Sunzuke Posted June 28, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 76 Reputation: 3 Joined: 02/24/12 Last Seen: October 19, 2013 Share Posted June 28, 2012 (edited) doesn't work for me. script.c error Edited June 29, 2012 by SaZzuke Quote Link to comment Share on other sites More sharing options...
lakasmonk Posted July 1, 2012 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 231 Reputation: 24 Joined: 12/18/11 Last Seen: March 16 Share Posted July 1, 2012 (edited) There is a BUG the map server crashes when you choose faction if your not a faction leader or a faction member what npc did this use? for the NPC named faction manager? Edited July 1, 2012 by lakasmonk Quote Link to comment Share on other sites More sharing options...
kangfredy Posted July 1, 2012 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted July 1, 2012 guys how to fix this. why always patch with tortoise (not manual) it's erorr?this message is locked Rathena...-__-a..so complicated... Quote Link to comment Share on other sites More sharing options...
Oxxy Posted July 2, 2012 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 106 Reputation: 3 Joined: 01/01/12 Last Seen: March 29, 2023 Share Posted July 2, 2012 (edited) Как правильно установить альянс для рас, если нужно более 1 альянса? Например: 1,Человек... 2,Гном... 3,Эльф... И мне надо поставить, чтобы у человека был альянс с гномом и эльфом @kangfredy try to check added lines in your src. You don't have script command Setfaction. Did you recompile server? Edited July 3, 2012 by Oxxy Quote Link to comment Share on other sites More sharing options...
kangfredy Posted July 3, 2012 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted July 3, 2012 @oxxy...recompile?how to recomplie? same as compile server? Quote Link to comment Share on other sites More sharing options...
Oxxy Posted July 3, 2012 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 106 Reputation: 3 Joined: 01/01/12 Last Seen: March 29, 2023 Share Posted July 3, 2012 Yeap. Quote Link to comment Share on other sites More sharing options...
Lilith Posted July 4, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 407 Reputation: 159 Joined: 11/18/11 Last Seen: November 15, 2014 Author Share Posted July 4, 2012 Как правильно установить альянс для рас, если нужно более 1 альянса? Например: 1,Человек... 2,Гном... 3,Эльф... И мне надо поставить, чтобы у человека был альянс с гномом и эльфом Пока не придумал как именно реализовать это. Сейчас получается только если все трое в альянсе. Иначе говоря: [1] = [2] = [3] Ты, как я понял, хочешь сделать так: [1] = [2] [1] = [3] [2] != [3] Есть идея либо создать для альянсов отдельный файл, либо каждая вторая строка в faction_db.txt будет содержать id дружественных фракций для каждой первой строки. Что то вроде этого: // Faction ID: 11,Angel,8,6,1,1,1,1,0x00BFFF,{ bonus bInt,3; },{ bonus bInt,30; } 2,3 - id дружественных фракций // Faction ID: 2 2,Elf,7,0,1,0,1,2,0x7CFC00,{ bonus bDex,3; },{ bonus bDex,30; } 1 - id дружественных фракций // Faction ID: 3 3,Demon,1,9,1,2,0,3,0xFF8C00,{ bonus bStr,3; },{ bonus bStr,30; } 1 - id дружественных фракций Но у меня нет времени =) Честно говоря я вообще не хотел выкладывать эту систему, т.к. мало времени на её доработку. Quote Link to comment Share on other sites More sharing options...
kangfredy Posted July 9, 2012 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted July 9, 2012 after recompile is still eror set faction is uknown?why?any body can helpme? Quote Link to comment Share on other sites More sharing options...
