sandbox Posted February 24, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: March 31 Share Posted February 24, 2014 File Name: Custom Poring Race File Submitter: sandbox File Submitted: 21 Feb 2014 File Category: Games, Events, Quests Content Author: sandboxThis is a custom poring race which was based from the Hugel's monster race. Kindly take note that this was badly written because I was still new at scripting when I wrote this. Though it is fully functional.Installation Enable the script on your NPC folder To trigger it, you have to create a new NPC, something like this - script PRaceTrigger -1,{ OnMinute00:if(gettime(3) == 0 || gettime(3) == 3 || gettime(3) == 6 || gettime(3) == 9 || gettime(3) == 12 || gettime(3) == 15) donpcevent "pracetrigger::OnRaceTrigger";end; } Carefully read the comments I made inside the script and make sure to configure it properly Things to configure MANUALLY: Bet type Prize type Warper NPC Disable NPCs existing inside the p_track02 map Terms & Conditions You are not allowed to reproduce or make profit of this script You are not allowed to take credit for this script. Though you can modify/edit it to your liking. I can give you support, but please, do not message me. Click here to download this file 3 Quote Link to comment Share on other sites More sharing options...
Kido Posted February 24, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted February 24, 2014 where do i change the warp portal location? for this line announce "Poring Race Event: For those who want to place a bet, please warp @ mellina 115 150!",bc_all,0xFF4500; Quote Link to comment Share on other sites More sharing options...
sandbox Posted February 26, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: March 31 Author Share Posted February 26, 2014 where do i change the warp portal location? for this line announce "Poring Race Event: For those who want to place a bet, please warp @ mellina 115 150!",bc_all,0xFF4500; xD the first NPC under this comment //Edit to where you want to place your warper Quote Link to comment Share on other sites More sharing options...
Kido Posted February 26, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted February 26, 2014 which line? i really can't find it D:! //======Name======================================== // Poring Race //======Version===================================== // 1.0 //======Author(s)=================================== // Sandbox //======Comments==================================== // In loving memory of AstralRO //================================================== //======================================Race Trigger Function========================================= //==================================================================================================== - script pracetrigger -1,{ OnInit: disablenpc "Poring Race Warper"; disablenpc "Bet Manager"; end; OnRaceTrigger: if(agitcheck() == 1) end; enablenpc "Poring Race Warper"; announce "Poring Race Event: We are going to have a Poring Race Event",bc_all,0xFF4500; sleep2 1000; announce "Poring Race Event: For those who want to place a bet, please warp @ mellina 115 150!",bc_all,0xFF4500; sleep2 1000; announce "Poring Race Event: The Warper would be open for 2 minutes",bc_all,0xFF4500; sleep2 90000; announce "Poring Race Event: Last 30 Seconds.",bc_all,0xFF4500; sleep2 30000; announce "Poring Race Event: Warper Closed.",bc_all,0xFF4500; disablenpc "Poring Race Warper"; donpcevent "Poring Race Event::OnPoringRaceStart"; end; } - script Poring Race Event -1,{ OnPoringRaceStart: set $@race,1; enablenpc "Poring#race"; movenpc "Poring#race",58,38; enablenpc "Drops#race"; movenpc "Drops#race",58,36; enablenpc "Poporing#race"; movenpc "Poporing#race",58,34; enablenpc "Marin#race"; movenpc "Marin#race",58,32; enablenpc "Pouring#race"; movenpc "Pouring#race",58,30; enablenpc "Santa Poring#race"; movenpc "Santa Poring#race",58,28; mapannounce "p_track02","The Poring Race will start in a minute.",bc_blue; enablenpc "Bet Manager"; sleep2 1500; mapannounce "p_track02","We will be collecting your bets now, when the race starts, you can't place bets anymore.",bc_blue; sleep2 1500; mapannounce "p_track02","You can talk to the Bet Manager found at the bottom right corner of the map if you want to place a bet.",bc_blue; sleep2 2000; //mapannounce "p_track02","3 minutes before the race starts..",bc_blue; //sleep2 60000; //mapannounce "p_track02","2 minutes before the race starts..",bc_blue; //sleep2 60000; mapannounce "p_track02","1 minute before the race starts..",bc_blue; sleep2 30000; mapannounce "p_track02","30 seconds before the race starts..",bc_blue; sleep2 1500; mapannounce "p_track02","We are not accepting bets anymore.",bc_blue; disablenpc "Bet Manager"; set $@race,2; sleep2 1500; mapannounce "p_track02","When the race ends, you'll have 25 minutes to claim your prizes, after that the npc closes.",bc_blue; sleep2 25000; mapannounce "p_track02","Gentlerings, get ready!",bc_blue; sleep2 5000; mapannounce "p_track02","On your mark!",bc_blue; sleep2 3000; mapannounce "p_track02","Get Set!",bc_blue; sleep2 3000; mapannounce "p_track02","GOOOOOOOOOOOOOOOOO!!!!!",bc_blue; areawarp "p_track02",58,42,76,18,"p_track02",61,32; set $@win,rand(1,6); switch($@win) { case 1: donpcevent "Poring#race::OnPoringWin"; break; case 2: donpcevent "Drops#race::OnDropsWin"; break; case 3: donpcevent "Poporing#race::OnPoporingWin"; break; case 4: donpcevent "Marin#race::OnMarinWin"; break; case 5: donpcevent "Pouring#race::OnPouringWin"; break; default: donpcevent "Santa Poring#race::OnSantaWin"; break; } donpcevent "Bet Manager::OnRaceStart"; end; } //=================================Bet Manager======================================================== //==================================================================================================== p_track02,73,22,1 script Bet Manager 109,{ mes "[ ^0000FFBet Manager^000000 ]"; mes "Hi, what would you want to do?"; menu "Place a Bet",-,"Claim Prize",Lclaim; next; if(@bet > 0) goto Lalreadybet; if($@race < 1) goto Lnorace; if($@race == 2) goto Lracestarted; mes "[ ^0000FFBet Manager^000000 ]"; mes "Where would you place your bet?"; mes "There's a 1,000,000z fee and you could only bet once."; //Edit bet type you want, by default it is set to 1,000,000z for a player to place a bet. The player can only bet once menu "Poring",-,"Drops",Ldrops,"Poporing",Lpopo,"Marin",Lmarin,"Pouring",Lpour,"Santa Poring",Lsanta; next; if(Zeny < 1000000) goto Lnenough; //Edit to match the desired bet type. mes "[ ^0000FFBet Manager^000000 ]"; mes "You've placed your bet on ^0000FFPoring^000000, Goodluck!"; set @bet,1; set Zeny,Zeny-1000000; //Edit to match the desired bet type. close; Ldrops: next; if(Zeny < 1000000) goto Lnenough; //Edit to match the desired bet type. mes "[ ^0000FFBet Manager^000000 ]"; mes "You've placed your bet on ^0000FFDrops^000000, Goodluck!"; set @bet,2; set Zeny,Zeny-1000000; //Edit to match the desired bet type. close; Lpopo: next; if(Zeny < 1000000) goto Lnenough; //Edit to match the desired bet type. mes "[ ^0000FFBet Manager^000000 ]"; mes "You've placed your bet on ^0000FFPoporing^000000, Goodluck!"; set @bet,3; set Zeny,Zeny-1000000; //Edit to match the desired bet type. close; Lmarin: next; if(Zeny < 1000000) goto Lnenough; //Edit to match the desired bet type. mes "[ ^0000FFBet Manager^000000 ]"; mes "You've placed your bet on ^0000FFMarin^000000, Goodluck!"; set @bet,4; set Zeny,Zeny-1000000; //Edit to match the desired bet type. close; Lpour: next; if(Zeny < 1000000) goto Lnenough; //Edit