Hello rathena. I do have a live high rate pk server and my players was abusing the @warp command. Here are some scenarios.
When a player died they can use @warp or @go with the same map and they will be instantly revive but will have 1~2 HP. The other server i played before when the player died they can still use the @warp or @go, they will warp of course but they will remain dead. So they have no choice to click the return to save point.
Another thing.
When a player hits another player, the player that got hit can still use the @warp & @go commands. So basically i want to add a delay for like 10 secs when they get hit before warping out again.
Is there a fix for this? Is there a chance push it to the git? So in the future we dont have to edit this settings again.
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Gidz Cross
Hello rathena. I do have a live high rate pk server and my players was abusing the @warp command. Here are some scenarios.
When a player died they can use @warp or @go with the same map and they will be instantly revive but will have 1~2 HP. The other server i played before when the player died they can still use the @warp or @go, they will warp of course but they will remain dead. So they have no choice to click the return to save point.
Another thing.
When a player hits another player, the player that got hit can still use the @warp & @go commands. So basically i want to add a delay for like 10 secs when they get hit before warping out again.
Is there a fix for this? Is there a chance push it to the git? So in the future we dont have to edit this settings again.
Thanks!
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