Lilith Posted June 18, 2012 Author Posted June 18, 2012 mnjfx, very great ideas! When I'll have time i will incarnation of your ideas into reality. Big thanks to you! 1 Quote
Virtue Posted June 18, 2012 Posted June 18, 2012 mnjfx, very great ideas! When I'll have time i will incarnation of your ideas into reality. Big thanks to you! thanks just hit me up a msge when you're ready and lets collaborate for the maps so we can make it into reality. Quote
Shader Posted June 20, 2012 Posted June 20, 2012 (edited) 1. Не видно другим игрокам, что пишешь в @fchat. При этом @fchat у других в положении on. 2. Не видно ауры (даже на FvF). Всё правильно прописываю (эффекты включены, ID ауры выставленно и ID эффектов в норме). Edited June 20, 2012 by Kill Spirit Quote
Lilith Posted June 20, 2012 Author Posted June 20, 2012 (edited) 1. Не видно другим игрокам, что пишешь в @fchat. При этом @fchat у других в положении on. 2. Не видно ауры (даже на FvF). Всё правильно прописываю (эффекты включены, ID ауры выставленно и ID эффектов в норме). Тщательно проверь, если, вдруг, ты патчил мануально. Могу выложить видео, где работают и ауры и чат =) P.S.: бета-версия плоха только тем, что не правильно работает система враг-союзник, ну ещё и тем, что много всего не добавлено и не введено, т.к. у меня слишком мало времени на всё это, а идей так много =\ Edited June 20, 2012 by Lilith Quote
Virtue Posted June 20, 2012 Posted June 20, 2012 Lilith, I have talked to one of the most skilled map artists out there. and I am willing to wait for you to put these ideas to life. looking forward to it. Quote
Shader Posted June 21, 2012 Posted June 21, 2012 (edited) Патчил вручную добавляя полностью все исправления из .diff файла. Могу тоже выложить видео, где чат и аура не работают ) Ещё баг: На фвф карте, не правильно работают союзник-союзник. Если я меньше указанного в конфиге лвла, то меня могут бить союзники и я их тоже, а так же враги могут. Edited June 21, 2012 by Kill Spirit Quote
GM Zimtkeks Posted June 21, 2012 Posted June 21, 2012 (edited) Патчил вручную добавляя полностью все исправления из .diff файла. Могу тоже выложить видео, где чат и аура не работают ) Ещё баг: На фвф карте, не правильно работают союзник-союзник. Если я меньше указанного в конфиге лвла, то меня могут бить союзники и я их тоже, а так же враги могут. Can you rewrite that in English please oO? You may find it easier to find help in the russian support section: http://rathena.org/b...upport-русский/ Edited June 21, 2012 by GM Zimtkeks Quote
Lilith Posted June 21, 2012 Author Posted June 21, 2012 Патчил вручную добавляя полностью все исправления из .diff файла. Могу тоже выложить видео, где чат и аура не работают ) Ещё баг: На фвф карте, не правильно работают союзник-союзник. Если я меньше указанного в конфиге лвла, то меня могут бить союзники и я их тоже, а так же враги могут. Про второй баг было уже сказано А по поводу видео - нет необходимости, я не в ответе за ваши ошибки при ручном изменении исходников =| Quote
Shader Posted June 21, 2012 Posted June 21, 2012 (edited) @GM Zimtkeks Author russian, I prefer to write in Russian bugs. @Lilith Ошибок не было Проверял 3 раза, я же не глупый, чтобы в таком очевидном коде, делать глупые ошибки и пропуски. Хотя ещё раз проверю, на всякий А скоро ли будет исправлении второго бага? Edited June 21, 2012 by Kill Spirit Quote
Lilith Posted June 21, 2012 Author Posted June 21, 2012 (edited) Спасибо. С выходом новой версии будет исправлен этот баг ( вообще то он уже давно исправлен, но лично я не вижу смысла делать дифф каждый раз, как исправляю всего один баг ). Так же будут добавлены дополнительные возможности для их тестирования =) Edited June 21, 2012 by Lilith Quote
kangfredy Posted June 23, 2012 Posted June 23, 2012 hahah verry verry nice.but....it's work on txt server? Quote
Bahmut Posted June 23, 2012 Posted June 23, 2012 Nope it's using sql for saving the faction and stuff. Also rAthena has no txt server anymore. Quote