to match the desired bet type. mes "[ ^0000FFBet Manager^000000 ]"; mes "You've placed your bet on ^0000FFPouring^000000, Goodluck!"; set @bet,5; set Zeny,Zeny-1000000; //Edit to match the desired bet type. close; Lsanta: next; if(Zeny < 1000000) goto Lnenough;//Edit to match the desired bet type. mes "[ ^0000FFBet Manager^000000 ]"; mes "You've placed your bet on ^0000FFSanta Poring^000000, Goodluck!"; set @bet,6; set Zeny,Zeny-1000000;//Edit to match the desired bet type. close; Lnenough: next; mes "[ ^0000FFBet Manager^000000 ]"; mes "We need zeny for the race maintenance!"; //Edit to match the desired bet type. close; Lalreadybet: mes "[ ^0000FFBet Manager^000000 ]"; mes "You've already placed your bet on: ^0000FF"; switch(@bet){ case 1: mes "Poring"; break; case 2: mes "Drops"; break; case 3: mes "Poporing"; break; case 4: mes "Marin"; break; case 5: mes "Pouring"; break; case 6: mes "Santa Poring"; break; default: mes "None"; break; } mes "^000000"; close; Lnorace: mes "[ ^0000FFBet Manager^000000 ]"; mes "There's no race being held at the moment, or it's finished already."; close; Lclaim: next; if($@race == 1) goto Lnoclaim; if($@win != @bet) goto Lnowin; mes "[ ^0000FFBet Manager^000000 ]"; mes "Congratulations! You've won!"; set @bet,0; getitem 7227,1; //Edit to the prize that you want if a bettor's bet wins. close; Lnoclaim: mes "[ ^0000FFBet Manager^000000 ]"; mes "You can't claim prizes during the bet collection process."; close; Lracestarted: mes "[ ^0000FFBet Manager^000000 ]"; mes "The race has started, you can't place bets anymore."; close; Lnowin: mes "[ ^0000FFBet Manager^000000 ]"; mes "Either you've already got your prize or the monster you've placed your bet on didn't won."; close; OnRaceStart: sleep2 1800000; set $@win,7; disablenpc "Bet Manager"; disablenpc "Poring#race"; disablenpc "Drops#race"; disablenpc "Poporing#race"; disablenpc "Marin#race"; disablenpc "Pouring#race"; disablenpc "Santa Poring#race"; end; } //======================================Race Function================================================= //==================================================================================================== p_track02,58,38,3 script Poring#race 1002,{ end; npcspeed 200; OnInit: disablenpc "Poring#race"; disablenpc "Bet Manager"; end; OnPoringWin: npcwalkto 55,38; donpcevent "Drops#race::OnDropsLose"; donpcevent "Poporing#race::OnPoporingLose"; donpcevent "Marin#race::OnMarinLose"; donpcevent "Pouring#race::OnPouringLose"; donpcevent "Santa Poring#race::OnSantaLose"; sleep2 2500; npcwalkto 52,38; sleep2 4000; npcwalkto 46,38; sleep2 2500; npcwalkto 41,38; sleep2 2500; npcwalkto 37,38; sleep2 2500; npcwalkto 30,38; sleep2 10000; mapannounce "p_track02","Poring won the Race!!",bc_blue; set $@race,0; enablenpc "Bet Manager"; npcwalkto 58,38; end; OnPoringLose: npcwalkto 53,38; sleep2 4000; npcwalkto 46,38; sleep2 2500; npcwalkto 44,38; sleep2 2500; npcwalkto 39,38; sleep2 2500; npcwalkto 36,38; sleep2 4500; npcwalkto 30,38; sleep2 3000; npcwalkto 58,38; end; } p_track02,58,36,3 script Drops#race 1113,{ end; npcspeed 200; OnInit: disablenpc "Drops#race"; end; OnDropsWin: npcwalkto 55,36; donpcevent "Poring#race::OnPoringLose"; donpcevent "Poporing#race::OnPoporingLose"; donpcevent "Marin#race::OnMarinLose"; donpcevent "Pouring#race::OnPouringLose"; donpcevent "Santa Poring#race::OnSantaLose"; sleep2 2500; npcwalkto 52,36; sleep2 4000; npcwalkto 46,36; sleep2 2500; npcwalkto 41,36; sleep2 2500; npcwalkto 37,36; sleep2 2500; npcwalkto 30,36; sleep2 10000; mapannounce "p_track02","Drops won the Race!!",bc_blue; set $@race,0; enablenpc "Bet Manager"; npcwalkto 58,36; end; OnDropsLose: npcwalkto 54,36; sleep2 4000; npcwalkto 47,36; sleep2 2500; npcwalkto 43,36; sleep2 2500; npcwalkto 37,36; sleep2 2500; npcwalkto 