vomaito
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Edit your: db/[pre-]re/item_trade.txt
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Utiliza un ciclo for para comparar. for(.@i = 0; .@i < @$partymembercount; .@i = .@i + 1){ if(.@var$ == @$partymembername$[.@i]){ goto cord9; } } y: getpartymember getcharid(1), 1; debería ser. getpartymember getcharid(1), 0; de acuerdo con https://github.com/rathena/rathena/blob/master/doc/script_commands.txt#L9114
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Estás usando el ID 10504 en el LUA. Debes usar el mismo ID en el Cons.txt
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Maybe you can edit motd.txt function reader or use create a NPC with string array to broadcast messages I think it's easier.
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Los NPC que usan IDs de Mobs siempre se verán con la espada de ataque. Checa aqui: http://supportmii.com/ro1/JudasBible.pdf No sé si los NPC que quieres añadir deben estar cargados en el db/cons.txt según yo si era necesario, para que el cliente mande la petición
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Hi i wanna edit this conf var, because only works with Equips but you can still use consumables. I was searching on rA git looking for the code, but I don't found anything. Only battle.c and battle.h reference this var but can't find the function in src/map. Someone can Help me, please?
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Estas usando packet obfuscation? Estas usando el packetver correcto? (creo es el 53 o 54 no sé muy bien eso esta en packet_db.txt)
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How can I use a Sprite_name mob like NPC view const? Is it posible or need to add things? Thanks. Close this, use ID instead of Spr_name. Close please, I use idmob instead of sprite_name. Sorry.
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Golden Thief Bug Card be a % for monster and different against players
vomaito replied to BigBurrito's question in Source Requests
Nop, Need to use SRC to change bNoMagicDamage and add Races. Like bSubEle command. -
Want to make script Comeback is real npc
vomaito replied to dikapramantya's question in Scripting Support
Yep, login table is update when you login. The script needs account variables and use OnPCLogin/OnPcLogout events. Like: OnPCLoginEvent: ##LAST_LOGIN = atoi(gettimestr("%Y%m%d,21)); end; and also a switch to check days difference or months.. also maybe need a SQL protecction for this a player could create accounts that only log one time for farm the price. I dont check function is a Euphy original work but edited by me. function script Check_IP { // Get list of accounts with attached character's IP address. set .@size, query_sql("SELECT `account_id` FROM `login` WHERE `last_ip` = '"+getcharip()+"'",.@aid); if(.@size <2) return; for(.@i=0;.@i<.@size;.@i++){ attachrid(.@aid[i]); set ##LAST_LOGIN = atoi(gettimestr("%Y%m%d,21)); } return; } -
No problem, i change questprogress for checkquest. was easier.
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Thanks I think need also include the header in script.c or script.h
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Maybe we need to set delay quest when instance is created (?)