Ziu Posted April 17, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Share Posted April 17, 2012 Common - Fixed skill description typo with Sura skill: Gates of Hell. Mains - Fixed a bug with Guild Window where the experience was shown in negative when it went past a certain amount of EXP. - Morroc Continental Guards will now provide more convenient ways to traverse through Morroc areas. - Changed Mechanic skill Flame Launcher's cast range from 5 to 7 and fixed the damage radius bug. - Monster HP bar will not be shown if a monster uses hiding skill. - Monsters attacked by an Elemental (sorcerer summon), Mercenary or Homunculus will now display its HP bar. - Fixed a bug with Ranger skill 'Verdure Trap' where element change was not working properly. - Fixed a bug with Taekwon Master skill 'Solar, Lunar and Stellar Perception' where it was not activating properly. - Changed the Alt + Right click item move function to only work after unequipping equipments. Alt + Right clicking an item to move will fail and show an error message in the window if the player is equipped with items like arrows and kunais. - Malangdo enchant NPC has been adjusted. Malangdo Level 4 weapon enchantment will no longer break the weapon on failure. This means that a Gaedarae Fruit does not need to be used in order to prevent the weapon from breaking. Adjusted the enchantment options and chances of getting them when using "Grade A coins" or "Aqua Lord's Fury". (Compared to before, both "Grade A coins" and "Aqua Lord's Fury" will provide better enchantment options). Enchantment will now only work on a weapon that's currently equipped. Sakray - Fixed an issue where the Replay recording for Battlegrounds would not play properly. - Fixed an issue where the Navigation Guide Information would not appear in the Replay recording. - Changed the character placement for newly created characters to be placed randomly at 1 of the 5 replicas of Izlude map. - Applied War of Emperium TE (Training Edition) update. In order to test and find bugs in the update on Sakray, War of Emperium will take place on Monday, Tuesday, Thursday, and Friday, 3:00 AM PST to 4:00 AM PST When the War of Emperium TE update is applied on main servers, an additional War of Emperium will take place on Sunday, 7:00 AM PST to 8:00 AM PST 3rd class and 2nd extended class (Kagerou&Oboro, 99+ Super novice etc.) cannot participate 3rd class and 2nd extended class buffs will not work in siege areas Golden Thief Bug and Maya Purple card options will not be applied in siege areas Taekwon Kid skill: Leap cannot be used KvM equipment options will not be applied in siege areas God Items (Mjolnir, Sleipnir, Megingjard, Brisingamen, Brynhild, Asprika) options will not be applied in siege areas Using Emergency Call will not summon characters that cannot participate in WoE TE - Changed the warning message displayed when logged in for more than 1 hour. - Changed the Quest Information System to only display 5 current quests at a time. - Changed the costume tab to allow drag & dropping of costume items in between costume tab and inventory window. - Equipments that have been equipped through the Personal Tab in inventory window will be returned to the tab when unequipped. - Added Hairstylist Samson the Otter in the 1st floor of Kuritura Academy. Hairstylist Samson the Otter will offer to change the player's hairstyle when presented with 'Kuritura Hairstyle Coupon'. 'Kuritura Hairstyle Coupon' can be obtained from Novice Vending Machine with Novice Egg Shell. Maintenance note will be updated later. Credits: zr0rieu Quote Link to comment Share on other sites More sharing options...
Pneuma Posted April 17, 2012 Group: Members Topic Count: 82 Topics Per Day: 0.02 Content Count: 846 Reputation: 138 Joined: 02/26/14 Last Seen: March 7, 2018 Share Posted April 17, 2012 Sounds like all good things for WoE. Quote Link to comment Share on other sites More sharing options...
Ziu Posted April 17, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Author Share Posted April 17, 2012 Add new maps: http://forums.irowiki.org/showpost.php?p=1239711&postcount=8 Quote Link to comment Share on other sites More sharing options...
Earthlingz Posted April 17, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 187 Reputation: 35 Joined: 01/01/12 Last Seen: September 20, 2014 Share Posted April 17, 2012 This date is the day that gravity stopped supporting (id)num2item(displayname|resname|desc)table.txt and itemslotcountable.txt and has been merge into 1 file. 1 Quote Link to comment Share on other sites More sharing options...