35,36; sleep2 4500; npcwalkto 30,36; sleep2 3000; npcwalkto 58,36; end; } p_track02,58,34,3 script Poporing#race 1031,{ end; npcspeed 200; OnInit: disablenpc "Poporing#race"; end; OnPoporingWin: npcwalkto 55,34; donpcevent "Poring#race::OnPoringLose"; donpcevent "Drops#race::OnDropsLose"; donpcevent "Marin#race::OnMarinLose"; donpcevent "Pouring#race::OnPouringLose"; donpcevent "Santa Poring#race::OnSantaLose"; sleep2 500; npcwalkto 52,34; sleep2 4000; npcwalkto 46,34; sleep2 2500; npcwalkto 41,34; sleep2 2500; npcwalkto 37,34; sleep2 2500; npcwalkto 30,34; sleep2 10000; mapannounce "p_track02","Poporing won the Race!!",bc_blue; set $@race,0; enablenpc "Bet Manager"; npcwalkto 58,34; end; OnPoporingLose: npcwalkto 54,34; sleep2 4000; npcwalkto 47,34; sleep2 2500; npcwalkto 43,34; sleep2 2500; npcwalkto 37,34; sleep2 2500; npcwalkto 34,34; sleep2 4500; npcwalkto 30,34; sleep2 3000; npcwalkto 58,34; end; } p_track02,58,32,3 script Marin#race 1242,{ end; npcspeed 200; OnInit: disablenpc "Marin#race"; end; OnMarinWin: npcwalkto 55,32; donpcevent "Poring#race::OnPoringLose"; donpcevent "Drops#race::OnDropsLose"; donpcevent "Poporing#race::OnPoporingLose"; donpcevent "Pouring#race::OnPouringLose"; donpcevent "Santa Poring#race::OnSantaLose"; sleep2 2500; npcwalkto 52,32; sleep2 4000; npcwalkto 46,32; sleep2 2500; npcwalkto 41,32; sleep2 2500; npcwalkto 37,32; sleep2 2500; npcwalkto 30,32; sleep2 10000; mapannounce "p_track02","Marin won the Race!!",bc_blue; set $@race,0; enablenpc "Bet Manager"; npcwalkto 58,32; end; OnMarinLose: npcwalkto 52,32; sleep2 4000; npcwalkto 48,32; sleep2 2500; npcwalkto 40,32; sleep2 2500; npcwalkto 37,32; sleep2 2500; npcwalkto 33,32; sleep2 4500; npcwalkto 30,32; sleep2 3000; npcwalkto 58,32; end; } p_track02,58,30,3 script Pouring#race 1894,{ end; npcspeed 200; OnInit: disablenpc "Pouring#race"; end; OnPouringWin: npcwalkto 55,30; donpcevent "Poring#race::OnPoringLose"; donpcevent "Drops#race::OnDropsLose"; donpcevent "Poporing#race::OnPoporingLose"; donpcevent "Marin#race::OnMarinLose"; donpcevent "Santa Poring#race::OnSantaLose"; sleep2 2500; npcwalkto 52,30; sleep2 4000; npcwalkto 46,30; sleep2 2500; npcwalkto 41,30; sleep2 2500; npcwalkto 37,30; sleep2 2500; npcwalkto 30,30; sleep2 10000; mapannounce "p_track02","Pouring won the Race!!",bc_blue; set $@race,0; enablenpc "Bet Manager"; npcwalkto 58,30; end; OnPouringLose: npcwalkto 50,30; sleep2 4000; npcwalkto 43,30; sleep2 2500; npcwalkto 38,30; sleep2 2500; npcwalkto 35,30; sleep2 2500; npcwalkto 31,30; sleep2 4500; npcwalkto 30,30; sleep2 3000; npcwalkto 58,30; end; } p_track02,58,28,3 script Santa Poring#race 1062,{ end; npcspeed 200; OnInit: disablenpc "Santa Poring#race"; end; OnSantaWin: npcwalkto 55,28; donpcevent "Poring#race::OnPoringLose"; donpcevent "Drops#race::OnDropsLose"; donpcevent "Poporing#race::OnPoporingLose"; donpcevent "Pouring#race::OnPouringLose"; donpcevent "Marin#race::OnMarinLose"; sleep2 2500; npcwalkto 52,28; sleep2 4000; npcwalkto 46,28; sleep2 2500; npcwalkto 41,28; sleep2 2500; npcwalkto 37,28; sleep2 4500; npcwalkto 30,28; sleep2 10000; mapannounce "p_track02","Santa Poring won the Race!!",bc_blue; set $@race,0; enablenpc "Bet Manager"; npcwalkto 58,28; end; OnSantaLose: npcwalkto 49,28; sleep2 4000; npcwalkto 48,28; sleep2 2500; npcwalkto 47,28; sleep2 2500; npcwalkto 35,28; sleep2 2500; npcwalkto 32,28; sleep2 4500; npcwalkto 30,28; sleep2 3000; npcwalkto 58,28; end; } p_track02 mapflag nowarp p_track02 mapflag nowarpto p_track02 mapflag noskill p_track02 mapflag noteleport p_track02 mapflag nomemo p_track02 mapflag nosave SavePoint p_track02 mapflag noicewall p_track02 mapflag noreturn p_track02 mapflag noloot thinking to buy glasses x_x Quote Link to comment Share on other sites More sharing options...
