letstry Posted June 3, 2012 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 219 Reputation: 0 Joined: 05/03/12 Last Seen: September 15, 2023 Share Posted June 3, 2012 Me and my players can login on my server.. But after sometime, the server says.. No map server Available.. and the server says Server Closed when connecting How do I fix this? Quote Link to comment Share on other sites More sharing options...
F0xxy Posted June 3, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 224 Reputation: 22 Joined: 03/23/12 Last Seen: April 21, 2020 Share Posted June 3, 2012 May be that the map server isnt connecting to the char server...and make sure you have an account in SQL with your userid and passwd from your login/char/map_athena.conf(this is one of the first steps when you set up SQL). If that's not the problem then check if the conf files are fine Quote Link to comment Share on other sites More sharing options...
letstry Posted June 7, 2012 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 219 Reputation: 0 Joined: 05/03/12 Last Seen: September 15, 2023 Author Share Posted June 7, 2012 Me and my players can connect already to my server and we can play inside.. But after a while, we got dc due to that there are no map servers available.. Map connection closed.. Why is that? Bump HERE IS A SCREENSHOT OF MY ERROR.. PLEASE HELP BUMP BUMP BUMP Quote Link to comment Share on other sites More sharing options...
RCharles Posted June 7, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 154 Reputation: 10 Joined: 05/31/12 Last Seen: May 15, 2014 Share Posted June 7, 2012 (edited) Make sure your packet_db corresponds to your packet inside your sclientinfo/clientinfo.xml In your src/common, open that and you should see something like this : // 20090408 - 2009-04-08aSakexe+ - 0x44a (dont use as it overlaps with RE client packets) // 20080827 - 2008-08-27aRagexeRE+ - First RE Client // 20081217 - 2008-12-17aRagexeRE+ - 0x6d (Note: This one still use old Char Info Packet Structure) // 20081218 - 2008-12-17bRagexeRE+ - 0x6d (Note: From this one client use new Char Info Packet Structure) // 20090603 - 2009-06-03aRagexeRE+ - 0x7d7, 0x7d8, 0x7d9, 0x7da // 20090617 - 2009-06-17aRagexeRE+ - 0x7d9 // 20090922 - 2009-09-22aRagexeRE+ - 0x7e5, 0x7e7, 0x7e8, 0x7e9 // 20091103 - 2009-11-03aRagexeRE+ - 0x7f7, 0x7f8, 0x7f9 // 20100105 - 2010-01-05aRagexeRE+ - 0x133, 0x800, 0x801 // 20100126 - 2010-01-26aRagexeRE+ - 0x80e // 20100223 - 2010-02-23aRagexeRE+ - 0x80f Now those are some of the compatible diff's. There should be a lot more in there i just grabbed a few as a example. Now go into your DB and Packet_DB Usually people will say "Change your #define to match your diff" but that doesn't always work so new plan. Once you open the Packet_DB say i wanted to use the 2010-02-23, look in the Packet_DB for: //2010-02-09aRagexeRE //0x07F0,6 //2010-02-23aRagexeRE <-- 0x080F,20 //2010-03-03aRagexeRE //0x0810,3 //0x0811,-1 //0x0812,86 //0x0813,6 If it's there then you know you can use it, So this is where you go back to the mmo.h file and change the: #define PACKETVER w/e To #define PACKETVER 20100223 Once thats done go into your PACKET_DB file and make sure that it's set to default //packet_db_ver: 25 packet_db_ver: default Edited June 7, 2012 by RCharles Quote Link to comment Share on other sites More sharing options...
letstry Posted June 9, 2012 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 219 Reputation: 0 Joined: 05/03/12 Last Seen: September 15, 2023 Author Share Posted June 9, 2012 The packet error is now okay.. But new error came Quote Link to comment Share on other sites More sharing options...
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letstry
Me and my players can login on my server..
But after sometime, the server says..
No map server Available..
and the server says Server Closed when connecting
How do I fix this?
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