Judas Posted April 17, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted April 17, 2012 interesting Quote Link to comment Share on other sites More sharing options...
EvilPuncker Posted April 18, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 713 Reputation: 71 Joined: 11/08/11 Last Seen: December 25, 2024 Share Posted April 18, 2012 This date is the day that gravity stopped supporting (id)num2item(displayname|resname|desc)table.txt and itemslotcountable.txt and has been merge into 1 file. interesting indeed, can u give us more info and/or example since I don't have access to any file right now Quote Link to comment Share on other sites More sharing options...
Ziu Posted April 18, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Author Share Posted April 18, 2012 (edited) RagnaroksystemitemInfo.lub but the clients read still (id)num2item(displayname|resname|desc)table.txt and itemslotcountable.txt . (ragnarok.exe) Ragnarok_RE.exe only reads itemInfo.lub Edited April 18, 2012 by Ziu Quote Link to comment Share on other sites More sharing options...
Dia Posted April 18, 2012 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 51 Reputation: 12 Joined: 12/07/11 Last Seen: November 12, 2022 Share Posted April 18, 2012 tbl { [5591] = { ["unidentifiedDisplayName"] = "모자", ["slotCount"] = 1, ["identifiedDisplayName"] = "사막의 왕자", ["ClassNum"] = 567, ["unidentifiedDescriptionName"] = { [1] = "감정되지 않음. [돋보기] 를 사용하여 감정할 수 있다.", }, ["identifiedDescriptionName"] = { [1] = "세상에서 가장 덥다는 사막으로부터 수입된 터번. 수 세기 전 용감한 용사로 활약했던 어느 왕자가 이 터번을 썼다는 전설이 있다.", [2] = "파괴불가. 제련불가.", [3] = "계열 : ^777777투구^000000 방어 : ^7777773^000000", [4] = "위치 : ^777777상단 ^000000 무게 : ^77777710^000000", [5] = "요구 레벨 : ^77777730^000000", [6] = "장착 : ^777777전 직업^000000", }, ["unidentifiedResourceName"] = "캡", ["identifiedResourceName"] = "사막의왕자", }, [5017] = { ["unidentifiedDisplayName"] = "투구", ["slotCount"] = 0, ["identifiedDisplayName"] = "본헬름", ["ClassNum"] = 103, ["unidentifiedDescriptionName"] = { [1] = "감정되지 않음. [돋보기] 를 사용하여 감정할 수 있다.", }, ["identifiedDescriptionName"] = { [1] = "뼈로 만든 매우 단단한 투구. 무거워 아무나 쓰기 힘들지만 탁월한 방어력 만은 일품이다.", [2] = "암속성 공격으로부터의 대미지 15% 증가", [3] = "계열 : ^777777투구^000000 방어 : ^77777715^000000", [4] = "위치 : ^777777상단^000000 무게 : ^77777780^000000", [5] = "요구레벨 : ^77777770^000000", [6] = "장착 : ^777777검사계열/상인계열 전용^000000", }, ["unidentifiedResourceName"] = "헬름", ["identifiedResourceName"] = "본헬름", }, [7706] = { ["unidentifiedDisplayName"] = "상한 당근쥬스", ["slotCount"] = 0, ["identifiedDisplayName"] = "상한 당근쥬스", ["ClassNum"] = 0, ["unidentifiedDescriptionName"] = { [1] = "당근의 과즙을 병에 담아 놓은것. 하지만 색이 이상한 걸로 보아 상한 듯 하다.", [2] = "^ffffff_^000000", [3] = "무게 : ^7777774^000000", }, ["identifiedDescriptionName"] = { [1] = "당근의 과즙을 병에 담아 놓은것. 하지만 색이 이상한 걸로 보아 상한 듯 하다.", [2] = "^ffffff_^000000", [3] = "무게 : ^7777774^000000", }, ["unidentifiedResourceName"] = "당근쥬스", ["identifiedResourceName"] = "당근쥬스", }, 1 Quote Link to comment Share on other sites More sharing options...
