Meister Posted June 5, 2012 Posted June 5, 2012 yung ctrl + 1 and blah blah. kasi po ayaw po gumana. 2011-11-22 po gamit ko pero lahat ng macro gumagana except lang po iyon na macro.. TY po. salamat! Quote
Reducto Posted June 10, 2012 Posted June 10, 2012 Edit clientinfo.xml in your data or GRF. Set langtype to 0. Quote
Mr BrycE Posted June 10, 2012 Posted June 10, 2012 it changes mt languange in game! >.< is there no other way for this? Quote
Magnetix Posted June 11, 2012 Posted June 11, 2012 We need more information like the date of the client used and your Lua Files revision # Quote
Mr BrycE Posted June 11, 2012 Posted June 11, 2012 Here's mine. 2011-03-15 lua files revision # 226 Quote
Magnetix Posted June 11, 2012 Posted June 11, 2012 You shouldn't use any other revisions as they contain files for specific clients. You should stick with the revision that was released for your client versions. For BrycE, you can use any revisions from rev123-rev130. And for emong, use rev159. That should fix your macro issue. Quote
Mr BrycE Posted June 11, 2012 Posted June 11, 2012 can i have the link for that 123-130revisions? i always see 226 >.< Quote
Meister Posted June 11, 2012 Author Posted June 11, 2012 @magnetix: where can I get those revisions? Like bryce i only see 226 Quote
mleo1 Posted June 24, 2012 Posted June 24, 2012 (edited) http://svn6.assembla...ject/lua files/ read the changelog, to determine the right LUA for your client version. yeah, it will always show the latest version choose the revision when checking out svn. Edited June 24, 2012 by mleo1 Quote
Mr BrycE Posted June 27, 2012 Posted June 27, 2012 still the same.. i tried the revision 130 >.< Quote
Brynner Posted July 2, 2012 Posted July 2, 2012 (edited) Edit clientinfo.xml in your data or GRF. Set langtype to 0. if you will use langtype 0 you will got a problem on a character display name for soul link, taekwon and star gladiator. it will be display on korean. Edited July 2, 2012 by Brynner Quote
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