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@leaveguild | @breakguild | @guildinvite


Jhedzkie

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Enables leaving the guild without going to the guild menu (alt+g)

Idea from the request of Jhosef.

Updates:

• Updated @leaveguild so it can now check if the invoker of the command is a guild master. if it is, it will tell the user to use @breakguild instead.

• Added @breakguild, an alternative for /breakguild "Guild name"

• Added @guildinvite, enabling invitation of players out of sight of the inviter.

Usage:

@leaveguild <message is optional>

@breakguild /* needs to be a guild master to use */

@guildinvite <player name required> /* needs to be an inviter to use */

guild @commands.patch

Edited by Jhedzkie
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i am just want to know if this is @leave is not allowed in guild leader

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Mind to add an ,,Check if User is Guild Message"?

Other than that, nice release!

Thumbs up!

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i am just want to know if this is @leave is not allowed in guild leader

this currently doesn't check if the invoker of the command is a guild leader. i'll try to come up with it later.

PS: I'm a C-programming noob, so please understand if I do code slowly.

UPDATED FIRST POST

Edited by Jhedzkie
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Suggestion..

how bout @joinguild <guild name> so it would be a package of new guild command /no1

Thanks in advance..

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Suggestion..

how bout @joinguild <guild name> so it would be a package of new guild command /no1

Thanks in advance..

i think that's not quite a good idea because there might be some 'unwanted members' that would use this to join on a strong guild, or maybe just to spy of some sorts.

and if your point here is that the requests are like friend requests that is intended to be accepted or rejected by the guild master, as ive said im a c programming noob,

and i think i have no capability yet to come up with the said functionality.

my apologies.

UPDATE:

Added new command, @guildinvite.

Edited by Jhedzkie
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i compile error @leaveguild @breakguild

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Wow that was so fast...thanks alot...

Gonna test this...

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i compile error @leaveguild @breakguild

can you post a screenshot of the error you're getting? i just compiled a couple of seconds ago and i got no errors of any sort.

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  • 3 weeks later...

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hello is it that it is possible to remove all the guilds on the server.

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lol. go to phpmyadmin and then empty your guild table.

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lol. go to phpmyadmin and then empty your guild table.

if you do this...just make sure you delete / update your other table as well..

guild data is not only saved inside the guild table only..

for example, inside the char table..it also got saved some data for guild too..

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Of course like any other @breakguild commands, this one doesn't delete the guild in the sql after using @breakguild. :o

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is this compatible in eA?

can you please make an eA version of this?

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  • 2 weeks later...

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is it possible to implement it on eA?

if no,can you make one for us? please ?

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hi cna you support 3ceam?

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how to add .patch in my server? can someone help me ? thx

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how to add .patch in my server? can someone help me ? thx

read this

http://rathena.org/w...tch_your_server

http://rathena.org/wiki/Subversion#Using_.diff.2F.patch_files

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Of course like any other @breakguild commands, this one doesn't delete the guild in the sql after using @breakguild. :o

you mean the /breakguild "Guild Name" native command doesn't delete guilds from the database? i basically just used the function being used by command /breakguild into @breakguild. if it doesn't, then, it is not my fault. /slur

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