Meister Posted November 25, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Share Posted November 25, 2012 Does pre-re edp doesn't affect SB and grimtooth damage? or does it? cause in rA emulator it doesn't. What should be the official behavior of it? TY! Quote Link to comment Share on other sites More sharing options...
Emistry Posted November 25, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: 12 hours ago Share Posted November 25, 2012 trunk/src/config/renewal.h /// renewal enchant deadly poison algorithm /// /// leave this line to enable the renewed EDP algorithm /// under renewal mode: /// - damage is NOT increased by 400% /// - it does NOT affect grimtooth /// - weapon and status ATK are increased if you dont want the renewal edp ...just disable it and recompile ur server... Quote Link to comment Share on other sites More sharing options...
Meister Posted November 25, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Author Share Posted November 25, 2012 (edited) trunk/src/config/renewal.h /// renewal enchant deadly poison algorithm /// /// leave this line to enable the renewed EDP algorithm /// under renewal mode: /// - damage is NOT increased by 400% /// - it does NOT affect grimtooth /// - weapon and status ATK are increased if you dont want the renewal edp ...just disable it and recompile ur server... Done this. And recompiled my server but the question is.. Does Sonic Blow damage increases at pre-renewal edp ? and also grimtooth? cause when I tried to used grimtooth at pre-renewal /w or w/o edp the damage is still the same. See attached for pics that edp does not increase soul breaker and meteor assault damage on pre-renewal.. and also grimtooth.. Edited November 25, 2012 by emong Quote Link to comment Share on other sites More sharing options...
clydelion Posted November 25, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 754 Reputation: 186 Joined: 05/22/12 Last Seen: October 15, 2022 Share Posted November 25, 2012 sonicblow only increase damage in Renewal edp. Quote Link to comment Share on other sites More sharing options...
Meister Posted November 25, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Author Share Posted November 25, 2012 sonicblow only increase damage in Renewal edp. Alright, thanks for the info. What about soul breaker and meteor assault? I have escalated this report to the bug reports section. Quote Link to comment Share on other sites More sharing options...
Mystery Posted November 25, 2012 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 2192 Reputation: 253 Joined: 11/11/11 Last Seen: June 24, 2020 Share Posted November 25, 2012 According to iRO Wiki, renewal EDP: EDP is the signature skill of the Melee Assassin Cross. All skills including Soul Destroyer benefit from the high damage increase. While EDP is active, The following skills will have their skill modifiers halved; Sonic Blow, Soul Destroyer, Cross Impact, Counter Slash EDP will not increase the damage of Grimtooth and Venom Knife Pre-Renewal: EDP is the signature skill of the Melee Assassin Cross. All skills aside from Soul Destroyer and Meteor Assault benefit from the high damage increase. Couldn't find any of this information in RODoddler so I had to go to iRO Wiki. Quote Link to comment Share on other sites More sharing options...
Meister Posted November 25, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Author Share Posted November 25, 2012 According to iRO Wiki, renewal EDP: EDP is the signature skill of the Melee Assassin Cross. All skills including Soul Destroyer benefit from the high damage increase. While EDP is active, The following skills will have their skill modifiers halved; Sonic Blow, Soul Destroyer, Cross Impact, Counter Slash EDP will not increase the damage of Grimtooth and Venom Knife Pre-Renewal: EDP is the signature skill of the Melee Assassin Cross. All skills aside from Soul Destroyer and Meteor Assault benefit from the high damage increase. Couldn't find any of this information in RODoddler so I had to go to iRO Wiki. Does this mean that soul destroyer, meteor assault, grimtooth don't increase damage when using EDP? On what I understand Melee Assassin Cross includes Sonic Blow Type? and Brawl fight? Therefore, leading to a conclusion that pre-renewal edp has only effect on the following skills: 1. Sonic Blow - Melee 2. Brawl Fight (Base Attack) Skills where EDP doesn't have any effect at all: 1. Soul breaker 2. Meteor Assault 3. Grimtooth Am I correct? Clarify me with this! Thanks! Quote Link to comment Share on other sites More sharing options...