backtea Posted July 17, 2012 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 56 Reputation: 1 Joined: 11/21/11 Last Seen: June 29, 2024 Share Posted July 17, 2012 (edited) hey please help.. i got this error when try to compile the server 1>------ Build started: Project: map-server_sql, Configuration: Debug Win32 ------ 1> faction.c 1>d:\campur\coba server\rathena 16433\src\map\faction.c(439): error C2143: syntax error : missing ')' before 'constant' 1>d:\campur\coba server\rathena 16433\src\map\faction.c(439): error C2059: syntax error : ')' here's my faction.c // Ñèñòåìà ôðàêöèé (c) Lilith // Íå êîïèðîâàòü, íå èçìåíÿòü è íå îïóáëèêîâûâàòü áåç ðàçðåøåíèÿ #include "../common/db.h" #include "../common/malloc.h" #include "../common/socket.h" #include "../common/showmsg.h" #include "../common/strlib.h" #include "../common/nullpo.h" #include "faction.h" #include "elemental.h" #include "homunculus.h" #include "map.h" #include "mercenary.h" #include "mob.h" #include "npc.h" #include "pc.h" #include "pet.h" #include "skill.h" #include "script.h" #include <stdlib.h> static DBMap* faction_db; static DBMap* aura_db; int faction_get_exp(struct map_session_data *sd,struct map_session_data *tsd) { struct faction_data* db, *t_db; db = faction_search(sd->status.faction_id); t_db = faction_search(tsd->status.faction_id); if( db == NULL || t_db == NULL ) return 0; return 0; } // Àóðà ìàñòåðà ôðàêöèè ( àíàëîã àóðû ãëàâû ãèëüäèè ) void faction_factionaura(struct map_session_data *sd) { struct skill_unit_group* group = NULL; if( sd->sc.data[sC_FACTION_AURA] && (group = skill_id2group(sd->sc.data[sC_FACTION_AURA]->val4)) ) { skill_delunitgroup(group); status_change_end(&sd->bl,SC_FACTION_AURA,INVALID_TIMER); } group = skill_unitsetting(&sd->bl,FACTION_AURA,1,sd->bl.x,sd->bl.y,0); if( group ) sc_start4(&sd->bl,SC_FACTION_AURA,100,1,group->faction_id,0,group->group_id,600000); return; } // Îòîáðàæåíèå çíà÷êà áèòâû íàä ãîëîâîé void faction_sendemblem_area(struct map_session_data *sd) { struct faction_data* db = faction_search(sd->status.faction_id); unsigned char buf[33]; nullpo_retv(sd); WBUFW(buf, 0) = 0x2dd; WBUFL(buf,2) = sd->bl.id; safestrncpy((char*)WBUFP(buf,6), sd->status.name, NAME_LENGTH); WBUFW(buf,30) = ( db->alliance_id ? db->alliance_id : sd->status.faction_id ); clif_send(buf,packet_len(0x2dd), &sd->bl, AREA); } // Îòîáðàæåíèå çíà÷êà áèòâû íàä ãîëîâîé void faction_sendemblem_single(int fd, struct map_session_data *sd) { struct faction_data* db = faction_search(sd->status.faction_id); nullpo_retv(sd); WFIFOHEAD(fd,32); WFIFOW(fd,0) = 0x2dd; WFIFOL(fd,2) = sd->bl.id; safestrncpy((char*)WFIFOP(fd,6), sd->status.name, NAME_LENGTH); WFIFOW(fd,30) = ( db->alliance_id ? db->alliance_id : sd->status.faction_id ); WFIFOSET(fd,packet_len(0x2dd)); } // Îòîáðàæåíèå àóðû íîñèòåëÿ void faction_aura_load(struct map_session_data *tsd, struct map_session_data *sd) { struct faction_data* db = faction_search(tsd->status.faction_id); struct aura_data* a_db = aura_search(tsd->status.faction_id); int e1,e2,e3; if( pc_ishiding(tsd) || !map[tsd->bl.m].flag.fvf || a_db == NULL ) return; if( (e1 = a_db->effect_1) ) clif_specialeffect_single(&tsd->bl, e1, sd->fd); // Ýôôåêò #1 if( (e2 = a_db->effect_2) ) clif_specialeffect_single(&tsd->bl, e2, sd->fd); // Ýôôåêò #2 if( (e3 = a_db->effect_3) ) clif_specialeffect_single(&tsd->bl, e3, sd->fd); // Ýôôåêò #3 } // Îòîáðàæåíèå àóðû âñåì â çîíå type void faction_aura_send(struct map_session_data *sd, enum send_target type) { struct faction_data* db = faction_search(sd->status.faction_id); struct aura_data* a_db = aura_search(sd->status.faction_id); int e1,e2,e3; if( pc_ishiding(sd) || !map[sd->bl.m].flag.fvf || a_db == NULL ) return; if( (e1 = a_db->effect_1) ) clif_specialeffect(&sd->bl, e1, type); // Ýôôåêò #1 if( (e2 = a_db->effect_2) ) clif_specialeffect(&sd->bl, e2, type); // Ýôôåêò #2 if( (e3 = a_db->effect_3) ) clif_specialeffect(&sd->bl, e3, type); // Ýôôåêò #3 } // Ñîêðûòèå àóðû íîñèòåëÿ ( åñëè íîñèòåëü â õàéäå) int faction_aura_update(struct block_list *bl,va_list ap) { struct block_list *tbl = va_arg(ap,struct block_list*); struct map_session_data *sd = BL_CAST(BL_PC,bl); if( bl == tbl || tbl->type != BL_PC || !sd ) return 0; clif_getareachar_unit(sd,tbl); return 0; } // Ðàñ÷¸ò óðîíà íà òåððèòîðèè âîéíû ôðàêöèé int faction_calc_damage(struct block_list *src, struct block_list *bl, int damage, int div_, int skill_num, int skill_lv, int flag) { if( damage ) switch( skill_num ) { case PA_PRESSURE: case HW_GRAVITATION: case NJ_ZENYNAGE: break; default: if( flag&BF_SKILL ) { if( flag&BF_WEAPON ) damage = damage * battle_config.fvf_weapon_damage_rate/100; if( flag&BF_MAGIC ) damage = damage * battle_config.fvf_magic_damage_rate/100; if( flag&BF_MISC ) damage = damage * battle_config.fvf_misc_damage_rate/100; } else { if( flag&BF_SHORT ) damage = damage * battle_config.fvf_short_damage_rate/100; if( flag&BF_LONG ) damage = damage * battle_config.fvf_long_damage_rate/100; } if( !damage ) damage = 1; } return damage; } // Ïðèñâàèâàíèå âèçóàëüíîãî ðàçìåðà â çàâèñèìîñòè îò ëîêàöèè void faction_display_size(struct map_session_data *sd) { struct faction_data* db = faction_search(sd->status.faction_id); if( db ) { if( map[sd->bl.m].flag.fvf ) sd->state.size = db->size; else { sd->state.size = (sd->class_&JOBL_BABY)?1:0; if (battle_config.character_size && pc_isriding(sd)) { if (sd->class_&JOBL_BABY) { if (battle_config.character_size&SZ_BIG) sd->state.size++; } else if(battle_config.character_size&SZ_MEDIUM) sd->state.size++; } } } } // Îòîáðàæåíèå HP ïåðñîíàæåé îäíîé ôðàêöèè void faction_show_hp(struct map_session_data *sd) { unsigned char buf[34]; const int cmd = 0x2e0; nullpo_retv(sd); WBUFW(buf,0) = cmd; WBUFL(buf,2) = sd->status.account_id; memcpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH); if( sd->battle_status.max_hp > INT16_MAX ) { WBUFW(buf,30) = sd->battle_status.hp/(sd->battle_status.max_hp/100); WBUFW(buf,32) = 100; } else { WBUFW(buf,30) = sd->battle_status.hp; WBUFW(buf,32) = sd->battle_status.max_hp; } clif_send(buf, packet_len(cmd), &sd->bl, FACTION_AREA_WOS); } // Ïîèñê ID ôðàêöèè struct faction_data* faction_search(int id) { return (struct faction_data*)idb_get(faction_db,id); } // Ïîèñê ID àóðû struct aura_data* aura_search(int id) { return (struct aura_data*)idb_get(aura_db,id); } // Âîçâðàùåíèå ID ôðàêöèè int faction_get_id(struct block_list* bl) { if( bl ) switch( bl->type ) { case BL_PC: // Èãðîê return ((TBL_PC*)bl)->status.faction_id; case BL_PET: // Ïèòîìåö if( ((TBL_PET*)bl)->msd ) return ((TBL_PET*)bl)->msd->status.faction_id; break; case