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Posted (edited)

I always had this doubt, ye i did changed max lvl so many times, but theres something i dont understand.

 

on this link it says... to change 127, to you desired max LVL. okay, but when i go to the src/map/battle.c.

 

5bul.jpg

 

This is what i see 

 

juxb.jpg

 

99, 0, MAX_LEVEL so i am supposed to change MAX_LVL to my desired max lvl? it would be.. 99, 0, 255,? is it just a matter of rvn?

 

sorry, ye probably is a d**b question but.. i really need to clear out this doubt.

 

 

thank you everyone!

Edited by Killmesoftly

5 answers to this question

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Posted

it can adopt upto level 1000

 

all you need to do is set it in the :

 

trunk/db/re/exp.txt

or

trunk/db/pre-re/exp.txt

 

trunk/conf/battle/client.conf

 

and edit this one

 

// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: ____
Posted (edited)

edit map.h and change level to max level you use in db   /no1

don't forget to compile

 

How can i do that?

Edited by CheckMate
Posted

in "src\map\map.h" find

 #define MAX_LEVEL 160
and change to
#define MAX_LEVEL <level you want>
recompile then this

 

it can adopt upto level 1000

 

all you need to do is set it in the :

 

trunk/db/re/exp.txt

or

trunk/db/pre-re/exp.txt

 

trunk/conf/battle/client.conf

 

and edit this one

 

// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: ____

 

don't forget to recompile.

  • Upvote 2

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