EvilPuncker Posted April 18, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 713 Reputation: 71 Joined: 11/08/11 Last Seen: December 25, 2024 Share Posted April 18, 2012 seems like the viewID (ClassNum now) is being set at this file only? or still at accessory thing? Quote Link to comment Share on other sites More sharing options...
Earthlingz Posted April 18, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 187 Reputation: 35 Joined: 01/01/12 Last Seen: September 20, 2014 Share Posted April 18, 2012 RagnaroksystemitemInfo.lub but the clients read still (id)num2item(displayname|resname|desc)table.txt and itemslotcountable.txt . (ragnarok.exe) Ragnarok_RE.exe only reads itemInfo.lub Yes but since our client is based on RagexeRE.exe i had marked it as not supported anymore. Quote Link to comment Share on other sites More sharing options...
Rytech Posted April 18, 2012 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Share Posted April 18, 2012 I find it genius how they combined all those item text files together into 1. That will make adding custom items much easier for anyone. Only problem now is who's goina take all our translated text files and place all the info into that new lub file, because its all gotta be done bit by bit. Strange how the iteminfo.lub is placed outside the grf. Their's also a weapontable.lub and weapontable_f.lub which im guessing is for....well it appears to set weapon sound effects to different weapons? Didn't see the decompile yet. Their's even 2 new books. 11058 and 11059. Quote Link to comment Share on other sites More sharing options...
Earthlingz Posted April 18, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 187 Reputation: 35 Joined: 01/01/12 Last Seen: September 20, 2014 Share Posted April 18, 2012 Only problem now is who's goina take all our translated text files and place all the info into that new lub file, because its all gotta be done bit by bit. Strange how the iteminfo.lub is placed outside the grf. that should be me. Their's also a weapontable.lub and weapontable_f.lub which im guessing is for....well it appears to set weapon sound effects to different weapons? Didn't see the decompile yet. decompiled weapontables were already decompiled and committed in svn since yesterday =) Quote Link to comment Share on other sites More sharing options...
Vali Posted April 18, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 128 Reputation: 7 Joined: 12/29/11 Last Seen: July 2, 2013 Share Posted April 18, 2012 that should be me. I love you!!! Well, with a program to parse the files should be easy to do. Quote Link to comment Share on other sites More sharing options...
Ziu Posted April 18, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Author Share Posted April 18, 2012 Only problem now is who's goina take all our translated text files and place all the info into that new lub file, because its all gotta be done bit by bit. Strange how the iteminfo.lub is placed outside the grf. that should be me. decompile infoItem.lub --> 165k lines... brutal job!!!.... good luck!!! Quote Link to comment Share on other sites More sharing options...
Pneuma Posted April 18, 2012 Group: Members Topic Count: 82 Topics Per Day: 0.02 Content Count: 846 Reputation: 138 Joined: 02/26/14 Last Seen: March 7, 2018 Share Posted April 18, 2012 Damn. Good luck translators. Quote Link to comment Share on other sites More sharing options...
Ziu Posted April 18, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Author Share Posted April 18, 2012 (edited) Gravity korea Vs Pservers????.... They only know put complications...... But even if it takes several months ... I am very obstinate Edited April 19, 2012 by Ziu Quote Link to comment Share on other sites More sharing options...
Earthlingz Posted April 19, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 187 Reputation: 35 Joined: 01/01/12 Last Seen: September 20, 2014 Share Posted April 19, 2012 Done translating see the note: http://trac.assembla.com/ClientSide/changeset/211 or see the translated file right away: http://svn6.assembla.com/svn/ClientSide/Lua_Project/System/itemInfo.lua 2 Quote Link to comment Share on other sites More sharing options...
Pneuma Posted April 19, 2012 Group: Members Topic Count: 82 Topics Per Day: 0.02 Content Count: 846 Reputation: 138 Joined: 02/26/14 Last Seen: March 7, 2018 Share Posted April 19, 2012 Earthlingz...You must be a genius to translate all that, that fast. Quote Link to comment Share on other sites More sharing options...
