Myzter Posted October 13, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Share Posted October 13, 2013 (edited) Build Storage SystemThis system allow users to store different Builds (only Stats) to load it in any moment, ie: If you are a Support Priest and are using a specific Build named "support", you can change it to your previous saved build named "fighter" whispering to npc:build and paying a small tax. There are a cooldown between Build changes, but you can pay a bigger tax and bypass this limitation. Pre-Requisites: This script requires VarSystem.txt Downloads: English: Builds_en.txt Spanish: Builds_es.txt French: Builds_fr.txt (by Kreustoo) Enjoy this system, your users will LOVE it. Myzter Edited October 25, 2013 by Myzter 2 Quote Link to comment Share on other sites More sharing options...
williamII Posted October 13, 2013 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 341 Reputation: 15 Joined: 11/21/11 Last Seen: 2 hours ago Share Posted October 13, 2013 hooo thx !! Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted October 13, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted October 13, 2013 It got bug, when I save my builds, the npc shows stored correctly. But I load the builds it say I didn't save the builds. Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 13, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 13, 2013 (edited) It got bug, when I save my builds, the npc shows stored correctly. But I load the builds it say I didn't save the builds. Check the table 'char_build', this table store all your builds and it's created the first time you run the script, check any error in the console. Did you intalled VarSystem.txt? (This system was used for more than 3 years in my last RO server) Edited October 13, 2013 by Myzter Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted October 13, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted October 13, 2013 (edited) Yes, the table 'char_build' had stored my builds. I also installed VarSystem.txt while I using BK6. When I type npc:build , the message said that i didn't stored any builds I found one more thing, the table char_build show wrong char_id 65535... Edited October 13, 2013 by Darkpurple Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 14, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 14, 2013 Yes, the table 'char_build' had stored my builds. I also installed VarSystem.txt while I using BK6. When I type npc:build , the message said that i didn't stored any builds I found one more thing, the table char_build show wrong char_id 65535... Darkpurple, what rAthena are you using?, this script was tested on eAthena for years but i will test it on your rAthena version to see what's wrong. Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted October 14, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted October 14, 2013 I am using rathena SVN 17535。 Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 15, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 15, 2013 I am using rathena SVN 17535。 Done! The 'char_id' field is wrong in the table definition, please download the script again to fix the problem, remove the table 'char_build' before restart with the new version. Thanks for your report! Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted October 15, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted October 15, 2013 Okay,it works fine now. Thanks. One more question about builds,what is different between yours and Euphy one,Why Euphy file size can be very small than yours? Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 15, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 15, 2013 (edited) Okay,it works fine now. Thanks. One more question about builds,what is different between yours and Euphy one,Why Euphy file size can be very small than yours? I don't know the Euphy one, i'll check it out.That script doesn't validate the current status of the character, for example, if you are Assassin lvl 99 and save your Build using the Euphy script just before reborn, you can load your previous Stats being a Novice and exploit the stats points. Look how many validations are necessary in my script. I think Euphy created that script as a sample that any scripter can take to create a complete build system, but is not usable as is. Edited October 19, 2013 by Myzter Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted October 15, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted October 15, 2013 Okay,it works fine now. Thanks. One more question about builds,what is different between yours and Euphy one,Why Euphy file size can be very small than yours? I don't know the Euphy one, i'll check it out. http://pastebin.com/raw.php?i=NJY1csde Here is it. Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 15, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 15, 2013 Okay,it works fine now. Thanks. One more question about builds,what is different between yours and Euphy one,Why Euphy file size can be very small than yours? I don't know the Euphy one, i'll check it out. http://pastebin.com/raw.php?i=NJY1csde Here is it. I already post the response in the previows post Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted October 15, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted October 15, 2013 Okay,it works fine now. Thanks. One more question about builds,what is different between yours and Euphy one,Why Euphy file size can be very small than yours? I don't know the Euphy one, i'll check it out. That script doesn't validate the current status of the character, for example, if you are Assassin lvl 99 and save your Build using the Euphy script just before reborn, you can load your previous Stats being a Novice and exploit the stats points. Look how many validations are necessary in my script. I think Euphy created that script as a sample that anyone can take to create a complete build system, but is not usable as is. Thanks for your explanation. But in his script restrict lvl 99 to use it. Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 15, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 15, 2013 Okay,it works fine now. Thanks. One more question about builds,what is different between yours and Euphy one,Why Euphy file size can be very small than yours? I don't know the Euphy one, i'll check it out. That script doesn't validate the current status of the character, for example, if you are Assassin lvl 99 and save your Build using the Euphy script just before reborn, you can load your previous Stats being a Novice and exploit the stats points. Look how many validations are necessary in my script. I think Euphy created that script as a sample that anyone can take to create a complete build system, but is not usable as is. Thanks for your explanation. But in his script restrict lvl 99 to use it. Sure, you can be an assassin 99, save your build... then in the future, load that build being a Guillotine an voila, all your stats and free points are gone. Quote Link to comment Share on other sites More sharing options...
williamII Posted October 15, 2013 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 341 Reputation: 15 Joined: 11/21/11 Last Seen: 2 hours ago Share Posted October 15, 2013 the link in Spanish have the script in English Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 15, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 15, 2013 the link in Spanish have the script in English Thanks, fixed! Quote Link to comment Share on other sites More sharing options...
Blue Jem Posted October 15, 2013 Group: Members Topic Count: 151 Topics Per Day: 0.04 Content Count: 393 Reputation: 3 Joined: 09/16/13 Last Seen: June 4, 2014 Share Posted October 15, 2013 Can you Show the Picture? Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 15, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 15, 2013 Can you Show the Picture? Look the first post. Quote Link to comment Share on other sites More sharing options...
Drakkus Posted October 19, 2013 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 386 Reputation: 15 Joined: 11/17/11 Last Seen: September 13, 2024 Share Posted October 19, 2013 Hi does it works with older version of rAthena? r17327Thanks for this wonderful script Myzter, as usual great contribution! :3 Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 19, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 19, 2013 Hi does it works with older version of rAthena? r17327 Thanks for this wonderful script Myzter, as usual great contribution! :3 Thanks,It should by, this script works well in eAthena. Regards, Myzter Quote Link to comment Share on other sites More sharing options...
Kreustoo Posted October 24, 2013 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 216 Reputation: 45 Joined: 05/03/13 Last Seen: March 9 Share Posted October 24, 2013 (edited) Hello,Your script seems to be so good, I have just one suggestion : make the "@" or the "!" configurable instead of make us change everywhere .Anyway, for the moment, I tested level up/level down/change job ext, it seems everything is checked, well done ! EDIT : A french traduction of your script (if you want it), well, if you want another suggestion : maybe let us choose if we want a timer or not.Anyway, great job !EDIT 2 : Ahah, yeah, I'm a little dumb for the cooltime ^^'. StorageBuild.txt Edited October 25, 2013 by Kreustoo Quote Link to comment Share on other sites More sharing options...
Myzter Posted October 25, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted October 25, 2013 Hello, Your script seems to be so good, I have just one suggestion : make the "@" or the "!" configurable instead of make us change everywhere . Anyway, for the moment, I tested level up/level down/change job ext, it seems everything is checked, well done ! EDIT : A french traduction of your script (if you want it), well, if you want another suggestion : maybe let us choose if we want a timer or not. Anyway, great job ! StorageBuild.txt Thanks, your translation is now available in the main post. To disable the time restriction, just set 0 to "$@BuildCooltime" Myzter Quote Link to comment Share on other sites More sharing options...
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