sandbox Posted February 26, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: March 31 Author Share Posted February 26, 2014 Damn.. I need to re-upload a new version again But yeah, you just have to create an NPC that functions as a warper so your players can access p_track02 Quote Link to comment Share on other sites More sharing options...
Kido Posted February 26, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted February 26, 2014 oh lol and i was like "i must be blind" allright, the warpe will need a specific name right o: ? well huh, i haven't practiced with them, but well i ll give a try, thanks still good release o: Quote Link to comment Share on other sites More sharing options...
sandbox Posted February 26, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: March 31 Author Share Posted February 26, 2014 Any name would do because it would not interfere with any of the NPC functions, just make sure to modify the disable/enable npc of for the warper that you will be making Quote Link to comment Share on other sites More sharing options...
Kido Posted February 26, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted February 26, 2014 allright thank you so much o: *goes to the wiki warp portals* Quote Link to comment Share on other sites More sharing options...
lchtea120 Posted April 29, 2014 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 03/19/14 Last Seen: May 17, 2021 Share Posted April 29, 2014 (edited) thx for ssandbox sometime just ready carefuly the instruction :-) now working fine :-) sir sandbox why if im done the race its not warp back? should i setting some command? Edited April 29, 2014 by lchtea120 Quote Link to comment Share on other sites More sharing options...
sandbox Posted April 29, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: March 31 Author Share Posted April 29, 2014 You could create an exit npc like how you did the entrance npc 1 Quote Link to comment Share on other sites More sharing options...
lchtea120 Posted April 29, 2014 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 03/19/14 Last Seen: May 17, 2021 Share Posted April 29, 2014 You could create an exit npc like how you did the entrance npc hahah what da stupid question i asking hahahaha because i think there have auto exit if done hahaha thx for the reply :-) Quote Link to comment Share on other sites More sharing options...
dirtyissa Posted May 15, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 05/15/14 Last Seen: May 16, 2014 Share Posted May 15, 2014 (edited) so the script makes an annouce but where is the warper how do i add a warper to it? Edited May 15, 2014 by dirtyissa Quote Link to comment Share on other sites More sharing options...
sandbox Posted May 16, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: March 31 Author Share Posted May 16, 2014 Kindly read the instructions please Quote Link to comment Share on other sites More sharing options...
dirtyissa Posted May 16, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 05/15/14 Last Seen: May 16, 2014 Share Posted May 16, 2014 Yea I am new to this, and iam asking because I have read your Manuel wich is Not like the normal script Manuel's. But thx anyways Quote Link to comment Share on other sites More sharing options...
Yonko Posted July 14, 2014 Group: Members Topic Count: 166 Topics Per Day: 0.04 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted July 14, 2014 Thanks sandbox for this script i hope the bug here is fix scenario on past server which it dupes out the prize even they win or lose lol. anyways how will i change zeny into tcg let say i bet up 50tcg when i win it will double up the prize thanks and nice script =) Quote Link to comment Share on other sites More sharing options...
c2greentea Posted August 1, 2014 Group: Members Topic Count: 68 Topics Per Day: 0.02 Content Count: 173 Reputation: 0 Joined: 06/07/14 Last Seen: December 17, 2014 Share Posted August 1, 2014 This is my Poring Race script: http://upaste.me/11a714121c1819289 I'm not sure what happened but as soon as the script announces "GOO!", all the porings disappeared but the script continued to broadcast and even broadcasted which poring won. Please help. Quote Link to comment Share on other sites More sharing options...
ADM Ytallo Posted January 19, 2019 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 98 Reputation: 3 Joined: 09/02/18 Last Seen: May 29, 2020 Share Posted January 19, 2019 [Error]: npc_enable: Attempted to hide a non-existing NPC 'Poring Race Warper' (flag=0). help Quote Link to comment Share on other sites More sharing options...
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