Ziu Posted April 19, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Author Share Posted April 19, 2012 (edited) Earthlingz...You must be a genius to translate all that, that fast. translated no.... I imagine that created a program/script which converts .txt to itemInfo.lua format... very very very good job earthlingz. Someone should help translate the kRO server items missing many ..!! ex: 2940#Ninja_Tutorial# 2941#Gunslinger_Tutorial# 2942#Taekwon_Tutorial# 6581#Divine_Amulet# 9062#Novice_Poring_Egg# 11058#Beginner_Item_Book# 11551#Aromatic_Herb_Seasoned# 11552#¾Æ¹«°Å³ª_Salad# 11553#Anything_Casserole# 11554#92_Golden_Apple# 12845#Return_of_The_Wings_Amatsu# 12846#Foot_Apple# 12847#Rogue_Equipment_Box# 12849#Union_Kit# 13116#Beginner_Revolver# 13180#Beginner_Rifle# 13181#Beginner_Shotgun# 13182#Beginner_GatlingGun# 13183#Beginner_Grenade_Launcher# 13295#Light_Shuriken# 2799#Ring_of_Protection# 12855#Pope_Scroll# 17193#Ore_Box_II# 18673#Drooping_Pope_Hat# 19576#Costume:_Drooping_Pope_Hat# 4874#Beryl_Spring# 12854#Abundant_Kind_Of_Flowers# etc etc.... Edited April 19, 2012 by Ziu Quote Link to comment Share on other sites More sharing options...
Kanage Posted April 19, 2012 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 162 Reputation: 3 Joined: 01/23/12 Last Seen: October 8, 2012 Share Posted April 19, 2012 great translation but its really a tedious task to do that. @Earthlingz man you're like a genius in disguise i checked the lua project and find out you have translated it already, im impress that very fast translation. keep it up man Quote Link to comment Share on other sites More sharing options...
Rytech Posted April 19, 2012 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Share Posted April 19, 2012 I can tell for a fact he used some special program to convert it and its a good thing he did too. If he was to do that all by hand, their would be a big risk of error and the file breaking. A big grats to you Earthlingz. =D Quote Link to comment Share on other sites More sharing options...
Drakkus Posted April 19, 2012 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 386 Reputation: 15 Joined: 11/17/11 Last Seen: September 13, 2024 Share Posted April 19, 2012 @Earthlingz, WTF? how did you that thing? that was so FAST, out of 165k Lines. Well, do you want to TELL us, what or which 'Converter' did you use or what Software did you use on it? That was so fast. Best Translator! Regards, Mindless Quote Link to comment Share on other sites More sharing options...
RagnaGaga Posted April 19, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 47 Reputation: 19 Joined: 11/21/11 Last Seen: Monday at 05:48 AM Share Posted April 19, 2012 He most likely did not translate this whole thing from the start. The easiest thing to do is making a script that reads all the existing translated files and turns those into the new format. Takes a bit to make the script but everything after that is automated. 1 Quote Link to comment Share on other sites More sharing options...
EvilPuncker Posted April 19, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 713 Reputation: 71 Joined: 11/08/11 Last Seen: December 25, 2024 Share Posted April 19, 2012 Earthlingz you never ceases to amaze us btw would be nice if you provide the converter to us, since there are some of us that dont use english items thus our official ragnarok server still uses the old format Quote Link to comment Share on other sites More sharing options...
Ziu Posted April 20, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: March 28 Author Share Posted April 20, 2012 (edited) - Added Hairstylist Samson the Otter in the 1st floor of Kuritura Academy. Hairstylist Samson the Otter will offer to change the player's hairstyle when presented with 'Kuritura Hairstyle Coupon'. 'Kuritura Hairstyle Coupon' can be obtained from Novice Vending Machine with Novice Egg Shell. Nobody has looked?.... I'm too lazy to make a novice egg shell... Edited April 20, 2012 by Ziu Quote Link to comment Share on other sites More sharing options...
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