Ziu Posted February 22, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: Wednesday at 10:10 AM Share Posted February 22, 2012 (edited) Mains - Removed Ninja level-up and skill/stat reset NPCs. - Fallen Angel Wing is now on sale. - Fallen Angel Wings: +1 All stats +1 ATK for every 20 base STR +1 MATK for every 20 base INT +1% Neutral resistance for every 20 base VIT +1% ASPD for every 20 base AGI Every 20 base DEX increase ranged damage by 1%. +1% Crit damage for every 20 base LUK Class: Garment Defense: 18 Weight: 20 Required Level: 1 Jobs: All classes Card Slot: 1 Can be destroyed and upgraded - Fallen Angel Wing enchantment options: [Fighter] Fighter Level 3: +12 ATK, +4 HIT Fighter Level 4: +15 ATK, +5 HIT Fighter Level 5: +18 ATK, +5 HIT Fighter Level 6: +21 ATK, +5 HIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Magic] Magic Level 4: +15 MATK, -10% Variable Cast Magic Level 5: +18 MATK, -10% Variable Cast Magic Level 6: +21 MATK, -10% Variable Cast Magic Level 7: +24 MATK, -10% Variable Cast (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Archer] Archer Level 1: +2% ranged damage Archer Level 2: +4% ranged damage Archer Level 3: +6% ranged damage Archer Level 4: +8% ranged damage (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Critical] Critical Level 1: +4% crit damage, +1 CRIT Critical Level 2: +6% crit damage, +2 CRIT Critical Level 3: +8% crit damage, +3 CRIT Critical Level 4: +10% crit damage, +4 CRIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Max HP] Max HP 1: +1% Max HP Max HP 2: +2% Max HP Max HP 3: +3% Max HP Max HP 4: +4% Max HP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Max SP] Max SP 1: +25 SP Max SP 2: +50 SP Max SP 3: +75 SP Max SP 4: +100 SP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Attack Speed] Attack Speed Level 1: +4% ASPD Attack Speed Level 2: +6% ASPD Attack Speed Level 3: +8% ASPD Attack Speed Level 4: +1 ASPD (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [sTR] STR 1: +3 STR STR 2: +4 STR STR 3: +5 STR STR 4: +1 STR, +3 STR if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [AGI] AGI 1: +2 AGI AGI 2: +3 AGI AGI 3: +4 AGI AGI 4: +1 AGI, +3 AGI if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [VIT] VIT 1: +3 VIT VIT 2: +4 VIT VIT 3: +5 VIT VIT 4: +1 VIT, +3 VIT if upgraded to +8 or higher, +1% SP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [iNT] INT 1: +3 INT INT 2: +4 INT INT 3: +5 INT INT 4: +1 INT, +3 INT if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [DEX] DEX 1: +3 DEX DEX 2: +4 DEX DEX 3: +5 DEX DEX 4: +1 DEX, +3 DEX if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [LUK] LUK 1: +3 LUK LUK 2: +4 LUK LUK 3: +5 LUK LUK 4: +1 LUK, +3 LUK if upgraded to +8 or higher, +1% Max HP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) It will be available from 2/22/2012 (after maintenance) ~ 3/07/2012 (before maintenance) Fallen Angel Wing can be enchanted at no cost by talking to NPC "Dark Ruhi", inside the the item mall. Fallen Angel Wing enchants cannot be reset. Enchantment cannot fail. Players will be able to choose a specific enchantment option and it will imbue variable stat(s) on the item. Fallen Angel Wing, depending on its refinement level, can be enchanted up to a maximum of 3 times. (1 Hidden enchant available by default, 1 at +7 and another 1 at +9) Each hidden enchant slot has a set of options in which players can choose from. Enchantment level and stats imbued are variable, with each variable having the same chance of being applied. - Added 4 new carts for Genetic/Mechanic skill: Change Cart - Trial Kafra Shop event sale ended. - Fixed a bug with "Cannon Spear" skill where it would not deal full damage. - Fixed a bug with "Technique Kaihou" (Kagerou&Oboro skill) where it would not properly show the damage on monster(s) if caster's summoned auras are the same element as the monster's. - Fixed a bug with "Kagemusha" (Kagerou skill) where using it twice on a target would grant a target with permanent ability to Double Attack. - Fixed a bug with "Blood Sucker" skill where it would not properly show the damage done on plant monsters. Sakray - Fixed a bug where skill name and animation would not show when using Ranger skills: Electric Shocker, Magenta Trap, Cobalt Trap, Maze Trap, Verdure Trap. - Fixed a bug with items that enabled skill usage, preventing players from normally leveling up the skill. - Fixed a description error with certain skills in the skill window, not properly showing their proper SP usage. - Adjusted item collection part of Gunslinger job change quest. Removed "trunk" collection requirement and increased the number of other item collections required. - Improved Looking For Party system Players will be able to freely create their own party description. Party Leader will be able to summon party members at certain maps, at the cost of zeny. Check the "Help" button under Looking For Party system to check for maps that allow party member summons. credits: zr0rieu New Loadings: Fallen Angel Wing @ game: credits: Ziu Edited February 23, 2012 by Ziu Quote Link to comment Share on other sites More sharing options...