BL_MOB: // Ìîíñòð { struct map_session_data *msd; struct mob_data *md = (TBL_MOB*)bl; if( md->special_state.ai && (msd = map_id2sd(md->master_id)) != NULL ) return msd->status.faction_id; return md->faction_id; } case BL_HOM: // Ãîìóíêóëóñ if( ((TBL_HOM*)bl)->master ) return ((TBL_HOM*)bl)->master->status.faction_id; break; case BL_MER: // Íà¸ìíèê if( ((TBL_MER*)bl)->master ) return ((TBL_MER*)bl)->master->status.faction_id; break; case BL_ELEM: // Ýëåìåíòàëü if( ((TBL_ELEM*)bl)->master ) return ((TBL_ELEM*)bl)->master->status.faction_id; break; case BL_SKILL: // Íàâûê return ((TBL_SKILL*)bl)->group->faction_id; } return 0; } // Ïðîâåðêà íà àëüÿíñ int faction_check_alliance(struct block_list* bl, struct block_list* t_bl) { struct faction_data* db, *t_db; db = faction_search(faction_get_id(bl)); t_db = faction_search(faction_get_id(t_bl)); if( db == NULL || t_db == NULL ) return 0; if( db->alliance_id > 0 && db->alliance_id == t_db->alliance_id ) return 1; return 0; } // Ïðèñâàèâàíèå ðàñû, ýåëåìåíòà, óð. ýëåìåíòà, ðàçìåðà è îïðåäåë¸ííîãî áîíóñà void faction_calc(struct map_session_data *sd) { struct status_data *status = &sd->base_status; struct status_change *sc = &sd->sc; struct faction_data* db; if( (db = faction_search(sd->status.faction_id)) == NULL ) return; status->race = db->race; // Ðàñà status->def_ele = db->ele; // Ýëåìåíò status->ele_lv = db->ele_lvl; // Óðîâåíü ýëåìåíòà status->size = db->size; // Ðàçìåð if( db->script ) run_script(db->script,0,sd->bl.id,0); // Áîíóñ if( sc && sc->data[sC_FACTION_AURA] && sc->data[sC_FACTION_AURA]->val2 ) { struct faction_data* mdb = faction_search(sc->data[sC_FACTION_AURA]->val2); if( mdb->aura_bonus ) run_script(mdb->aura_bonus,0,sd->bl.id,0); // Áîíóñ àóðû } { struct item_data *item_data; int i; for( i = 0; i < MAX_RELIC; i++ ) { if( (item_data = itemdb_exists(db->relic[i])) ) { if( item_data->script ) run_script(item_data->script,0,sd->bl.id,0); // Áîíóñ ðåëèêâèè } } } } // ×òåíèå ôàéëà êîíôèãóðàöèè // <ID>,<Íàçâàíèå ôðàêöèè>,<Ðàñà>,<Ýëåìåíò>,<Óðîâåíü ýëåìåíòà>,<Ðàçìåð>,<ID Àëüÿíñà>,<ID Àóðû>,<Öâåò ñîîáùåíèé â ÷àòå>,<{ Áîíóñ }>,<{ Áîíóñ àóðû }> static int faction_readdb(void) { struct faction_data* db; const char* filename = "faction_db.txt"; uint32 lines = 0, count = 0; char line[1024], path[256]; FILE* fp; sprintf(path, "%s/%s", db_path, filename); if((fp = fopen(path, "r")) == NULL ) { ShowWarning("faction_readdb: Ôàéë íå íàéäåí \"%s\", ïðîïóñê.\n", path); return 0; } while(fgets(line, sizeof(line), fp)) { char *str[32], *p; int i, id, race, ele, ele_lvl, all_id, aura, size; unsigned long chat_color; lines++; if(line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); p = line; while( ISSPACE(*p) ) ++p; if( *p == '\0' ) continue; for( i = 0; i < 9; ++i ) { str[i] = p; p = strchr(p,','); if( p == NULL ) break; *p = '\0'; ++p; } if( p == NULL ) { ShowError("faction_readdb: Ïóñòûå ïîëÿ â ñòðîêå %d ôàéëà \"%s\" (ðàñà %d), ïðîïóñê.\n", lines, path, atoi(str[0])); continue; } // Óíèêàëüíûé ID id = atoi(str[0]); if( id < 1 || id > MAX_FACTION ) { ShowError("faction_readdb : Íåâåðíûé ID ôðàêöèè %d.\n", id); continue; } else if( faction_search(id) ) { ShowError("faction_readdb : Äóáëèðîâàíèå ID %d, ñòðîêà %d.\n", id, lines); continue; } // Ðàñà race = atoi(str[2]); if( race < RC_FORMLESS || race > RC_DRAGON ) { ShowError("faction_readdb : Íåèçâåñòíàÿ ðàñà %d.