Screwdriver Posted February 10, 2013 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 52 Reputation: 0 Joined: 01/05/13 Last Seen: July 1, 2016 Share Posted February 10, 2013 (edited) How could I fix this, so it looks how it's supposed to look? Is it the SPR/ACT Files? Edited February 10, 2013 by Screwdriver Quote Link to comment Share on other sites More sharing options...
Adel Posted February 12, 2013 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 566 Reputation: 349 Joined: 11/20/11 Last Seen: November 27, 2024 Share Posted February 12, 2013 This is actually related to the act of the sprite. Open this sprite with Actor and go through the front angle frames and see. One of the frames are for sure positioned that way like mindstream mentioned. 1 Quote Link to comment Share on other sites More sharing options...
Olrox Posted February 10, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Share Posted February 10, 2013 I believe the sprites are okay since you can see your character well. Are you sure this item is under the cathegory of lower headgear?, Look for your item_db.txt in your server files, look for your custom item id on there, and compare the structure that is as: ID,DBName,ScreenName,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{Script},{OnEquip_Script},{OnUnequip_Script} Change the Loc, value into one of these: 256 = Upper headgear 512 = Middle headgear 024 = Styles Upper headgear 2048 = Styles Middle headgear 096 = Styles Lower headgear Since I don't have that item in my item_db I don't know if that headgear is treaten as an accessory, or as an upper headgear or mid lower headgear. I suggest you then to change each value and test in game if it get fixed on. Quote Link to comment Share on other sites More sharing options...
Screwdriver Posted February 10, 2013 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 52 Reputation: 0 Joined: 01/05/13 Last Seen: July 1, 2016 Author Share Posted February 10, 2013 I believe the sprites are okay since you can see your character well. Are you sure this item is under the cathegory of lower headgear?, Look for your item_db.txt in your server files, look for your custom item id on there, and compare the structure that is as: ID,DBName,ScreenName,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{Script},{OnEquip_Script},{OnUnequip_Script} Change the Loc, value into one of these: 256 = Upper headgear 512 = Middle headgear 024 = Styles Upper headgear 2048 = Styles Middle headgear 096 = Styles Lower headgear Since I don't have that item in my item_db I don't know if that headgear is treaten as an accessory, or as an upper headgear or mid lower headgear. I suggest you then to change each value and test in game if it get fixed on. I tried changing the location to middle, but it's the same. 21208,Black_Scarf,Black Scarf,5,0,0,0,0,10,,1,0xFFFFFFFF,7,2,512,0,1,0,1001,{},{},{} Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted February 11, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted February 11, 2013 Its just a guess but i think the scarf is misaligned in one of the act positions. you can try walking down and see if it jumps up during that. 1 Quote Link to comment Share on other sites More sharing options...
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Screwdriver
How could I fix this, so it looks how it's supposed to look? Is it the SPR/ACT Files?
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