FatalEror Posted February 22, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 67 Reputation: 23 Joined: 11/14/11 Last Seen: October 3, 2014 Share Posted February 22, 2012 I wonder, what is this new window for? Quote Link to comment Share on other sites More sharing options...
Rytech Posted February 23, 2012 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Share Posted February 23, 2012 (edited) I wonder, what is this new window for? What the f**k? Never seen anything like that in RO before. Texture file name is merge_wnd.bmp. Interesting. Edited February 23, 2012 by Rytech Quote Link to comment Share on other sites More sharing options...
ngek202 Posted February 23, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 530 Reputation: 33 Joined: 01/17/12 Last Seen: August 16, 2017 Share Posted February 23, 2012 merge window? something to merge? Quote Link to comment Share on other sites More sharing options...
xXAkatsukiUchihaXx Posted February 23, 2012 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 80 Reputation: 14 Joined: 01/16/12 Last Seen: January 23, 2014 Share Posted February 23, 2012 meaning more items equitable? Quote Link to comment Share on other sites More sharing options...
KeiKun Posted February 23, 2012 Group: Members Topic Count: 31 Topics Per Day: 0.01 Content Count: 967 Reputation: 53 Joined: 11/13/11 Last Seen: Friday at 08:18 AM Share Posted February 23, 2012 maybe its a weapon combinator ) combines elemental crap into weapon ~___~ Quote Link to comment Share on other sites More sharing options...
Dia Posted February 23, 2012 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 51 Reputation: 12 Joined: 12/07/11 Last Seen: November 12, 2022 Share Posted February 23, 2012 (4863) 치명1Lv 크리티컬 데미지 + 4%, CRI + 1. (4864) 치명2Lv 크리티컬 데미지 + 6%, CRI + 2. (4865) 치명3Lv 크리티컬 데미지 + 8%, CRI + 3. (4866) 치명4Lv 크리티컬 데미지 + 10%, CRI + 4. (4867) MHP+3% MHP + 3%. (4868) MHP+4% MHP + 4%. (4869) 공격후딜레이1Lv 공격속도 증가.(공격 후딜레이 4%감소) (4870) SP+25 SP + 25 (4871) SP+75 SP + 75 (4872) 공격후딜레이2Lv 공격속도 증가.(공격 후딜레이 6%감소) (4873) 공격후딜레이3Lv 공격속도 증가.(공격 후딜레이 8%감소) (17182) 타락천사의 날개 상자 타 계정과 거래가 불가능한 아이템 입니다. 타락천사의 날개가 1개 들어있는 상자. 아이템몰에 있는 "다크 루히르" 에게 무료로 인챈트를 받을 수 있습니다. 타락천사의 커다랗고 검은 날개. All State + 1. 순수 STR 20 당 ATK + 1, 순수 INT 20 당 MATK + 1, 순수 VIT 20 당 무속성 공격에 대한 내성 1%, 순수 AGI 20 당 공격속도 증가(공격 후딜레이 1% 감소), 순수 DEX 20 당 원거리 공격력 1% 증가, 순수 LUK 20 당 크리티컬 데미지 1% 증가. 계열 : 걸칠것 방어 : 18 무게 : 20 요구 레벨 : 1 장착 : 전직업 장착가능 본 아이템을 개봉하시면 청약철회 대상에서 제외 됩니다. 무게 : 1 Quote Link to comment Share on other sites More sharing options...
