Hylian Posted February 12, 2012 Posted February 12, 2012 I was wondering if it was possible to make monsters immobile, as in not moving from their spot? I remember when I used to play in a private server in 2006, Peach Trees never moved from their spots. Can anyone tell me how to do it? Thank you in advance. Quote
Emistry Posted February 12, 2012 Posted February 12, 2012 you have to edit at mob_db.txt to make the monster immobile..... Quote
Mystery Posted February 12, 2012 Posted February 12, 2012 (edited) http://rathena.org/wiki/Custom_Mobs Mode: This defines the mob behaves. The numbers are these: canMove: 1 Boss:32 plant: 64 castsensor: 16 assist: 8 aggresive: 4 looter: 2 canAttack: 128 detector: 256 changetarget: 512 These are the basic modes. You add them up to make the ones below: 64: Plant 128: Immobile being, passive (ie: pupa) 129: normal 131: looter 132: Immobile being, attacker (ie: hydra) 133: aggressive 137: supportive (wolves) 139: supportive & looter (thief bugs) 141: aggressive & supportive 145: detectors (Giearth) 149: aggresive & detectors (Hunter Fly) 171: Boss type and looter (Golden Thief Bug) 181: Boss type Edited February 12, 2012 by Mysterious Quote
Hylian Posted February 12, 2012 Author Posted February 12, 2012 Thank you very much! It'll help out with my NPC Event. Quote
Question
Hylian
I was wondering if it was possible to make monsters immobile, as in not moving from their spot? I remember when I used to play in a private server in 2006, Peach Trees never moved from their spots.
Can anyone tell me how to do it?
Thank you in advance.
3 answers to this question
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