\n", race); continue; } // Ýëåìåíò ele = atoi(str[3]); if( ele < ELE_NEUTRAL || ele > ELE_UNDEAD ) { ShowError("faction_readdb : Íåèçâåñòíûé ýëåìåíò %d.\n", ele); continue; } // Óðîâåíü ýëåìåíòà ele_lvl = atoi(str[4]); if( ele_lvl < 1 || ele_lvl > 4 ) { ShowError("faction_readdb : Íåâåðíûé óðîâåíü ýëåìåíòà %d.\n", ele_lvl); continue; } // Ðàçìåð size = atoi(str[5]); if( size < 0 || size > 2 ) { ShowError("faction_readdb : Íåâåðíûé ðàçìåð %d.\n", size); continue; } // ID àëüÿíñà all_id = atoi(str[6]); if( all_id < 0 ) { ShowError("faction_readdb : Íåâåðíûé ID àëüÿíñà %d\n", all_id); continue; } all_id += MIN_FACTION_ALLIANCE; // ID àóðû aura = atoi(str[7]); if( aura < 0 ) { ShowError("faction_readdb : Íåâåðíûé ID àóðû %d.\n", aura); continue; } // Öâåò ñîîáùåíèé â ÷àòå chat_color = strtoul(str[8],NULL,0); // RGB -> BGR chat_color = (chat_color&0x0000FF)<<16|(chat_color&0x00FF00)|(chat_color&0xFF0000)>>16; // Áîíóñ if( *p != '{' ) { ShowError("faction_readdb: Íåâåðíûé ôîðìàò (Ïîëå áîíóñà) â ñòðîêå %d ôàéëà \"%s\" (ðàñà %d), ïðîïóñê.\n", lines, path, atoi(str[0])); continue; } str[9] = p; p = strstr(p+1,"},"); if( p == NULL ) { ShowError("faction_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } p[1] = '\0'; p += 2; // Áîíóñ àóðû if( *p != '{' ) { ShowError("faction_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } str[10] = p; p = strstr(p+1,"}"); if ( strchr(p,',') != NULL ) { ShowError("faction_readdb: Extra columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } CREATE(db,struct faction_data,1); // Ñîçäàíèå db->id = id; // Óíèêàëüíûé ID safestrncpy(db->name,str[1],sizeof(db->name)); // Íàçâàíèå ôðàêöèè db->race = race; // Ðàñà db->ele = ele; // Ýëåìåíò db->ele_lvl = ele_lvl; // Óðîâåíü ýëåìåíòà db->size = size; // Ðàçìåð db->alliance_id = all_id; // ID àëüÿíñà db->aura_id = aura; // ID àóðû db->chat_color = chat_color; // Öâåò ñîîáùåíèé â ÷àòå db->script = parse_script(str[9],path,lines,0); // Áîíóñ db->aura_bonus = parse_script(str[10],path,lines,0); // Áîíóñ àóðû idb_put(faction_db,id,db); // Ñîõðàíåíèå count++; } fclose(fp); ShowStatus("Çàêîí÷åíî ÷òåíèå '"CL_WHITE"%lu"CL_RESET"' ñòðîê â ôàéëå '"CL_WHITE"%s"CL_RESET"'.\n", count, filename); return 0; } // ×òåíèå ôàéëà êîíôèãóðàöèè // <ID àóðû>,<ýôôåêò #1>,<ýôôåêò #2>,<ýôôåêò #3> static int faction_readauradb(void) { struct aura_data* db; const char* filename = "faction_aura_db.txt"; uint32 lines = 0, count = 0; char line[1024], path[256]; FILE* fp; sprintf(path, "%s/%s", db_path, filename); if((fp = fopen(path, "r")) == NULL ) { ShowWarning("faction_readauradb: Ôàéë íå íàéäåí \"%s\", ïðîïóñê.\n", path); return 0; } while(fgets(line, sizeof(line), fp)) { char *str[32], *p; int i, id; lines++; if(line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); p = line; while( ISSPACE(*p) ) ++p; if( *p == '\0' ) continue; for( i = 0; i < 3; ++i ) { str[i] = p; p = strchr(p,','); if( p == NULL ) break; *p = '\0'; ++p; } if( p == NULL ) { ShowError("faction_readauradb: Ïóñòûå ïîëÿ â ñòðîêå %d ôàéëà \"%s\" (ID: %d), ïðîïóñê.\n", lines, path, atoi(str[0])); continue; } // Óíèêàëüíûé ID id = atoi(str[0]); if( id < 1 ) { ShowError("faction_readauradb : Íåâåðíûé ID àóðû %d.