Ryuuzaki Posted November 25, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 87 Reputation: 13 Joined: 02/15/12 Last Seen: September 11, 2024 Share Posted November 25, 2012 Pre-Renewal official EDP behaviour: Boosts damage of all skills but meteor assault and soul destroyer/breaker. Also boosts melee attacks by the same amount. It's an "on top" damage times X modifier you could say. This includes: Grimtooth, Sonic Blow....even throw sand is affected by EDP. Grimtooth and Sonic Blow where one of the strongest skills in combination with EDP, 5k edp grimtooth def anyone? Quote Link to comment Share on other sites More sharing options...
clydelion Posted November 25, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 754 Reputation: 186 Joined: 05/22/12 Last Seen: October 15, 2022 Share Posted November 25, 2012 Here's a snippet from the src to determine what is not affected by EDP if( sc->data[sC_EDP] ){ switch(skill_num){ case AS_SPLASHER: case AS_VENOMKNIFE: case AS_GRIMTOOTH: break; #ifndef RENEWAL_EDP case ASC_BREAKER: case ASC_METEORASSAULT: break; #else case AS_SONICBLOW: case ASC_BREAKER: case GC_COUNTERSLASH: case GC_CROSSIMPACT: ATK_RATE(50); // only modifier is halved but still benefit with the damage bonus #endif default: ATK_ADDRATE(sc->data[sC_EDP]->val3); } } I'll explain this bit by bit.. This part disables EDP effect on those skills regardless of the settings.. case AS_SPLASHER: case AS_VENOMKNIFE: case AS_GRIMTOOTH: break; This part disables EDP effect on those skills if server is using PRE-RE EDP case ASC_BREAKER: case ASC_METEORASSAULT: break; This part disables EDP effect on those skills if server is using RENEWAL EDP but on 50% skill modifier case AS_SONICBLOW: case ASC_BREAKER: case GC_COUNTERSLASH: case GC_CROSSIMPACT: ATK_RATE(50); // only modifier is halved but still benefit with the damage bonus This is the src of the current SVN. Quote Link to comment Share on other sites More sharing options...
Meister Posted November 25, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Author Share Posted November 25, 2012 Here's a snippet from the src to determine what is not affected by EDP if( sc->data[sC_EDP] ){ switch(skill_num){ case AS_SPLASHER: case AS_VENOMKNIFE: case AS_GRIMTOOTH: break; #ifndef RENEWAL_EDP case ASC_BREAKER: case ASC_METEORASSAULT: break; #else case AS_SONICBLOW: case ASC_BREAKER: case GC_COUNTERSLASH: case GC_CROSSIMPACT: ATK_RATE(50); // only modifier is halved but still benefit with the damage bonus #endif default: ATK_ADDRATE(sc->data[sC_EDP]->val3); } } I'll explain this bit by bit.. This part disables EDP effect on those skills regardless of the settings.. case AS_SPLASHER: case AS_VENOMKNIFE: case AS_GRIMTOOTH: break; This part disables EDP effect on those skills if server is using PRE-RE EDP case ASC_BREAKER: case ASC_METEORASSAULT: break; This part disables EDP effect on those skills if server is using RENEWAL EDP but on 50% skill modifier case AS_SONICBLOW: case ASC_BREAKER: case GC_COUNTERSLASH: case GC_CROSSIMPACT: ATK_RATE(50); // only modifier is halved but still benefit with the damage bonus This is the src of the current SVN. Now I understand! Thank you so much! Therefore I need just to remove them right? everything to make edp have effect on those said skill? Quote Link to comment Share on other sites More sharing options...
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Meister
Does pre-re edp doesn't affect SB and grimtooth damage? or does it? cause in rA emulator it doesn't. What should be the official behavior of it? TY!
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