ngek202 Posted February 23, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 530 Reputation: 33 Joined: 01/17/12 Last Seen: August 16, 2017 Share Posted February 23, 2012 @scriptor holllyyy what's that? is that a Charm like Item? or just an enchantment for Equip or Armor? Quote Link to comment Share on other sites More sharing options...
Ziu Posted February 23, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: Wednesday at 10:10 AM Author Share Posted February 23, 2012 @scriptor would stay nicer if you put it that way.. 2589#Fallen_Angel_Wing# 4863#Critical_1Lv# 4864#Critical_2Lv# 4865#Critical_3Lv# 4866#Critical_4Lv# 4867#MHP+3%# 4868#MHP+4%# 4869#Attack_Speed_1Lv# 4870#SP+25# 4871#SP+75# 4872#Attack_Speed_2Lv# 4873#Attack_Speed_3Lv# 17182#Fallen_Angel_Wing_Box# for example.... Quote Link to comment Share on other sites More sharing options...
Zwei Posted February 27, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 107 Reputation: 18 Joined: 12/23/11 Last Seen: March 25, 2012 Share Posted February 27, 2012 Maybe a new alchemy window? Quote Link to comment Share on other sites More sharing options...
Rytech Posted February 28, 2012 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Share Posted February 28, 2012 Possible. Hopefully well know after this week patch notes are translated. Quote Link to comment Share on other sites More sharing options...
Ziu Posted February 28, 2012 Group: Members Topic Count: 178 Topics Per Day: 0.04 Content Count: 909 Reputation: 247 Joined: 11/08/11 Last Seen: Wednesday at 10:10 AM Author Share Posted February 28, 2012 (edited) Quest nightmare pyramid: x20 Verit Nightmare. x20 Ancient mummy nightmare. basic and job exp reward..repeatable x 23H. Edited February 28, 2012 by Ziu Quote Link to comment Share on other sites More sharing options...
Limestone Posted October 12, 2013 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Share Posted October 12, 2013 Mains - Removed Ninja level-up and skill/stat reset NPCs. - Fallen Angel Wing is now on sale. - Fallen Angel Wings: +1 All stats +1 ATK for every 20 base STR +1 MATK for every 20 base INT +1% Neutral resistance for every 20 base VIT +1% ASPD for every 20 base AGI Every 20 base DEX increase ranged damage by 1%. +1% Crit damage for every 20 base LUK Class: Garment Defense: 18 Weight: 20 Required Level: 1 Jobs: All classes Card Slot: 1 Can be destroyed and upgraded - Fallen Angel Wing enchantment options: [Fighter] Fighter Level 3: +12 ATK, +4 HIT Fighter Level 4: +15 ATK, +5 HIT Fighter Level 5: +18 ATK, +5 HIT Fighter Level 6: +21 ATK, +5 HIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Magic] Magic Level 4: +15 MATK, -10% Variable Cast Magic Level 5: +18 MATK, -10% Variable Cast Magic Level 6: +21 MATK, -10% Variable Cast Magic Level 7: +24 MATK, -10% Variable Cast (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Archer] Archer Level 1: +2% ranged damage Archer Level 2: +4% ranged damage Archer Level 3: +6% ranged damage Archer Level 4: +8% ranged damage (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Critical] Critical Level 1: +4% crit damage, +1 CRIT Critical Level 2: +6% crit damage, +2 CRIT Critical Level 3: +8% crit damage, +3 CRIT Critical Level 4: +10% crit damage, +4 CRIT (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Max HP] Max HP 1: +1% Max HP Max HP 2: +2% Max HP Max HP 3: +3% Max HP Max HP 4: +4% Max HP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Max SP] Max SP 1: +25 SP Max SP 2: +50 SP Max SP 3: +75 SP Max SP 4: +100 SP (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [Attack Speed] Attack Speed Level 1: +4% ASPD Attack Speed Level 2: +6% ASPD Attack Speed Level 3: +8% ASPD Attack Speed Level 4: +1 ASPD (this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [sTR] STR 