xazax Posted July 20, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 427 Reputation: 123 Joined: 11/17/11 Last Seen: December 31, 2022 Share Posted July 20, 2012 Hi! First of all sorry for being inactive, I've been very busy lately, and still am, however noticed something. There are some statuses such as the newly added SC_INCMHP. Well, honestly, I don't really like that we add new statuses on each bonus, simply we do not need so many statuses, futhermore we want to be more flexible, to give users the possibility to create their own statuses. There is a nice script command called autobonus. It can attach a bonus script to the user as a status, on attack, hit etc. We should create a similar command, which just simply starts a status, something like autobonus does. This way we can simply remove some statuses, and replace them with scriptet ones, which are more customizable. Maybe we can even add support for adding status icons to those statuses. Opinions? 2 Link to comment Share on other sites More sharing options...
Kenpachi Posted July 20, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 764 Reputation: 220 Joined: 11/14/11 Last Seen: November 19, 2020 Share Posted July 20, 2012 I like the idea. Everything that make changes easiers for user is welcome. Link to comment Share on other sites More sharing options...
malufett Posted July 20, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 554 Reputation: 70 Joined: 04/04/12 Last Seen: November 8, 2013 Share Posted July 20, 2012 I agree..however how can we make it possible?? IMO is to do something like this bonusname,n,m,y,x; where n is the variable to change like maxHP,SP,aspd, etc m is a value where is a fixed value y is a value that is a percentage value then x is for the duration... what do you think??? Link to comment Share on other sites More sharing options...
xazax Posted July 20, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 427 Reputation: 123 Joined: 11/17/11 Last Seen: December 31, 2022 Author Share Posted July 20, 2012 My idea would be something like customstatus "statusname","itemscript", duration, icon; example: customstatus "OP buff", "bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2;", 180000, SI_BERSERK; This would display a status named OP buff, with the icon of berserk, that last 180 sec and gives 20% max hp 15% max sp and 2% aspd bonus. 5 Link to comment Share on other sites More sharing options...
Sneaky Posted July 20, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 392 Reputation: 47 Joined: 11/18/11 Last Seen: July 8, 2024 Share Posted July 20, 2012 =O I agree Link to comment Share on other sites More sharing options...
Elijah23 Posted December 28, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 292 Reputation: 17 Joined: 12/12/11 Last Seen: January 24 Share Posted December 28, 2012 want to bump for this.. 1 Link to comment Share on other sites More sharing options...
Relzz Posted January 13, 2013 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 355 Reputation: 34 Joined: 02/09/12 Last Seen: February 6 Share Posted January 13, 2013 Bump well, that is really great xD Link to comment Share on other sites More sharing options...
Stolao Posted January 14, 2013 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: March 19 Share Posted January 14, 2013 I love this idea, but would this cause more strain on a server then the current way? Link to comment Share on other sites More sharing options...
xazax Posted January 15, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 427 Reputation: 123 Joined: 11/17/11 Last Seen: December 31, 2022 Author Share Posted January 15, 2013 In my opinion using scripted statuses would not reduce performance significantly (of course they would not perform as good as hard coded ones, but I doubt that overhead would be noticeable even for popular servers). However maintaining scripted statuses would be easier. 1 Link to comment Share on other sites More sharing options...
Jhedzkie Posted January 17, 2013 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 298 Reputation: 15 Joined: 11/17/11 Last Seen: February 18 Share Posted January 17, 2013 the question here is that, would it be possible to a script to interact with the client? specially with the icon part. i've created hardcoded statuses myself and i think it might be hard to make it variable-like as for a script well, i dunno. just my thoughts. Link to comment Share on other sites More sharing options...
xazax Posted January 17, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 427 Reputation: 123 Joined: 11/17/11 Last Seen: December 31, 2022 Author Share Posted January 17, 2013 Status icon would not be a problem, I'm almost 100% sure about that. As long as the selected status icon is available on the client side of course. Link to comment Share on other sites More sharing options...
Jhedzkie Posted January 17, 2013 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 298 Reputation: 15 Joined: 11/17/11 Last Seen: February 18 Share Posted January 17, 2013 i see. but still, status icon definitions would be hardcoded. but yeah, if that's the case then this one is good. Link to comment Share on other sites More sharing options...
Euphy Posted January 1, 2014 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted January 1, 2014 This was already implemented in the form of the 'bonus_script' command. Link to comment Share on other sites More sharing options...
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