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Posted

Hi everybody. This is my first and maybe only post here. This instance caught my attention and made me want to play it really bad but the only version release had the official korean text. So, after some hours of hard work and google translate (no, the translation I did isn't bad at all. Completely understandable since I read the manhwa and know some korean too). So, I'm releasing the translated script of Old Glast Heim Memorial Dungeon done by Ziu. Hope you like it and I expect to see it working soon so I can play it too!

Instance Translation.txt

  • Upvote 6
Posted

More translate? I can give you one more korean scripts : )

What script? I was thinking about translating the Sara's Memories Instance, but there are a few texts missing on Ziu's Script

  • Upvote 1
Posted (edited)

I really know nothing about scripting but here is what Ziu said (not sure if it will fix your problem tho):

Tanto en este script como en el de glast heim al final tienes la edición del src para implementar el comando playertalk (necesario desde hace varios meses para cualquier memorial/instance o npc)

"In the Sara's Memories and Old Glast Heim scripts, at the end, you have the src edition to implement the playertalk command (needed since months ago to any instance/memorial or npc)

El problema del NPC con la id 10007 esque para rAthena cualquier ID superior a 1001 es considerado una MOB por lo tanto tienes muchas opciones para poder lanzar ese sprite. Modificar el SRC (the one I have has some problem with the mobs).

"The problem with the NPC of the id 10007 is that to rAthena, any ID over 1001 is considered a MOB, so you have many options to launch this sprite. Modify the SRC (the one I have has some problem with the mobs).

Editar tu client-side y añadir el npc portal con otra ID modificando los lubs... etc etc etc..

"Edit your client-side and add the npc portal with other ID, modifying the lubs... etc etc etc..

Como tú comprenderás tengo que poner en el script la ID oficial del NPC no puedo ''customizarlo'' a no ser que fuera algo superior y necesario... elige la mejor forma que se adapte a tus necesidades.

"You must comprehend that I have to put the official ID of the NPC on the script, I can't customize it unless it's really necessary. Choose the best way for you that fits your needs"

Souce: http://rathena.org/board/topic/73199-saras-memories-instance-heroes-trails-part-i/

Edited by Heris
Posted

Do you happen to know what the quests 12318 and 12319 are used for? From the script it looks like it's using the HUNTING value but what mob is tracked? Thanks for the initial translation!

On a side note, would you be up to translating the Bio Lab 4 quest from Ziu as well? http://rathena.org/board/topic/54230-somatology-laboratory-b4-quest-quest-para-acceder-al-memorial/

Thanks for your hard work!

Posted (edited)

I'm really noobish on scripting. Is there a way to know if these hunting quests are related to the first or the second floor? If they're related to the first, I think they refer to a random monster on each of the sections. If they're related to the second floor, it's the male and female decayed knights hunt.

Edit: I thought this script was already translated. On the server I play, at least the first npc (Giacomo Girolamo) is available and speaks english. But I don't know if this npc already existed before bio4 update.

Edit 2: http://rathena.org/board/topic/65574-old-glast-heim-memorial/page__st__20#entry115236 on this post Ziu refers to these quests you mentioned. But I guess it has nothing to do with your question.

Edited by Heris

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