Lilith Posted June 23, 2012 Author Posted June 23, 2012 BETA 2 is now available. Changes: Added Faction Aura (11*11) like guildmaster aura. For setting bonus for each faction's aura see faction_db.txt last column. Added @fmes <mes> command for faction leader. Added relic support. Relic can be added to each faction with 'addrelic' script command. Fixed bug with emblem over head. Fixed bug with faction targets. Updated Demo NPC. thanks. 1 Quote
Virtue Posted June 23, 2012 Posted June 23, 2012 BETA 2 is now available. Changes: Added Faction Aura (11*11) like guildmaster aura. For setting bonus for each faction's aura see faction_db.txt last column. Added @fmes <mes> command for faction leader. Added relic support. Relic can be added to each faction with 'addrelic' script command. Fixed bug with emblem over head. Fixed bug with faction targets. Updated Demo NPC. thanks. Will test it later. hit me up a message when the temple will be up and then lets talk about the map features. Quote
Virtue Posted June 23, 2012 Posted June 23, 2012 oh yeh, one more thing Lilith, can you make the Emblems showing on each factions pre-set? one unique emblem set for each faction ( if that is already implemented sorry. i will be just trying this later today ) Quote
GM Takumirai Posted June 23, 2012 Posted June 23, 2012 Nice thanks Lilith for your dedication on this project.. Please guys click vote up ~ - Suggestion * There's a designated time example every 9:00am daily or scheduled - a monster faction will invade the city of some faction.. - it's also good if different faction has a designated place/city.. 1 Quote
Lilith Posted June 23, 2012 Author Posted June 23, 2012 Thanks, GM Takumirai, i'll add this later. But now i've to verify the accuracy of core code and you can help me with this 1 Quote
Lanz Posted June 23, 2012 Posted June 23, 2012 This is great gonna test this...asap.. Suggestion: Skill like emergency call would be a nice addons to the project[Only Available on faction leader].. @changefactionleader <players name>- so any time player can transfer thier role.. 2 Quote
Lilith Posted June 24, 2012 Author Posted June 24, 2012 (edited) Relic - реликвия, почитаемый священный предмет, охраняемый в храмах. Обладающая реликвией фракция будет получать её бонус, т.е. если ID реликвии 1363 (Bloody Axe), то все члены фракции будут получать: { bonus bStr,10; bonus bSpeedRate,25; } Edited June 24, 2012 by Lilith 1 Quote
Virtue Posted June 24, 2012 Posted June 24, 2012 (edited) Also can we have an option to make the faction/races account based.. if it is possible. Hi Lilith.. I can't fix this i got this error.. Fixed that error a while ago. Now I got a new error. When a character with no race & is level 1 go to a fvf map the server crashes.. i will put a screenshot but all I see is Error Update : When a level 1 character w/o race/faction goes near a player with a faction the server crashes Suggestion Update : Faction Leader Should be decided by votes, also Faction Leader could be impeached also by voted. ( that would be good if the current leader is not doing a good job or whatever.. ) Faction Leader Aura should have an icon if you are on its range.. Edited June 24, 2012 by Emnaj 1 Quote
GM Takumirai Posted June 25, 2012 Posted June 25, 2012 - yeah to be a faction leader you must have a requirements or voting system.. - i suggest also putting the npc in the newbie ground where the default start location of new characters are.. - then they will choose the races.. if he choose angel race - he will warp and save to prontera , if he choose demon race - he will warp to morroc.. [just a suggestion] - then lets put also a point system, example if angel race kill a demon race he will get a 1 reputation point to obtain some items.. - all around the city have a faction guardian also so that if an enemy faction enter city he will fight with the guardian if he kill a guardian he will receive a reputation point. - and other city will be the peaceful area where they can trade or chat ... - please vote this up~ thanks lilith.. - hope other developer help lilith ~ just tell us what you need lilith 2 Quote
shenhuyong Posted June 26, 2012 Posted June 26, 2012 Hi~Lilith~ I found a bug about @freload if you use @freload after Agitstart or Agitend, the map server will crash 1 Quote
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