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[QUESTION] Immobile Monster Spawn?


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Posted

I was wondering if it was possible to make monsters immobile, as in not moving from their spot? I remember when I used to play in a private server in 2006, Peach Trees never moved from their spots.

Can anyone tell me how to do it?

Thank you in advance.

3 answers to this question

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Posted (edited)

http://rathena.org/wiki/Custom_Mobs

Mode: This defines the mob behaves. The numbers are these:

canMove: 1
Boss:32
plant: 64
castsensor: 16
assist: 8
aggresive: 4
looter: 2
canAttack: 128
detector: 256
changetarget: 512
These are the basic modes. You add them up to make the ones below:

64: Plant
128: Immobile being, passive (ie: pupa)
129: normal
131: looter
132: Immobile being, attacker (ie: hydra)
133: aggressive
137: supportive (wolves)
139: supportive & looter (thief bugs)
141: aggressive & supportive
145: detectors (Giearth)
149: aggresive & detectors (Hunter Fly)
171: Boss type and looter (Golden Thief Bug)
181: Boss type

Edited by Mysterious

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