beebski Posted January 22, 2012 Posted January 22, 2012 just made a server, but when i try connecting my player in game, can't connect it. i've already edited mmo.h. what could be the possible problem for this. thanks Quote
Judas Posted January 22, 2012 Posted January 22, 2012 can they connect up to the char server? if so, then what src changes have you made Quote
beebski Posted January 22, 2012 Author Posted January 22, 2012 yes it does. i cant create a character but after i select my character it says failed to connect to the server and that's the server error. src changes: just the max zeny cart weigth mmo.h 2010-11-16aRagexeRE Quote
Judas Posted January 22, 2012 Posted January 22, 2012 hmm that shouldn't affect anything, can you try a clean checked out rA build and see if that works? Quote
beebski Posted January 22, 2012 Author Posted January 22, 2012 can you try a clean checked out rA build and see if that works? what do you mean by that? sorry i didnt understand it Quote
Judas Posted January 22, 2012 Posted January 22, 2012 umm get the rA rev with no source changes done and see if that gives you a same error Quote
ngek202 Posted January 22, 2012 Posted January 22, 2012 I think it's a client issue i've encountered that too somehow. Quote
beebski Posted January 22, 2012 Author Posted January 22, 2012 @judas i dont change a thing. @ngek202 yeah i think so. how'd you fix yours? Quote
Judas Posted January 22, 2012 Posted January 22, 2012 i thought you changed something you said you changed zeny? Quote
beebski Posted January 22, 2012 Author Posted January 22, 2012 (edited) yes i did. i've replaced it with a clean src i found something when recompiling " make[1]: Leaving directory `/home/rathena/trunk/src/map' " what does it mean? i think this one makes the problem? Edited January 22, 2012 by beebski Quote
Judas Posted January 22, 2012 Posted January 22, 2012 usually the only time i see the chrif error is when you don't recompile correctly or if you made src changes. Since you are using a clean svn, you use ./configure make clean make sql right? That shoud be fine =/ I think that leaving directory may be fine though Quote
bentheexo Posted January 22, 2012 Posted January 22, 2012 I fixed the problem by fixing the mmo.h packet version. The error was the packet version was put into the file in an invalid format. 2010-11-16aRagexeRE =/= Incorrect 20101116 == Correct Quote
Judas Posted January 22, 2012 Posted January 22, 2012 ah okay, usually people know the format of that O.o. But nice to know that if its a wrong format it will report that error; Quote
SunDeath Posted January 23, 2012 Posted January 23, 2012 Since it is basically the same problem i got and my topic is being ignored now I'll comment in here. I have the exact same problem (except the numbers are different, but still different values from each other) the mmo.h edit I've made: #define PACKETVER 20110517 //#define PACKETVER 20110713 -> intentionally wanted to use this, didnt work so switched to the one above. I've also set the max_zeny to 2bil, max_inventory 1000 and both storage (regular and guild) to 6000. Other than that Ive raised the guild level to 99, the max_quest_db to 20k and the mail body to 500 characters. inside map/map.h I've changed the max_level. #define MAX_LEVEL 1000 I've compiled without errors. I'm using REV 15512 Trunk [sql, obviously] Quote
Gepard Posted January 23, 2012 Posted January 23, 2012 This is caused by mmo_charstatus growing too large because of increased MAX_INVENTORY, MAX_STORAGE and so on. There is a limit on how much data can be send between char-server and map-server, and clearly with such settings, you're above that limit. On side note, it doesn't make any sense to have 6000 storage places, because game client has limit on packet sizes too, and it won't be able to handle packet with contents of storage with 6000 places. Upper bound that is still usable is about 500. Quote
SunDeath Posted January 23, 2012 Posted January 23, 2012 Thank you, managed to get it right now, I guess that amount of space is kinda ridiculous Quote
Question
beebski
just made a server, but when i try connecting my player in game, can't connect it. i've already edited mmo.h. what could be the possible problem for this. thanks
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