing)
    Who will win? Zombie's or Humans? Prepare your weapons for the final day!
    No prizes are set yet, i leave this to you Have fun and enjoy this
    Note: No need to add the .mp3 to you mp3nametable, it plays automatically when the events starts
    If you want to change it, search for the bgmall command
    Note2: You may need to adjust the zones of item_noequip and skill_nocast!
    Buffs:



    How to Install:
    1. Copy the script in your server folder
    2. Copy the lines in the readme to the related .db files
    3. Get 3 players to start the fun

    2863 downloads

    Submitted

  4. More information about "Poring Catcher"

    Free

    Poring Catcher

    PORING CATCHER MADE
    BY: SHOGS-GFX and RAGNAROK DEVELOPERS
    Please Report if you encounter some errors
    https://www.facebook.com/ShogsGfx
    MORE UPDATES TO COME FOR BETTER FUNCTION

    2420 downloads

    Updated

  5. More information about "Skill Matching Game"

    Free

    Skill Matching Game

    Just like a normal matching/memory game. Here, you need
    to match skill effects with the same skill effect by clicking the eggs.
    If 1 pair is matched, the pair disappears and gives a prize.
    If all are matched, npc gives another prize for completing
    the game. Depends on what prizes are set by the GM. ( In-game set )
    If prizes are not set, default prize are distributed instead.
    3 Minutes Game Duration.
    Edit things under:
    OnInit: //•••••••••••••••••••••••• C O N F I G U R A T I O N ••••••••••••••••••••••••// Change special effects under: (Read Instruction)
    //•••••Special Effects•••••// *Read Note at line 594*
    Credits:
    Mules(bRO) for explaining *atoi*
    Quinn for giving the eggs idea lol

    1438 downloads

    Updated

  6. More information about "Monsterspawn Event"

    Free

    Monsterspawn Event

    Every half hour will start the event and spawn Monsters.
    The event stats with a broadcast massage.
    How to start/stop the event?
    - Whisper the npc with "npc:MSE" and write a random word.
    How to changed the settings?
    - At line 10 you can change the requried GM Level.
    "set .gm,99;"
    - At line 46 you can change the time when the event should start.
    "OnMinute30:"
    - At line 49 you can change the monster that will be spawned.
    "set (.mobid,1002);"
    - At line 50 you can change the monstername.
    "set (.mobname$,"EventMonster");"
    - At line 51 you can change the monstercount that will be spawned.
    "set (.moba,5);"
    If you have any questions, don't be shy to ask me.
    Greetings
    WhiteEagle

    800 downloads

    Updated

  7. More information about "Soul Hunters"

    Free

    Soul Hunters

    Small Description:
    You can read the game information in game directly from the NPC, it has an option to do that.
    This minigame, is easily configurable, in game, so you don't really have to edit anything directly from the script.
    Installation:
    Simply just add it in our scripts_custom.conf, add in your folder, and run your server, should run just fine!
    * To configurate the default values you may just log in game with your GM account lvl 99 and click the NPC.
    Not confirmed known bugs:
    Autowin not working, once reach the MAX amount of points, doesn't count it as win also, until the timer runs out.
    - Report any other bug found -
    ~Enjoy~

    642 downloads

    Submitted

  8. More information about "Chain Quest"

    Free

    Chain Quest

    This Script allow users to setup a Chained Quest in a simplest way.
    The NPC will reward the player 1 item that specified in the script for every part of the Quests he/she finished.
    Limit Of Quest Required Items can add to max of 60+ .
    Configuration :

    Case <Number>: ChainedQuest( <RewardID>,<Amount>, <Zeny>, <RequiredItem>,<Amount>,......,<RequiredItem>,<Amount> );
    Case <X> where X refer to part of the Quest.

    2056 downloads

    Submitted

  9. Free

    Capture the Flag Event

    <iframe width="560" height="315" src="http://www.youtube.com/embed/h7glwpdC6T0" frameborder="0" allowfullscreen></iframe>
    Capture the flag and take it back to the base.
    Need a GM to activate event.

    1155 downloads

    Submitted

  10. Free

    Goblin Invasion [Event]

    Currently works on: rAthena 15349+ ~ eAthena 15055+ Trunk SQL with Zero problems.
    Do not do the following:
    Re-edit my work and Claim it as yours
    Re-edit my work and upload it to eAthena or rAthena without my permission
    Re-edit my work, upload it, and not adding credits
    Use it for selling purposes

    This is basically an Invasion event. It's called a Goblin Invasion event just because Goblins Spawn. However, you can change the invasion event to your liking. In order to make the Goblins a little more strong (especially in a SHR), try adding:
    Your mob_skill_db2:

