Euphy Posted November 27, 2012 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted November 27, 2012 http://forums.irowiki.org/showthread.php?t=95629 Max base level changed from 150 to 160. Should we adjust this now? :3 Are there any other accompanying factors/changes we need to consider? (ex. EXP gain, proper stat tables, etc.) Link to comment Share on other sites More sharing options...
Arcenciel Posted November 27, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 1315 Reputation: 372 Joined: 12/10/11 Last Seen: August 31, 2013 Share Posted November 27, 2012 · Hidden by Euphy, November 27, 2012 - Thought this might've been a a private discussion, but yes, you're right. Hidden by Euphy, November 27, 2012 - Thought this might've been a a private discussion, but yes, you're right. Just wondering, why post this here? O_o Link to comment
Flaid Posted November 27, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 398 Reputation: 140 Joined: 01/04/12 Last Seen: February 19, 2022 Share Posted November 27, 2012 - Increased job exp gained from defeating level 100+ monsters. I am sure they didn't higher the exp gained from monsters but lowered the exp needed for each level. Link to comment Share on other sites More sharing options...
Cookie Posted November 27, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 213 Reputation: 109 Joined: 05/21/12 Last Seen: December 27, 2014 Share Posted November 27, 2012 · Hidden by Euphy, November 27, 2012 - Ok :> Hidden by Euphy, November 27, 2012 - Ok :> I'm moving this to Renewal discussion as I think it is more feasible. Link to comment
serakh00 Posted November 28, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 53 Reputation: 4 Joined: 02/08/12 Last Seen: December 10, 2018 Share Posted November 28, 2012 - Increased job exp gained from defeating level 100+ monsters. I am sure they didn't higher the exp gained from monsters but lowered the exp needed for each level. if so,why must level 100+ monster while job level is at level 50 cap? if they lowered exp needed for each level,a monster with level below 100 will affected. Link to comment Share on other sites More sharing options...
KoolKat29 Posted November 29, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 90 Reputation: 5 Joined: 06/17/12 Last Seen: September 6, 2013 Share Posted November 29, 2012 Base level is important so, it is sure that there are accompanying factors/changes needed to consider master Euphy. Link to comment Share on other sites More sharing options...
Nameless2you Posted December 1, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 351 Reputation: 52 Joined: 11/15/11 Last Seen: June 15, 2015 Share Posted December 1, 2012 (edited) Please do change. Unknown EXP table though, there's nothing in irowiki about it yet, although not like they're the most up to date thing in existence. Of course stats also increase to 125, instead of the 120, after reaching level 150. Edited December 1, 2012 by Nameless2you 1 Link to comment Share on other sites More sharing options...
Lighta Posted December 1, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 737 Reputation: 216 Joined: 11/29/11 Last Seen: December 20, 2020 Share Posted December 1, 2012 Need to verify some skillratio bonus for that change as well. Since most time is was x*150/100; plenty or area was written as x+=x/2; Thus to increase spead calc but that wont work for 160 =( 1 Link to comment Share on other sites More sharing options...
Jelly Posted December 1, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 186 Reputation: 0 Joined: 01/08/12 Last Seen: November 12, 2014 Share Posted December 1, 2012 (edited) 160 base and 125 max really boost a lot of skills : ) Edited December 1, 2012 by Jelly Link to comment Share on other sites More sharing options...
Ajjwidjdneidjenw Posted December 4, 2012 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 161 Reputation: 31 Joined: 12/06/11 Last Seen: December 25, 2022 Share Posted December 4, 2012 (edited) If I'm being honest, I don't think this is such a great idea. rAthena's Emulator isn't that stable yet due to the ATK/MATK Calculations being not implemented propperly yet.. Increasing the Max level, would make the players(Especially GX's) even more powerfull due to the addition of extra status points. Edited December 4, 2012 by garet999 Link to comment Share on other sites More sharing options...
Jelly Posted December 4, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 186 Reputation: 0 Joined: 01/08/12 Last Seen: November 12, 2014 Share Posted December 4, 2012 Whats' wrong with ATK/MATK Calculations? It's Ok Link to comment Share on other sites More sharing options...
mleo1 Posted December 4, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 123 Reputation: 4 Joined: 11/21/11 Last Seen: January 26 Share Posted December 4, 2012 This include SupernoviceEX or Oboro/Kagerou max levels? Link to comment Share on other sites More sharing options...
Nameless2you Posted December 5, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 351 Reputation: 52 Joined: 11/15/11 Last Seen: June 15, 2015 Share Posted December 5, 2012 It should yes, it didn't specify that it was 3rd jobs exclusive. Link to comment Share on other sites More sharing options...
iNz4Ne Posted December 7, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 6 Reputation: 0 Joined: 11/27/11 Last Seen: June 14, 2021 Share Posted December 7, 2012 @jeroen im pretty sure this was the intend by gravity by increasing the level and stat cap (Boost player power). 5 Stats are nice but nothing game breaking. Im assuming the Stat Cost increased aswell(if you go over 120)? The best thing player would get out of this would probably the HP and SP boost and stats with % boosts, like +5 Vit. I vote for the idea of implementing it. Carefully. Like the devs said before, first gotta doublecheck all formulas or files that are related to the base level, such has skill damage, stats, success chance, w/e it might be. As for the exp table, it can be edited right? I mean that should be the least of our worries. One can always come up with something for his/her server. Tho exact values from kRO would ofc be the best. Just my 2 cents. Link to comment Share on other sites More sharing options...
Firdz Posted December 9, 2012 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 36 Reputation: 4 Joined: 12/12/11 Last Seen: December 6, 2013 Share Posted December 9, 2012 Max base level changed from 150 to 160. Excuse Me! Before you changed Max Level from 150 to 160, better you done balance update like KRO,iRO. Link to comment Share on other sites More sharing options...
Euphy Posted February 17, 2013 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Author Share Posted February 17, 2013 Implemented in r17133. Classes affected: 3rd Jobs, Baby 3rds, Expanded Super Novice, and Kagerou/Oboro Link to comment Share on other sites More sharing options...
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