\n", id); continue; } else if( aura_search(id) ) { ShowError("faction_readauradb : Äóáëèðîâàíèå ID %d, ñòðîêà %d.\n", id, lines); continue; } str[3] = p; CREATE(db,struct aura_data,1); // Ñîçäàíèå db->id = id; // Óíèêàëüíûé ID db->effect_1 = atoi(str[1]); // Ýôôåêò #1 db->effect_2 = atoi(str[2]); // Ýôôåêò #2 db->effect_3 = atoi(str[3]); // Ýôôåêò #3 idb_put(aura_db,id,db); // Ñîõðàíåíèå count++; } fclose(fp); ShowStatus("Çàêîí÷åíî ÷òåíèå '"CL_WHITE"%lu"CL_RESET"' ñòðîê â ôàéëå '"CL_WHITE"%s"CL_RESET"'.\n", count, filename); return 0; } // Î÷èñòêà ïàìÿòè static int faction_db_destroy(DBKey key, DBData *data, va_list ap) { struct faction_data *db = (struct faction_data*)data; if( db->script ) { script_free_code(db->script); db->script = NULL; } return 0; } // Çàãðóçêà ñèñòåìû ôðàêöèé void do_init_faction(void) { faction_db = idb_alloc(DB_OPT_BASE); aura_db = idb_alloc(DB_OPT_BASE); faction_readdb(); // ×òåíèå äàííûõ î ôðàêöèÿõ faction_readauradb(); // ×òåíèå äàííûõ îá àóðàõ } // Î÷èñòêà ïàìÿòè void do_final_faction(void) { faction_db->destroy(faction_db,faction_db_destroy); aura_db->destroy(aura_db,NULL); } Edited July 17, 2012 by backtea Quote Link to comment Share on other sites More sharing options...
Elijah23 Posted July 23, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 292 Reputation: 17 Joined: 12/12/11 Last Seen: January 24 Share Posted July 23, 2012 You guys experiencing random crash with this?.. Thanks Quote Link to comment Share on other sites More sharing options...
EvilPuncker Posted July 24, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 713 Reputation: 71 Joined: 11/08/11 Last Seen: December 25, 2024 Share Posted July 24, 2012 You guys experiencing random crash with this?.. Thanks I want to know that too, but seems like Lilith stopped to update this Quote Link to comment Share on other sites More sharing options...
GM Takumirai Posted July 26, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 592 Reputation: 31 Joined: 11/14/11 Last Seen: July 29, 2015 Share Posted July 26, 2012 hope if lilith will be back he will update this ~ - just tell here the explanation of error or bugs or crash.. for easily fix.. Quote Link to comment Share on other sites More sharing options...
EvilPuncker Posted July 27, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 713 Reputation: 71 Joined: 11/08/11 Last Seen: December 25, 2024 Share Posted July 27, 2012 hope if lilith will be back he will update this ~ - just tell here the explanation of error or bugs or crash.. for easily fix.. I currently got no live server so I can't really test, but seems like no one is giving feedback Quote Link to comment Share on other sites More sharing options...
KingTristan Posted July 27, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 66 Reputation: 3 Joined: 04/02/12 Last Seen: September 5, 2015 Share Posted July 27, 2012 I have error while compiling clif.c(8163): error C2084: function 'void clif_displaymessagecolor(map_session_data *,const char *,unsigned long)' already has a body anyone knows how to fix this? Quote Link to comment Share on other sites More sharing options...
kangfredy Posted July 28, 2012 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted July 28, 2012 guys how to add in mysql? query?anybody knows? Quote Link to comment Share on other sites More sharing options...