1: +3 STR STR 2: +4 STR STR 3: +5 STR STR 4: +1 STR, +3 STR if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [AGI] AGI 1: +2 AGI AGI 2: +3 AGI AGI 3: +4 AGI AGI 4: +1 AGI, +3 AGI if upgraded to +8 or higher, +1% ATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [VIT] VIT 1: +3 VIT VIT 2: +4 VIT VIT 3: +5 VIT VIT 4: +1 VIT, +3 VIT if upgraded to +8 or higher, +1% SP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [iNT] INT 1: +3 INT INT 2: +4 INT INT 3: +5 INT INT 4: +1 INT, +3 INT if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [DEX] DEX 1: +3 DEX DEX 2: +4 DEX DEX 3: +5 DEX DEX 4: +1 DEX, +3 DEX if upgraded to +8 or higher, +1% MATK if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) [LUK] LUK 1: +3 LUK LUK 2: +4 LUK LUK 3: +5 LUK LUK 4: +1 LUK, +3 LUK if upgraded to +8 or higher, +1% Max HP if upgraded to +9 or higher, +1 ASPD and -7% Fixed Cast if upgraded to +12 or higher. Bonuses are cumulative(this variable has a chance of appearing randomly on third hidden enchantment at +9 refinement level) It will be available from 2/22/2012 (after maintenance) ~ 3/07/2012 (before maintenance) Fallen Angel Wing can be enchanted at no cost by talking to NPC "Dark Ruhi", inside the the item mall. Fallen Angel Wing enchants cannot be reset. Enchantment cannot fail. Players will be able to choose a specific enchantment option and it will imbue variable stat(s) on the item. Fallen Angel Wing, depending on its refinement level, can be enchanted up to a maximum of 3 times. (1 Hidden enchant available by default, 1 at +7 and another 1 at +9) Each hidden enchant slot has a set of options in which players can choose from. Enchantment level and stats imbued are variable, with each variable having the same chance of being applied. - Added 4 new carts for Genetic/Mechanic skill: Change Cart- Trial Kafra Shop event sale ended. - Fixed a bug with "Cannon Spear" skill where it would not deal full damage. - Fixed a bug with "Technique Kaihou" (Kagerou&Oboro skill) where it would not properly show the damage on monster(s) if caster's summoned auras are the same element as the monster's. - Fixed a bug with "Kagemusha" (Kagerou skill) where using it twice on a target would grant a target with permanent ability to Double Attack. - Fixed a bug with "Blood Sucker" skill where it would not properly show the damage done on plant monsters. Sakray - Fixed a bug where skill name and animation would not show when using Ranger skills: Electric Shocker, Magenta Trap, Cobalt Trap, Maze Trap, Verdure Trap. - Fixed a bug with items that enabled skill usage, preventing players from normally leveling up the skill. - Fixed a description error with certain skills in the skill window, not properly showing their proper SP usage. - Adjusted item collection part of Gunslinger job change quest. Removed "trunk" collection requirement and increased the number of other item collections required.- Improved Looking For Party system Players will be able to freely create their own party description. Party Leader will be able to summon party members at certain maps, at the cost of zeny. Check the "Help" button under Looking For Party system to check for maps that allow party member summons. credits: zr0rieuNew Loadings: Fallen Angel Wing @ game: credits: Ziu Ziu may i ask what map is this? thanks! 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TheFinalEpisode Posted October 12, 2013 Group: Members Topic Count: 41 Topics Per Day: 0.01 Content Count: 237 Reputation: 19 Joined: 06/05/13 Last Seen: May 30, 2019 Share Posted October 12, 2013 it looks like somewhere in eden building Quote Link to comment Share on other sites More sharing options...
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