    1258,Goblin@WZ_JUPITEL,attack,84,28,3000,1000,10000,no,target,always,0,,,,,, 1258,Goblin@NPC_EARTHQUAKE,attack,653,5,1000,100,30000,no,self,always,,,,,,, 1258,Goblin@AS_SONICBLOW,attack,136,10,10000,0,20000,yes,target,always,0,,,,,, 1258,Goblin@AS_SONICBLOW,chase,136,10,10000,0,20000,yes,target,always,0,,,,,, 1258,Goblin@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29 1258,Goblin@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,, 1258,Goblin@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,, 1258,Goblin@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,, 1258,Goblin@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29 1258,Goblin@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6
    Either mob_db or mob_db2:

    1258,"GOBLIN_ARCHER","Goblin Archer","Goblin Archer",255,[color="#0000FF"]1000000[/color],0,461,284,9,900,985,0,0,[color="#9932CC"]255,200,255,255,255,20[/color],10,12,0,7,25,8325,60,1172,672,420,0,0,0,0,0,0,0,0,2297,3,998,250,911,1000,1765, 3000,507,600,1705,25,514,300,0,0,0,0,4157,1
    --> You can change their HP or stats to what ever you like.
    ~- Editing -~
    Change the GM level you wish:
    Change the Maps you wish to use:
    set $@ran, rand(1,6); if ($@ran == 6) set .Map$,"splendide"; if ($@ran == 5) set .Map$,"izlude"; if ($@ran == 4) set .Map$,"payon"; if ($@ran == 3) set .Map$,"geffen"; if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"prontera";
    Change the getitem .ItemID,5; number 5 to how much of the item you want the players to get.
    Note: Please do not change the number of Goblins Spawned unless you know very well what you're doing!
    Download
    Download also available at my SVN: http://mysterious-project.googlecode.com/svn/trunk/npc/

    470 downloads

    Updated

  11. More information about "Lhz Floor 5"

    Free

    Lhz Floor 5

    http://www.eathena.ws/board/index.php?showtopic=254133
    lhz_dun05 with working mobs of 3rd Class
    Just take all information out of the installation.txt
    Credits:
    To Viktus for firstly creating Floor 4 with 2-2 Jobs and giving me the idea for F5 and F6
    To Sae-Create for creating the Sprites
    To Masao for the custom map
    Note: You need to download both files

    2197 downloads

    Updated

  12. More information about "[AI] Mobspawn"

    Free

    [AI] Mobspawn

    [AI] Monster Invasion Event
    The monster invasion which will change difficulty depending on how well the players are doing!
    Description:
    This script will allow the users to go through a monster invasion event in three stages, helping a poor Banquet Houseman who can't finish his job. The monsters spawned are first determined by the level of the character, and then adjusted depending on how difficult it was for him/her.
    The player has 10 minutes to clear the three stages. If the player runs out of time, the HP is decreased for the spawned monsters, if the player finishes it in under 5 minutes, the HP is increased for the spawned monsters.
    If the player dies a lot of HP during the event, the damage is decreased for the spawned monsters and likewise if the player don't get hurt that much, the damage is increased.
    It will search for monsters in the table `mob_db` so if you don't want it to find custom mobs, add them to `mob_db2`.
    It will only find monsters who match these criteria:
    Attack is above 1 and matches the difficulty
    HP is above 1 and matches the difficulty
    DEF and MDEF is below the users level
    The monster can move and attack

    Requirements:
    This script uses the queue system found here. You need to download and add it.
    You need to set up the config at the top of the script.
    Settings in the script:
    Name of NPC
    Which queue number it should have (leave this as 1 if you're unsure)
    What map the event should use, make sure it's an empty map
    Where the player enters the map
    If donators/GMs should have priority in the queue system

    Prize:
    The script will look up the 100 rarest items owned by players on your server and give one of those.
    It determines the rarity by how many is owned overall by the players.

    660 downloads

    Updated

  13. Free

    [NPC] Code Breaker Game

    Information
    It is an individual player type game.
    Objective of the game is to guess a 3 digit number where none of the digits repeat.
    There are 3 difficulty settings depending on the number of guesses which is configurable.
    Clues are given for the previously guessed number.
    Prizes for each difficulty can be set through the GM Panel (level is configurable).
    Configuration
    In-game configuration is available for the Prizes (GM only).
    Script configuration is found at the bottom of the file:

    // ---- CONFIG ------------------------------------------------------------------------------------ // NPC Name set .NPC$, "[ Code Breaker ]"; // Minimum GM Level for GM Panel. [Default: 60] set .minGMlvl, 60; // Number of Guesses per Difficulty (Easy, Medium, Hard) [Default: 5, 3, 2] setarray .CB_Guess[1], 5, 3, 2; // ---- END OF CONFIG -----------------------------------------------------------------------------
    Credits
    Created by Xantara
    Requested by Yukino
    Function createCode optimized by KeyWorld
    License

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
    Do not mirror without my consent.

    801 downloads

    Updated

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