KingTristan Posted July 28, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 66 Reputation: 3 Joined: 04/02/12 Last Seen: September 5, 2015 Share Posted July 28, 2012 guys how to add in mysql? query?anybody knows? google sir Quote Link to comment Share on other sites More sharing options...
Wise Posted July 29, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 147 Reputation: 26 Joined: 11/19/11 Last Seen: October 28, 2021 Share Posted July 29, 2012 request on the next update, can u add the faction chat filter? For example: Angel 1 says Hey guys Angel 2 will understand what Angel 1 says Devil 1 will read it as Syug yeh or something like that if its only possible though ;o Quote Link to comment Share on other sites More sharing options...
kangfredy Posted July 29, 2012 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted July 29, 2012 request on the next update, can u add the faction chat filter? For example: Angel 1 says Hey guys Angel 2 will understand what Angel 1 says Devil 1 will read it as Syug yeh or something like that if its only possible though ;o it's work on your svn? guys why in recompile process map-sql not found?it's work on svr rathena?or not?what's revision can run this src? Quote Link to comment Share on other sites More sharing options...
Wise Posted July 29, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 147 Reputation: 26 Joined: 11/19/11 Last Seen: October 28, 2021 Share Posted July 29, 2012 request on the next update, can u add the faction chat filter? For example: Angel 1 says Hey guys Angel 2 will understand what Angel 1 says Devil 1 will read it as Syug yeh or something like that if its only possible though ;o it's work on your svn? guys why in recompile process map-sql not found?it's work on svr rathena?or not?what's revision can run this src? can I see your recompile errors? everything works pretty fine for me, and I don't have any errors because I manually patched it ;o Quote Link to comment Share on other sites More sharing options...
Elijah23 Posted July 30, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 292 Reputation: 17 Joined: 12/12/11 Last Seen: January 24 Share Posted July 30, 2012 request on the next update, can u add the faction chat filter? For example: Angel 1 says Hey guys Angel 2 will understand what Angel 1 says Devil 1 will read it as Syug yeh or something like that if its only possible though ;o yeah this is possible with integration of the language system of eamod, Quote Link to comment Share on other sites More sharing options...
Lilith Posted July 30, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 407 Reputation: 159 Joined: 11/18/11 Last Seen: November 15, 2014 Author Share Posted July 30, 2012 Begin to use rAmod. rAmod already has this feature. Quote Link to comment Share on other sites More sharing options...
kangfredy Posted July 30, 2012 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted July 30, 2012 request on the next update, can u add the faction chat filter? For example: Angel 1 says Hey guys Angel 2 will understand what Angel 1 says Devil 1 will read it as Syug yeh or something like that if its only possible though ;o it's work on your svn? guys why in recompile process map-sql not found?it's work on svr rathena?or not?what's revision can run this src? can I see your recompile errors? everything works pretty fine for me, and I don't have any errors because I manually patched it ;o nah it's my eror why always it...do you have svn default with this patch?@@a..or can u help me buil miror svn with this patch(has been ur complie) Quote Link to comment Share on other sites More sharing options...
Wise Posted July 30, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 147 Reputation: 26 Joined: 11/19/11 Last Seen: October 28, 2021 Share Posted July 30, 2012 Begin to use rAmod. rAmod already has this feature. Really? I'm already using rAthena and I don't know about that xD where can I find that? Quote Link to comment Share on other sites More sharing options...
KingTristan Posted July 31, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 66 Reputation: 3 Joined: 04/02/12 Last Seen: September 5, 2015 Share Posted July 31, 2012 Begin to use rAmod. rAmod already has this feature. hello may i ask how to fix the cliff.c error ? it says already has body :/ Quote Link to comment Share on other sites More sharing options...
Lilith Posted July 31, 2012 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 407 Reputation: 159 Joined: 11/18/11 Last Seen: November 15, 2014 Author Share Posted July 31, 2012 hello may i ask how to fix the cliff.c error ? it says already has body :/ Remove the clif_displaymessagecolor function in clif.c. You already have this function. Quote Link to comment Share on other sites More sharing options...
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